Martin

Martin — CS2 Stats

76561199535166854[U:1:1574901126]Steam profile ↗✓ No bans

566Tracked matches45%Win rate2025Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating18,844Purple band · top ~13.1% of ranked players (population est.)
CSDB Leaderboard#18640 of 40734 tracked
FaceitLevel 7 · 1,153 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGMartinFACEITLevel 7 · 1,153 ELOSTANDINGTop 42.3% of rankedPREMIER18,844 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning61
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateWWLTLLWLWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression6.3
Utility2.8
Positioning6.1
Opening Duels4.3
Clutch1.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.1
Utility2.8
Mechanics4.9
Opening Duels4.3
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time550ms−70ms
first ⅓ avg 620ms → last ⅓ avg 550ms
Headshot accuracy14.9%+0.1%
first ⅓ avg 14.8% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — anubis 10–13
130Biggest win — nuke
7Longest win streak
W2Current streak
910In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 79% over 19ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%-0.01
nukeS1915479%-0.01
dust2A1710759%0.00
anubisB137654%0.03
cacheC135838%-0.00
infernoC94544%0.02
ancientD62433%-0.01
overpass110100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
80%Win rate
1.12Avg K/D
88.8ADR
49%Headshot %

Clutches & streaks

25%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3100%0.9517.7
Ancient250%0.9719.5
Inferno250%0.8814.5
Overpass2100%1.8421.0
Dust21100%1.0011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
36.9%Accuracy (enemy spotted)
41.9%Spray accuracy
71.8%Counter-strafing
10.8°Preaim
548msReaction time
36.9%T opening success
57.5%CT opening success
0.42Enemies flashed / flash
5.5%Flash assists
9.80HE damage / grenade
3.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9693% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4228 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9457% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–80.058%28 Aug
inferno13–80.0113%28 Aug
mirage9–13-0.0214%28 Aug
inferno15–150.0617%27 Aug
anubis10–130.1012%27 Aug
anubis6–130.0518%27 Aug
cache13–110.0211%27 Aug
dust24–13-0.0417%27 Aug
nuke13–6-0.0518%27 Aug
dust213–50.0122%27 Aug
inferno13–40.039%27 Aug
anubis5–13-0.0113%26 Aug
mirage13–100.0311%26 Aug
nuke11–13-0.0410%24 Aug
cache11–130.0727%24 Aug
mirage4–130.0317%23 Aug
cache6–13-0.0417%23 Aug
cache11–130.0118%19 Aug
mirage13–7-0.0115%19 Aug
nuke13–11-0.0316%19 Aug
dust28–130.0323%19 Aug
nuke13–80.0221%19 Aug
nuke13–7-0.0116%19 Aug
mirage13–80.039%19 Aug
cache10–13-0.097%18 Aug
ancient9–130.0215%18 Aug
anubis13–40.0718%18 Aug
ancient10–130.0219%17 Aug
anubis7–13-0.038%16 Aug
inferno2–13-0.048%16 Aug
mirage9–130.0516%16 Aug
inferno13–110.088%13 Aug
dust213–110.0220%13 Aug
nuke16–13-0.0215%13 Aug
cache13–60.0216%13 Aug
mirage16–14-0.0221%13 Aug
nuke13–1-0.0316%13 Aug
dust213–40.0524%13 Aug
cache8–130.0114%12 Aug
inferno13–110.008%12 Aug
mirage11–13-0.019%12 Aug
nuke9–13-0.0213%10 Aug
nuke7–13-0.088%10 Aug
nuke13–0-0.0116%10 Aug
inferno14–160.0214%7 Aug
dust23–130.0819%6 Aug
anubis13–90.0015%6 Aug
nuke13–9-0.0122%6 Aug
cache11–130.0114%5 Aug
mirage13–110.0314%5 Aug
dust213–100.0213%5 Aug
cache13–40.0116%3 Aug
dust28–13-0.049%3 Aug
nuke13–7-0.0218%3 Aug
cache16–130.0113%3 Aug
ancient7–130.0113%3 Aug
nuke13–90.0218%3 Aug
anubis13–6-0.0211%3 Aug
cache13–80.0236%2 Aug
anubis14–160.037%2 Aug
anubis13–90.0420%1 Aug
nuke13–70.0413%1 Aug
mirage15–150.0016%31 Jul
dust213–40.0621%31 Jul
cache5–13-0.0711%29 Jul
dust28–13-0.0110%29 Jul
mirage7–13-0.017%27 Jul
anubis13–40.0516%27 Jul
inferno4–130.0011%14 Jul
dust28–13-0.0310%14 Jul
nuke13–11-0.0121%4 Jul
nuke13–20.0215%21 Jun
mirage8–130.027%21 Jun
overpass13–50.0413%20 Jun
mirage6–13-0.1115%20 Jun
mirage13–11-0.0122%20 Jun
nuke13–50.009%20 Jun
mirage13–9-0.0011%17 Jun
dust216–13-0.0312%16 Jun
inferno9–13-0.0013%15 Jun
nuke13–30.038%15 Jun
anubis10–13-0.039%14 Jun
mirage14–160.0319%11 Jun
dust213–7-0.0027%8 Jun
mirage13–70.0617%8 Jun
dust211–13-0.0411%6 Jun
anubis13–70.0729%6 Jun
mirage13–8-0.0315%6 Jun
mirage13–4-0.0213%3 Jun
mirage11–13-0.0212%3 Jun
mirage0–8-0.037%3 Jun
dust213–10-0.0316%3 Jun
mirage7–13-0.1114%1 Jun
nuke8–13-0.0116%1 Jun
ancient16–120.0414%1 Jun
ancient6–13-0.1221%30 May
dust213–60.0118%29 May
dust213–100.0120%27 May
ancient13–10-0.0117%26 May
cache5–10-0.038%23 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →