Kyuxor

Kyuxor — CS2 Stats

76561199593852038[U:1:1633586310]Steam profile ↗

766Tracked matches72%Win rate2024Tracked since
CSDB Rating7.1 StrongAggressive Rifler
Premier CS Rating22,745Top 50% of 819 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#5134 of 18552 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKyuxorFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER22,745 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning65
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY69265Last 10069%Win rateWTWWLLWWWL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression10.0
Utility4.0
Positioning6.5
Opening Duels4.8
Clutch6.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.5
Utility4.0
Mechanics6.5
Opening Duels4.8
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time587ms−78ms
first ⅓ avg 665ms → last ⅓ avg 587ms
Headshot accuracy28.1%−3.0%
first ⅓ avg 31.1% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 6–1
130Biggest win — inferno
13Longest win streak
71In matches decided by ≤2 rounds
3Overtime games

Map breakdown

officeBest map · 100% over 5trainWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoS3324973%0.02
anubisB137654%0.02
nukeA85363%0.03
mirageS65183%0.03
cacheB63350%0.03
officeS550100%0.02
trainC52340%0.01
overpassA53260%0.01
dust243175%0.07
ancient43175%0.01
vertigo330100%0.06
boulder21150%0.02
fachwerk21150%0.02
warden220100%0.05
shelter110100%0.12
alpine110100%0.08

Across the last 100 tracked matches.

Faceit stats

Combat

162Matches
57%Win rate
1.54Avg K/D
94.1ADR
59%Headshot %

Clutches & streaks

50%1v1 clutch win
30%1v2 clutch win
15Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis4262%1.4818.6
Inferno2759%1.7421.2
Vertigo2662%1.4920.6
Nuke2255%1.7621.1
Ancient2055%1.4918.4
Mirage1547%1.3315.5
Dust2944%1.2019.0
Overpass1100%2.0923.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.3%Headshot accuracy
36.9%Accuracy (enemy spotted)
41.6%Spray accuracy
79.4%Counter-strafing
9.6°Preaim
588msReaction time
45.1%T opening success
53.4%CT opening success
0.36Enemies flashed / flash
5.1%Flash assists
12.89HE damage / grenade
2.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3604 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
shelter13–20.1241%25 Jul
boulder12–12-0.0026%25 Jul
boulder13–100.0429%24 Jul
fachwerk13–100.0142%24 Jul
anubis5–130.0330%24 Jul
fachwerk2–80.0226%21 Jul
inferno13–30.0930%22 Jun
inferno11–80.0316%22 Jun
office13–50.0731%21 Jun
inferno7–130.1124%17 Jun
train9–130.0228%17 Jun
inferno13–100.0622%13 Jun
mirage13–9-0.0318%4 Jun
cache13–90.0136%4 Jun
office13–110.0340%4 Jun
inferno13–40.1239%3 Jun
inferno13–80.0124%3 Jun
vertigo13–110.0219%3 Jun
inferno10–130.0330%28 May
dust213–70.0533%28 May
inferno13–6-0.0121%27 May
inferno11–40.0825%27 May
cache1–11-0.0519%24 May
inferno13–00.0230%24 May
nuke7–13-0.0724%24 May
inferno13–80.0225%20 May
inferno3–13-0.0133%20 May
inferno13–70.1226%17 May
inferno13–9-0.0231%16 May
inferno13–11-0.0230%16 May
cache6–130.0831%15 May
cache13–10-0.0227%6 May
cache12–120.1123%3 May
cache13–70.0328%29 Apr
inferno13–90.1031%25 Apr
overpass9–13-0.0030%25 Apr
anubis13–110.0145%22 Apr
office13–9-0.0132%18 Apr
anubis13–70.0550%18 Apr
inferno13–20.0925%18 Apr
train13–60.0324%18 Apr
inferno13–20.0228%15 Apr
dust26–10.1838%15 Apr
nuke4–3-0.120%15 Apr
mirage13–60.0019%15 Apr
vertigo13–20.1033%14 Apr
mirage13–70.0631%13 Apr
vertigo13–60.0634%13 Apr
ancient13–5-0.0238%27 Mar
nuke1–13-0.0421%27 Mar
ancient13–70.0442%27 Mar
anubis16–120.0819%26 Mar
inferno13–6-0.0737%18 Mar
anubis13–70.1238%3 Mar
mirage13–20.1240%3 Mar
inferno2–30.0140%26 Feb
overpass4–10-0.0417%21 Feb
dust213–5-0.0321%21 Feb
inferno16–120.0825%18 Feb
anubis10–13-0.0627%18 Feb
nuke13–110.0729%14 Feb
anubis5–13-0.0036%14 Feb
inferno9–13-0.0338%6 Feb
overpass13–20.0325%6 Feb
inferno13–1-0.0338%6 Feb
anubis4–13-0.0926%3 Feb
inferno0–13-0.1075%3 Feb
office13–30.0030%1 Feb
ancient8–13-0.0134%1 Feb
anubis10–130.0126%24 Jan
anubis15–15-0.0423%24 Jan
inferno13–90.0130%24 Jan
anubis13–90.0540%24 Jan
warden13–6-0.0131%23 Jan
alpine13–40.0832%23 Jan
anubis13–70.0422%23 Jan
inferno9–13-0.0123%23 Jan
anubis13–30.0938%23 Jan
warden13–00.1167%23 Jan
nuke13–10.1456%23 Jan
inferno13–80.0328%18 Jan
inferno13–10.0640%18 Jan
mirage0–4-0.010%12 Dec
office13–90.0041%12 Dec
nuke12–120.0624%12 Dec
overpass13–70.0738%27 Sept
nuke13–10.1724%27 Sept
train13–60.0036%27 Sept
ancient13–100.0332%27 Sept
mirage13–110.0235%7 Sept
dust27–130.0631%28 Aug
inferno13–80.1225%5 Aug
inferno4–13-0.1150%3 Aug
inferno2–13-0.0426%3 Aug
inferno4–0-0.080%3 Aug
overpass13–7-0.0126%3 Aug
train10–130.0129%3 Aug
train12–12-0.0031%26 Jul
inferno13–100.0329%25 Jul
nuke13–80.0129%25 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →