redoX — CS2 Stats

76561199585912746[U:1:1625647018]✓ No bans

462Tracked matches34%Win rate2024Tracked since
CSDB Rating4.9 DevelopingPassive Rifler
Premier CS Rating5,889Light Blue band · top ~74.5% of ranked players (population est.)
CSDB Leaderboard#18065 of 23664 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGredoXFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER5,889 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim77
Positioning47
Utility47

0–100 skill scores via Leetify.

Recent form

COLD504010Last 10050%Win rateLWTLLLWLLW

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.7
Aggression4.4
Utility4.7
Positioning4.7
Opening Duels0.2
Clutch3.4

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 700ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.7
Utility4.7
Mechanics9.7
Opening Duels0.7
Win Impact0.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time674ms−64ms
first ⅓ avg 738ms → last ⅓ avg 674ms
Headshot accuracy14.8%−3.2%
first ⅓ avg 18.0% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.39Best rating — inferno 9–2
133Biggest win — mirage
5Longest win streak
88In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 59% over 27mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA27161159%0.04
nukeA1911858%0.04
poseidonB136746%0.03
mirageD103730%-0.00
ancientA95456%-0.01
vertigoA74357%0.09
anubis41325%-0.03
dust242250%0.02
overpass31233%-0.05
sanctum21150%0.04
office1010%-0.10
cache1010%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

48Matches
50%Win rate
1.01Avg K/D
76.6ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
15%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1242%1.0318.8
Mirage1050%0.8512.2
Nuke1040%1.1116.3
Dust2633%0.8511.5
Ancient6100%1.3214.2
Inferno367%0.7512.0
Vertigo10%1.1820.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
39.5%Accuracy (enemy spotted)
38.2%Spray accuracy
93.7%Counter-strafing
8.6°Preaim
700msReaction time
26.1%T opening success
35.6%CT opening success
0.58Enemies flashed / flash
9.2%Flash assists
6.62HE damage / grenade
6.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9702% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.113% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0520%30 Jun
inferno13–100.0610%30 Jun
nuke8–8-0.0513%30 Jun
anubis9–130.008%29 Jun
overpass9–13-0.055%29 Jun
vertigo4–9-0.1618%29 Jun
inferno9–20.1614%29 Jun
ancient2–13-0.0733%29 Jun
ancient9–130.009%29 Jun
ancient13–50.0516%29 Jun
dust213–80.0511%28 Jun
office3–13-0.1033%28 Jun
anubis6–13-0.0618%27 Jun
mirage10–130.0218%27 Jun
nuke9–5-0.116%27 Jun
nuke8–80.0023%27 Jun
inferno5–9-0.0817%27 Jun
inferno9–30.1220%27 Jun
vertigo9–10.2519%27 Jun
inferno9–40.0415%27 Jun
anubis13–90.0012%25 Jun
overpass16–14-0.0613%25 Jun
dust215–150.0615%24 Jun
inferno9–60.0110%23 Jun
inferno7–9-0.028%23 Jun
inferno9–60.075%22 Jun
inferno9–20.119%22 Jun
inferno7–90.0911%20 Jun
inferno9–60.0417%20 Jun
inferno4–9-0.108%20 Jun
inferno9–20.1911%20 Jun
poseidon9–7-0.0019%18 Jun
nuke8–80.0023%18 Jun
mirage8–13-0.0511%16 Jun
anubis7–13-0.064%16 Jun
overpass7–13-0.066%16 Jun
inferno7–9-0.1533%15 Jun
vertigo8–80.0926%15 Jun
nuke9–10.1924%14 Jun
vertigo8–8-0.023%14 Jun
inferno9–20.1820%14 Jun
ancient6–13-0.045%13 Jun
inferno6–13-0.0129%13 Jun
mirage6–13-0.0821%13 Jun
vertigo9–70.0325%13 Jun
inferno9–60.0628%13 Jun
nuke9–10.188%13 Jun
nuke9–50.1324%13 Jun
cache10–130.0022%13 Jun
poseidon5–9-0.1029%13 Jun
nuke9–70.0121%13 Jun
inferno9–50.1633%13 Jun
inferno8–8-0.0120%13 Jun
inferno9–6-0.0621%13 Jun
vertigo9–00.2036%13 Jun
nuke9–50.0644%13 Jun
poseidon6–9-0.159%13 Jun
poseidon9–10.1631%13 Jun
inferno9–20.3922%13 Jun
ancient13–70.0115%11 Jun
sanctum6–9-0.0622%11 Jun
inferno5–9-0.1527%11 Jun
inferno9–00.2033%11 Jun
nuke7–90.1123%11 Jun
poseidon9–7-0.0915%7 Jun
poseidon7–90.0619%7 Jun
vertigo9–20.2214%7 Jun
inferno4–9-0.0315%7 Jun
poseidon7–9-0.0127%7 Jun
nuke4–9-0.0515%7 Jun
nuke9–30.0725%7 Jun
mirage13–60.0216%9 May
nuke9–70.1024%3 Apr
ancient13–7-0.027%2 Apr
nuke13–10-0.0323%2 Apr
mirage11–130.0914%2 Apr
mirage9–130.0413%1 Apr
mirage13–3-0.0320%1 Apr
dust25–13-0.0318%1 Apr
nuke10–130.0218%1 Apr
nuke8–130.0519%1 Apr
poseidon8–80.0511%1 Apr
inferno7–9-0.0517%1 Apr
sanctum9–50.1517%1 Apr
nuke9–30.1927%1 Apr
poseidon8–8-0.0126%1 Apr
nuke12–5-0.109%31 Mar
ancient13–4-0.0215%31 Mar
poseidon9–7-0.0222%31 Mar
poseidon9–70.1228%31 Mar
poseidon9–50.225%31 Mar
inferno3–9-0.1515%31 Mar
ancient9–13-0.0229%30 Mar
inferno13–100.1021%30 Mar
mirage0–13-0.0630%30 Mar
poseidon8–80.1412%28 Mar
mirage13–80.0915%28 Mar
nuke10–13-0.0115%28 Mar
ancient13–60.0214%28 Mar
dust213–10-0.0110%28 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →