purple

purple — CS2 Stats

76561199776223633[U:1:1815957905]Steam profile ↗✓ No bans

763Tracked matches41%Win rate2024Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
Premier CS Rating10,058Blue band · top ~54.6% of ranked players (population est.)
CSDB Leaderboard#39119 of 54618 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGpurplePREMIER10,058 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning46
Utility15

0–100 skill scores via Leetify.

Recent form

COLD51445Last 10051%Win rateLLLLLLLLTL

Last 10 vs previous 10: -60pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression5.6
Utility1.5
Positioning4.6
Opening Duels3.0
Clutch0.0

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 699ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.6
Utility1.5
Mechanics8.5
Opening Duels3.0
Win Impact1.9

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time700ms+36ms
first ⅓ avg 664ms → last ⅓ avg 700ms
Headshot accuracy30.7%+2.9%
first ⅓ avg 27.8% → last ⅓ avg 30.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–9
131Biggest win — nuke
6Longest win streak
L8Current streak
114In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 77% over 13ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA2415963%0.01
nukeB2091145%0.01
cacheS1310377%0.00
anubisD124833%0.01
dust2C114736%-0.02
ancientD72529%0.00
vertigoB63350%0.01
infernoC52340%-0.00
fachwerk110100%0.02
overpass110100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
0%Win rate
0.64Avg K/D
72.9ADR
68%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10%0.478.0
Inferno10%0.8117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.4%Headshot accuracy
30.6%Accuracy (enemy spotted)
31.5%Spray accuracy
88.4%Counter-strafing
11.8°Preaim
699msReaction time
30.2%T opening success
54.1%CT opening success
0.21Enemies flashed / flash
3.1%Flash assists
9.74HE damage / grenade
1.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2128 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1604% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–130.0235%30 Aug
mirage2–90.0150%22 Aug
dust28–130.0332%22 Aug
inferno10–13-0.0523%22 Aug
nuke5–13-0.0225%19 Aug
mirage1–70.0758%16 Aug
nuke6–130.0133%16 Aug
nuke5–130.0124%15 Aug
nuke12–12-0.0433%15 Aug
inferno10–130.0842%11 Aug
nuke9–130.0339%10 Aug
vertigo10–13-0.0233%10 Aug
nuke13–20.0132%10 Aug
cache13–9-0.0533%9 Aug
vertigo11–130.0731%8 Aug
inferno13–11-0.0318%8 Aug
vertigo13–100.1227%1 Aug
vertigo13–8-0.0131%30 Jul
anubis3–13-0.0615%30 Jul
mirage16–130.0245%30 Jul
vertigo7–130.0119%30 Jul
mirage13–8-0.0126%29 Jul
cache3–130.0228%29 Jul
nuke13–110.0134%28 Jul
cache13–40.0437%28 Jul
mirage12–16-0.0421%27 Jul
anubis15–150.0023%27 Jul
mirage13–11-0.0527%27 Jul
mirage13–90.1532%27 Jul
nuke12–120.0131%27 Jul
vertigo13–7-0.0932%27 Jul
cache13–100.0033%27 Jul
mirage7–13-0.0612%26 Jul
anubis2–13-0.0617%26 Jul
nuke10–130.0627%26 Jul
nuke13–50.0736%25 Jul
nuke13–1-0.0324%25 Jul
cache13–50.0431%25 Jul
dust29–3-0.0212%25 Jul
inferno9–11-0.0122%24 Jul
mirage9–13-0.0914%24 Jul
cache7–30.0331%23 Jul
anubis10–130.0431%23 Jul
mirage13–30.1431%21 Jul
nuke3–130.0551%20 Jul
mirage13–90.1022%18 Jul
cache2–0-0.040%18 Jul
anubis10–13-0.0234%18 Jul
cache5–13-0.0724%18 Jul
ancient15–15-0.0217%17 Jul
dust215–150.0221%17 Jul
dust25–13-0.0629%17 Jul
mirage13–7-0.0328%17 Jul
dust213–90.0336%17 Jul
dust213–8-0.0220%17 Jul
nuke10–13-0.0218%16 Jul
mirage13–30.1430%16 Jul
ancient10–130.0329%15 Jul
inferno13–100.0131%15 Jul
nuke13–9-0.0228%15 Jul
mirage2–13-0.1020%15 Jul
nuke13–80.0625%15 Jul
mirage13–11-0.0318%15 Jul
ancient13–10-0.0234%14 Jul
mirage13–10-0.0242%14 Jul
anubis13–70.0418%14 Jul
mirage13–60.0627%13 Jul
dust23–13-0.1036%13 Jul
nuke8–130.0325%13 Jul
mirage8–13-0.0724%12 Jul
ancient11–13-0.0227%12 Jul
mirage4–13-0.0326%12 Jul
cache13–100.0131%12 Jul
fachwerk13–80.0221%12 Jul
mirage13–30.0824%12 Jul
anubis5–130.0142%12 Jul
nuke8–13-0.0621%12 Jul
anubis6–13-0.0516%12 Jul
nuke13–110.0132%11 Jul
anubis13–50.1025%11 Jul
cache13–10-0.0128%11 Jul
cache13–6-0.0215%11 Jul
dust213–8-0.0427%11 Jul
mirage13–11-0.0425%10 Jul
dust27–13-0.0128%10 Jul
nuke13–30.0727%10 Jul
mirage6–13-0.0128%10 Jul
cache13–80.0446%9 Jul
nuke13–3-0.0022%9 Jul
ancient13–110.0225%9 Jul
cache5–130.0124%7 Jul
mirage13–50.0228%6 Jul
dust22–13-0.0653%6 Jul
mirage13–110.0730%5 Jul
anubis13–6-0.0430%5 Jul
overpass16–14-0.0119%1 Jul
dust25–130.0132%1 Jul
ancient4–130.0123%30 Jun
anubis13–110.0823%30 Jun
anubis11–130.0834%29 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →