STINKYSTINKHOLE — CS2 Stats

76561199744301980[U:1:1784036252]

680Tracked matches54%Win rate2024Tracked since
CSDB Rating5.0 DevelopingPassive Rifler
Premier CS Rating13,005Blue band · top ~39% of ranked players (population est.)
CSDB Leaderboard#27083 of 40536 tracked
Ladder ranks via Leetify

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CSDB.GGSTINKYSTINKHOLEPREMIER13,005 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning44
Utility42

0–100 skill scores via Leetify.

Recent form

COLD50455Last 10050%Win rateWTLLLWLLWL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression2.2
Utility4.2
Positioning4.4
Opening Duels0.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 40% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.4
Utility4.2
Mechanics7.7
Opening Duels1.2
Win Impact6.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time586ms−55ms
first ⅓ avg 641ms → last ⅓ avg 586ms
Headshot accuracy9.9%−0.3%
first ⅓ avg 10.2% → last ⅓ avg 9.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 13–3
132Biggest win — dust2
5Longest win streak
107In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 69% over 16cacheWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC2381535%-0.01
ancientA1912763%0.02
dust2S1611569%0.00
nukeS1510567%0.01
anubisC83538%-0.01
cacheD71614%-0.04
infernoC73443%-0.01
overpass31233%0.00
train21150%-0.02

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
35.5%Accuracy (enemy spotted)
32.5%Spray accuracy
84.4%Counter-strafing
9.8°Preaim
588msReaction time
21.8%T opening success
39.6%CT opening success
0.47Enemies flashed / flash
2.7%Flash assists
8.95HE damage / grenade
9.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2414% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4702 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.7526% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis13–70.0113%30 Aug
nuke15–150.0313%30 Aug
dust28–13-0.015%30 Aug
ancient7–13-0.007%30 Aug
cache4–13-0.064%30 Aug
dust213–100.007%29 Aug
anubis7–13-0.022%29 Aug
mirage6–13-0.057%29 Aug
nuke13–60.086%29 Aug
mirage14–16-0.0212%27 Aug
ancient15–15-0.0215%27 Aug
dust213–11-0.069%27 Aug
ancient13–100.0018%26 Aug
nuke13–5-0.019%26 Aug
mirage5–13-0.0513%26 Aug
mirage3–13-0.035%26 Aug
ancient9–13-0.017%26 Aug
ancient13–70.057%25 Aug
anubis11–13-0.0911%25 Aug
dust213–70.0016%24 Aug
dust213–10-0.0216%23 Aug
cache10–13-0.067%23 Aug
inferno13–60.0011%22 Aug
cache13–70.039%22 Aug
dust213–30.0414%22 Aug
ancient13–7-0.0114%22 Aug
dust213–60.1414%21 Aug
anubis8–13-0.0011%21 Aug
anubis8–13-0.008%21 Aug
dust213–10-0.0111%20 Aug
mirage11–13-0.058%20 Aug
inferno13–11-0.066%19 Aug
nuke4–130.0012%19 Aug
cache11–130.0114%18 Aug
mirage13–50.0315%18 Aug
cache5–13-0.0818%18 Aug
mirage13–9-0.025%17 Aug
anubis13–110.038%16 Aug
inferno5–130.0113%16 Aug
mirage7–130.0213%16 Aug
nuke6–13-0.044%16 Aug
mirage13–10-0.076%16 Aug
nuke13–60.0113%16 Aug
ancient13–11-0.037%16 Aug
nuke13–50.0610%16 Aug
mirage12–15-0.046%15 Aug
anubis9–130.018%15 Aug
nuke10–130.009%15 Aug
ancient6–13-0.047%15 Aug
dust26–13-0.086%15 Aug
cache6–13-0.094%15 Aug
mirage10–13-0.065%15 Aug
ancient13–60.045%15 Aug
dust215–150.0216%14 Aug
inferno11–13-0.033%14 Aug
mirage6–13-0.048%14 Aug
anubis13–7-0.0215%12 Aug
nuke13–40.078%11 Aug
ancient13–30.047%11 Aug
dust213–20.098%11 Aug
ancient8–130.0616%10 Aug
dust29–130.0314%10 Aug
dust213–3-0.0614%10 Aug
nuke13–4-0.0511%10 Aug
dust213–7-0.0710%10 Aug
cache8–13-0.0411%9 Aug
ancient13–30.1814%9 Aug
train13–30.0214%8 Aug
mirage4–13-0.095%30 Nov
mirage8–13-0.053%15 Nov
ancient16–140.009%12 Nov
ancient15–15-0.036%11 Nov
ancient13–70.125%11 Nov
overpass10–13-0.026%10 Nov
ancient13–50.1315%9 Nov
nuke16–140.008%9 Nov
mirage13–100.0512%9 Nov
ancient13–80.035%9 Nov
mirage9–130.059%8 Nov
mirage8–130.0012%8 Nov
ancient13–11-0.039%8 Nov
nuke13–50.0013%8 Nov
dust213–100.026%8 Nov
nuke13–80.038%8 Nov
dust215–150.0111%8 Nov
overpass13–40.0517%7 Nov
inferno13–110.047%7 Nov
inferno11–130.013%7 Nov
mirage6–13-0.0328%7 Nov
nuke16–140.0112%6 Nov
mirage13–60.0211%6 Nov
inferno14–16-0.038%6 Nov
overpass8–13-0.0311%5 Nov
mirage13–100.0510%5 Nov
mirage13–110.0311%5 Nov
ancient3–13-0.0711%4 Nov
nuke13–16-0.078%4 Nov
mirage13–50.0811%3 Nov
train2–13-0.0615%3 Nov
mirage7–130.0216%3 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →