RichDragon FortySstax

RichDragon FortySstax — CS2 Stats

US76561199529705187[U:1:1569439459]Steam profile ↗✓ No bans

621Tracked matches52%Win rate2023Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim85
Positioning67
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateLLLLWLWLWW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression9.0
Utility2.1
Positioning6.7
Opening Duels3.7

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.7
Utility2.1
Mechanics7.7
Opening Duels3.7
Win Impact5.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time610ms−64ms
first ⅓ avg 674ms → last ⅓ avg 610ms
Headshot accuracy19.3%−1.6%
first ⅓ avg 20.9% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — train 9–1
132Biggest win — mirage
5Longest win streak
L4Current streak
48In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 55% over 11trainWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB1910953%0.03
officeB189950%0.03
cacheC1761135%0.05
dust2A116555%0.02
mirageC94544%0.04
vertigoB84450%0.02
trainD62433%0.03
inferno330100%0.04
anubis2020%-0.03
ancient21150%0.01
shelter110100%-0.00
boulder110100%0.06
overpass1010%-0.00
fachwerk1010%0.01
alpine110100%0.09

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
42.7%Accuracy (enemy spotted)
43.7%Spray accuracy
84.7%Counter-strafing
10.1°Preaim
605msReaction time
36.8%T opening success
52.4%CT opening success
0.45Enemies flashed / flash
6.2%Flash assists
5.27HE damage / grenade
1.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4525 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8082% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache11–130.0320%31 Aug
train3–13-0.0425%31 Aug
mirage3–13-0.0229%31 Aug
dust210–130.116%30 Aug
nuke13–40.0215%29 Aug
cache11–130.1019%29 Aug
inferno13–100.0324%29 Aug
train8–130.0917%29 Aug
cache13–90.0517%29 Aug
vertigo13–4-0.0425%29 Aug
mirage6–130.0926%29 Aug
dust213–100.0518%29 Aug
office13–30.0921%29 Aug
office9–130.0144%29 Aug
vertigo13–10-0.0414%26 Aug
cache7–130.0123%26 Aug
cache13–80.0712%26 Aug
nuke4–13-0.0325%26 Aug
mirage13–100.0116%24 Aug
dust212–12-0.0213%24 Aug
shelter5–4-0.0022%24 Aug
boulder13–70.0620%24 Aug
vertigo7–130.0218%23 Aug
mirage13–20.1013%23 Aug
nuke11–130.1019%23 Aug
cache13–70.0914%23 Aug
dust210–130.0215%23 Aug
cache11–13-0.0312%23 Aug
nuke13–60.0922%23 Aug
nuke13–90.0422%23 Aug
overpass6–13-0.0018%23 Aug
dust213–60.1119%23 Aug
inferno13–90.0815%23 Aug
anubis10–13-0.058%23 Aug
office13–40.0216%23 Aug
nuke13–60.0614%23 Aug
mirage13–3-0.028%21 Aug
office13–50.0827%21 Aug
office10–13-0.028%21 Aug
cache13–110.0431%21 Aug
office13–90.1422%21 Aug
office13–70.0526%19 Aug
train8–13-0.0223%19 Aug
office6–13-0.0319%19 Aug
train6–20.0014%19 Aug
nuke13–80.0425%19 Aug
cache8–130.0212%19 Aug
vertigo10–13-0.0126%18 Aug
nuke13–50.1515%18 Aug
ancient8–130.0444%17 Aug
nuke2–8-0.1023%17 Aug
nuke7–130.0118%17 Aug
office13–100.0016%17 Aug
office13–110.0111%17 Aug
nuke13–70.1219%17 Aug
vertigo12–120.1223%16 Aug
train9–10.1613%16 Aug
cache5–110.0113%16 Aug
office2–13-0.0330%15 Aug
dust211–13-0.057%15 Aug
office10–130.0516%15 Aug
vertigo13–100.035%15 Aug
cache5–130.1217%15 Aug
nuke3–13-0.0718%15 Aug
office12–12-0.0215%13 Aug
office7–130.1129%13 Aug
nuke12–120.0111%12 Aug
nuke11–130.0118%9 Aug
mirage13–50.1122%9 Aug
dust26–30.0427%9 Aug
nuke3–13-0.0329%9 Aug
nuke13–70.0813%9 Aug
mirage7–130.0316%9 Aug
nuke13–70.0833%9 Aug
nuke9–130.0537%9 Aug
mirage12–120.0220%9 Aug
cache11–130.0414%8 Aug
inferno13–80.0226%6 Aug
office13–80.057%6 Aug
dust213–60.0612%6 Aug
nuke13–10-0.045%5 Aug
dust213–110.0027%26 Jul
vertigo10–13-0.0612%26 Jul
vertigo13–40.0924%20 Jul
dust213–9-0.0023%20 Jul
cache8–130.0123%20 Jul
mirage4–100.0653%20 Jul
ancient13–4-0.0214%18 Jul
dust215–15-0.089%18 Jul
train8–13-0.0419%17 Jul
office8–13-0.0126%14 Jul
cache11–130.0821%14 Jul
cache13–80.0520%14 Jul
fachwerk9–130.0113%14 Jul
cache13–90.1230%11 Jul
office13–70.1123%8 Jul
cache3–13-0.0127%5 Jul
anubis4–13-0.0023%5 Jul
alpine13–100.0914%5 Jul
office8–13-0.0511%4 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →