CodyKon

CodyKon — CS2 Stats

US76561199545889462[U:1:1585623734]Steam profile ↗✓ No bans

1,368Tracked matches48%Win rate2023Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating22,651Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#6555 of 24372 tracked
FaceitLevel 6 · 1,224 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGCodyKonFACEITLevel 6 · 1,224 ELOSTANDINGTop 54.0% of rankedPREMIER22,651 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning57
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY50428Last 10050%Win rateWWWLLLLWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression7.8
Utility4.1
Positioning5.7
Opening Duels4.1
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.7
Utility4.1
Mechanics5.9
Opening Duels4.1
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.05
first ⅓ avg 0.06 → last ⅓ avg 0.01
Reaction time599ms−40ms
first ⅓ avg 640ms → last ⅓ avg 599ms
Headshot accuracy15.7%−3.1%
first ⅓ avg 18.8% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — poseidon 9–3
131Biggest win — vertigo
5Longest win streak
W3Current streak
68In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 69% over 13ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
poseidonB21111052%0.07
dust2D1961332%0.00
nukeA149564%0.03
mirageS139469%0.02
ancientD82625%-0.02
infernoC83538%-0.01
anubisC73443%-0.01
cacheB63350%0.00
overpass220100%-0.02
vertigo110100%0.15
train110100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

34Matches
44%Win rate
1.15Avg K/D
91.5ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
27%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1020%1.0116.4
Dust2838%1.2417.0
Nuke683%1.3017.0
Inferno560%1.1015.8
Anubis250%1.1722.0
Ancient250%1.3222.0
Overpass10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
38.7%Accuracy (enemy spotted)
40.6%Spray accuracy
76.6%Counter-strafing
8.7°Preaim
606msReaction time
40.6%T opening success
51.8%CT opening success
0.41Enemies flashed / flash
5.1%Flash assists
9.95HE damage / grenade
5.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4111 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–50.0314%26 Aug
dust28–2-0.0336%26 Aug
vertigo13–10.1526%26 Aug
dust211–130.0219%26 Aug
cache11–13-0.0233%24 Aug
nuke11–13-0.0112%24 Aug
dust211–130.028%24 Aug
anubis13–8-0.0316%12 Aug
dust216–130.0111%10 Aug
dust213–60.0213%10 Aug
nuke13–10-0.0117%10 Aug
anubis3–13-0.056%10 Aug
dust23–130.0115%10 Aug
nuke13–20.0415%9 Aug
mirage13–70.0117%9 Aug
dust213–80.0221%9 Aug
dust27–13-0.0313%9 Aug
mirage11–130.1215%3 Aug
dust27–130.0320%3 Aug
dust212–120.0121%2 Aug
mirage10–130.0414%29 Jul
nuke8–13-0.0216%29 Jul
ancient4–13-0.037%22 Jul
ancient6–13-0.083%22 Jul
cache11–13-0.0214%22 Jul
mirage13–11-0.0315%22 Jul
anubis8–13-0.018%22 Jul
cache13–50.1219%20 Jul
mirage16–140.0118%12 Jul
dust213–40.0813%12 Jul
ancient13–100.0116%11 Jul
inferno13–60.0011%4 Jul
anubis5–13-0.0217%4 Jul
dust211–13-0.0329%4 Jul
ancient7–13-0.0318%4 Jul
inferno10–13-0.0110%4 Jul
nuke13–70.0315%4 Jul
nuke13–110.0613%4 Jul
ancient9–13-0.0210%4 Jul
inferno8–13-0.0215%4 Jul
nuke13–30.0132%29 Jun
overpass16–13-0.0612%28 Jun
inferno7–13-0.0517%28 Jun
anubis4–13-0.0913%28 Jun
mirage13–8-0.0418%28 Jun
mirage13–8-0.0426%28 Jun
dust22–13-0.0717%28 Jun
nuke16–140.0213%26 Jun
mirage8–130.0010%25 Jun
nuke13–80.028%15 Jun
nuke10–130.0127%15 Jun
mirage13–90.099%14 Jun
cache13–100.0115%11 Jun
inferno13–50.0724%8 Jun
overpass13–100.0119%3 Jun
dust28–13-0.0413%3 Jun
cache13–6-0.0524%24 May
dust210–130.0316%17 May
inferno3–13-0.0216%17 May
inferno13–60.0114%16 May
mirage5–13-0.0212%16 May
cache12–12-0.049%13 May
mirage13–50.0412%5 May
dust27–13-0.0413%5 May
inferno8–13-0.0318%24 Apr
anubis13–40.0210%21 Apr
dust28–130.0020%15 Apr
train13–110.0114%8 Apr
anubis13–40.0819%4 Apr
nuke4–9-0.016%23 Mar
nuke9–20.2318%23 Mar
poseidon1–9-0.160%23 Mar
poseidon8–80.0632%23 Mar
poseidon8–80.1629%23 Mar
poseidon8–8-0.0120%23 Mar
poseidon9–50.1619%23 Mar
poseidon4–9-0.0414%23 Mar
poseidon9–10.1025%23 Mar
poseidon7–90.0018%23 Mar
poseidon9–30.1518%23 Mar
poseidon9–60.1514%23 Mar
poseidon4–9-0.0523%23 Mar
poseidon9–30.2436%23 Mar
mirage13–50.0530%23 Mar
poseidon9–30.0418%23 Mar
ancient13–30.0710%23 Mar
poseidon9–20.0519%23 Mar
ancient3–13-0.0418%23 Mar
ancient15–15-0.048%22 Mar
mirage13–110.0722%22 Mar
dust210–13-0.0414%22 Mar
poseidon9–40.1624%22 Mar
poseidon4–9-0.1111%22 Mar
poseidon8–8-0.0318%22 Mar
nuke13–160.0420%22 Mar
poseidon9–40.1833%22 Mar
nuke9–60.0614%22 Mar
poseidon8–8-0.0211%22 Mar
poseidon9–10.2126%22 Mar
poseidon9–20.1921%22 Mar

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →