11avgbjumper — CS2 Stats

76561199570520091[U:1:1610254363]✓ No bans

2,026Tracked matches37%Win rate2024Tracked since
CSDB Rating4.5 DevelopingPassive Rifler
Premier CS Rating27,270Top 10% of 819 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#723 of 16558 tracked
FaceitLevel 10 · 1,703 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GG11avgbjumperFACEITLevel 10 · 1,703 ELOSTANDINGTop 12.4% of rankedPREMIER27,270 · Red bandcsdb.gg/stats

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Performance scores

Aim68
Positioning23
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY6040Last 10060%Win rateWLLLWWWWWL

Last 10 vs previous 10: +50pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression3.0
Utility3.5
Positioning2.3
Opening Duels0.0
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 35% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning2.3
Utility3.5
Mechanics7.3
Opening Duels0.7
Win Impact0.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time617ms−85ms
first ⅓ avg 702ms → last ⅓ avg 617ms
Headshot accuracy30.5%−5.3%
first ⅓ avg 35.8% → last ⅓ avg 30.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — dust2 13–6
130Biggest win — dust2
22Longest win streak
2Overtime games

Map breakdown

infernoBest map · 100% over 5ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A39221756%-0.04
mirageA33201361%-0.05
cacheS86275%-0.02
ancientD62433%-0.06
nukeS64267%-0.04
infernoS550100%-0.05
fachwerk1010%0.00
anubis110100%-0.01
shelter1010%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

186Matches
61%Win rate
1.17Avg K/D
78.5ADR
54%Headshot %

Clutches & streaks

44%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7556%1.0814.3
Dust24665%1.2716.3
Inferno1850%0.9814.8
Ancient1464%1.2616.2
Anubis1354%1.0014.5
Nuke8100%1.6618.4
Overpass560%2.1122.2
Train580%1.0017.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.0%Headshot accuracy
25.2%Accuracy (enemy spotted)
25.6%Spray accuracy
82.9%Counter-strafing
7.9°Preaim
650msReaction time
16.7%T opening success
35.4%CT opening success
0.44Enemies flashed / flash
2.6%Flash assists
8.99HE damage / grenade
5.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4368 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.6505% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–9-0.0738%27 Aug
dust21–13-0.0614%27 Aug
mirage6–13-0.0811%27 Aug
dust24–13-0.0942%27 Aug
ancient13–11-0.0463%26 Aug
mirage13–4-0.0244%26 Aug
nuke2–0-0.000%26 Aug
inferno13–1-0.0114%24 Aug
mirage13–7-0.0555%22 Aug
mirage2–13-0.120%21 Aug
dust210–13-0.0940%21 Aug
dust213–1-0.0036%21 Aug
mirage5–13-0.0119%20 Aug
ancient7–13-0.0939%20 Aug
dust21–13-0.130%20 Aug
ancient3–13-0.0433%20 Aug
dust26–13-0.0864%20 Aug
mirage5–13-0.0521%20 Aug
dust20–13-0.0643%20 Aug
dust27–13-0.0125%19 Aug
nuke5–13-0.0529%19 Aug
dust21–13-0.090%19 Aug
mirage13–2-0.020%17 Aug
dust216–13-0.0123%17 Aug
mirage13–4-0.0347%17 Aug
dust20–13-0.0364%17 Aug
mirage4–13-0.0550%17 Aug
nuke13–7-0.0844%17 Aug
dust21–13-0.0536%17 Aug
dust23–13-0.0435%17 Aug
mirage13–6-0.0215%17 Aug
dust26–13-0.0725%17 Aug
mirage1–13-0.0236%16 Aug
dust211–5-0.1063%16 Aug
dust22–13-0.0322%16 Aug
inferno13–4-0.0019%16 Aug
dust24–13-0.0530%16 Aug
mirage4–13-0.1257%16 Aug
mirage13–10-0.0631%16 Aug
inferno13–5-0.0430%16 Aug
mirage0–13-0.0550%16 Aug
mirage13–10-0.0335%16 Aug
dust21–13-0.0850%16 Aug
cache13–9-0.0229%16 Aug
cache4–7-0.099%16 Aug
cache13–80.0416%15 Aug
ancient13–16-0.0426%14 Aug
cache13–8-0.0217%14 Aug
cache13–60.0341%14 Aug
fachwerk10–130.0043%14 Aug
cache6–13-0.0617%14 Aug
mirage1–13-0.0256%14 Aug
mirage0–13-0.0767%14 Aug
mirage0–13-0.0515%13 Aug
dust24–13-0.0383%13 Aug
nuke13–90.0332%13 Aug
mirage1–13-0.0138%13 Aug
mirage0–4-0.220%13 Aug
dust213–00.0241%13 Aug
dust213–1-0.030%13 Aug
mirage13–1-0.0115%13 Aug
dust213–10.0267%12 Aug
anubis13–0-0.0117%12 Aug
shelter10–130.0846%12 Aug
cache13–80.0017%12 Aug
mirage13–4-0.1142%11 Aug
dust213–00.000%11 Aug
dust213–00.0350%11 Aug
inferno13–7-0.100%11 Aug
inferno13–4-0.1238%10 Aug
mirage13–2-0.1150%10 Aug
dust213–0-0.030%10 Aug
mirage3–00.0525%10 Aug
mirage13–2-0.0436%10 Aug
dust213–6-0.0529%10 Aug
mirage13–0-0.0120%10 Aug
dust27–10.0280%10 Aug
mirage13–2-0.1117%10 Aug
dust213–6-0.1033%10 Aug
mirage13–50.0325%10 Aug
dust213–10.0321%10 Aug
dust213–4-0.0533%10 Aug
dust213–4-0.0457%10 Aug
mirage13–3-0.0240%10 Aug
nuke5–0-0.0340%9 Aug
dust213–50.0556%9 Aug
ancient6–13-0.0820%9 Aug
mirage13–0-0.0450%9 Aug
cache13–0-0.0625%9 Aug
dust213–2-0.0410%9 Aug
dust21–4-0.0920%9 Aug
dust213–3-0.0170%9 Aug
dust213–2-0.0337%9 Aug
mirage13–10.0632%9 Aug
mirage13–2-0.0957%9 Aug
nuke1–13-0.1083%8 Aug
dust213–8-0.0610%8 Aug
dust213–60.0939%8 Aug
mirage2–2-0.0233%8 Aug
dust213–1-0.0344%8 Aug

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches22-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →