Hans Gruber — CS2 Stats
AQ76561199563147015[U:1:1602881287]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 2 median | Level 3 median | vs Level 3 |
|---|---|---|---|---|
| Headshot rate | 51.2% | 42.1% | 42.1% | above |
| Shot accuracy | 0.0% | 12.9% | 12.1% | 12.1% short |
| Kill/death ratio | 1.16 | 1.00 | 0.99 | above |
| Match win rate | 32.4% | 42.9% | 43.9% | 11.5% short |
This profile matches the typical Level 3 player on 2 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Excellent counter-strafingStrong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 89% playstyle similarity
Most alike: opening-duel success, positioning profile.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.
Areas to improve
T-side openings. Opening success drops from 48% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 12 | 33% | 0.60 | 9.0 |
| Anubis | 6 | 17% | 0.75 | 12.5 |
| Nuke | 5 | 40% | 0.93 | 12.2 |
| Dust2 | 5 | 40% | 0.86 | 12.8 |
| Inferno | 3 | 67% | 0.71 | 12.0 |
| Ancient | 2 | 0% | 1.14 | 22.0 |
| Overpass | 1 | 0% | 0.46 | 6.0 |
| Train | 1 | 100% | 1.00 | 10.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 12.661% — below the 15% mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 25.8067% — below the 40% mark we flag