Testicular Muscle — CS2 Stats

76561199497701827[U:1:1537436099]

1,006Tracked matches52%Win rate2023Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating15,926Purple band · top ~24.7% of ranked players (population est.)
CSDB Leaderboard#11719 of 19100 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGTesticular MuscleFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,926 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning56
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateWWLLLWLLLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression9.8
Utility3.3
Positioning5.6
Opening Duels4.3
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.6
Utility3.3
Mechanics6.2
Opening Duels4.3
Win Impact5.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time580ms+12ms
first ⅓ avg 568ms → last ⅓ avg 580ms
Headshot accuracy16.5%+0.4%
first ⅓ avg 16.1% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — nuke 13–2
131Biggest win — vertigo
9Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

vertigoBest map · 67% over 9ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageD1551033%0.00
dust2A148657%0.02
infernoA127558%-0.00
nukeA117464%0.01
anubisA117464%0.04
vertigoS96367%0.03
cacheC83538%0.02
ancientD82625%0.01
overpassS64267%0.05
train440100%0.02
boulder110100%0.15
shelter1010%0.13

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

14Matches
57%Win rate
1.26Avg K/D
77.1ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
55%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage560%1.1512.8
Nuke367%1.0316.7
Ancient20%1.4723.5
Dust21100%1.1317.0
Inferno1100%1.8524.0
Anubis10%1.5722.0
Train1100%1.3619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.6%Spray accuracy
78.0%Counter-strafing
9.6°Preaim
584msReaction time
37.3%T opening success
57.5%CT opening success
0.43Enemies flashed / flash
3.4%Flash assists
10.91HE damage / grenade
3.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4276 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2671% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–100.0436%28 Aug
mirage13–80.0110%27 Aug
mirage9–130.0215%26 Aug
cache11–130.0716%26 Aug
mirage9–130.0313%25 Aug
inferno16–14-0.0319%25 Aug
mirage10–13-0.0212%25 Aug
dust23–13-0.0711%24 Aug
ancient6–13-0.0416%24 Aug
dust213–70.0113%21 Aug
inferno13–7-0.020%20 Aug
cache4–13-0.0143%19 Aug
inferno5–13-0.0415%18 Aug
ancient8–130.0215%12 Aug
train13–50.0125%12 Aug
nuke11–13-0.004%11 Aug
anubis6–13-0.0423%11 Aug
overpass13–100.1416%11 Aug
vertigo5–13-0.0314%11 Aug
nuke13–8-0.0823%10 Aug
vertigo12–120.0418%10 Aug
overpass13–90.0210%9 Aug
anubis13–40.0517%9 Aug
cache13–5-0.0011%8 Aug
anubis8–130.1219%8 Aug
nuke16–120.068%8 Aug
dust24–13-0.0516%7 Aug
anubis13–60.0927%7 Aug
vertigo13–80.0422%6 Aug
mirage13–8-0.0220%6 Aug
nuke13–8-0.028%5 Aug
dust216–120.0613%3 Aug
dust213–60.0320%2 Aug
anubis13–80.1020%1 Aug
vertigo13–7-0.0417%1 Aug
vertigo13–80.0514%31 Jul
dust23–130.0715%31 Jul
cache13–60.0729%31 Jul
anubis9–13-0.0317%30 Jul
ancient8–11-0.0611%29 Jul
mirage13–30.0029%28 Jul
vertigo13–10.025%28 Jul
train11–5-0.0120%28 Jul
anubis13–70.0221%28 Jul
nuke13–60.0127%27 Jul
boulder13–40.1528%27 Jul
vertigo13–100.0916%27 Jul
mirage13–4-0.0137%27 Jul
shelter12–120.1337%26 Jul
nuke1–13-0.0320%24 Jul
anubis13–60.0613%24 Jul
anubis13–70.0417%24 Jul
mirage4–13-0.0533%24 Jul
inferno11–13-0.0230%23 Jul
inferno9–3-0.0119%22 Jul
train13–70.0223%22 Jul
mirage15–150.0329%20 Jul
ancient12–120.0018%20 Jul
train13–80.0535%20 Jul
inferno10–13-0.0317%19 Jul
mirage5–13-0.0521%19 Jul
vertigo13–60.0722%19 Jul
cache13–2-0.0225%18 Jul
dust25–130.0423%17 Jul
inferno13–100.0625%17 Jul
inferno13–10-0.0217%17 Jul
dust213–110.0526%17 Jul
cache6–13-0.0122%14 Jul
anubis8–130.0418%14 Jul
mirage5–130.0320%13 Jul
nuke13–9-0.0213%13 Jul
ancient16–140.0815%12 Jul
dust216–14-0.0121%11 Jul
dust216–13-0.0025%10 Jul
anubis13–100.0110%9 Jul
cache11–130.0325%9 Jul
mirage11–13-0.0217%6 Jul
mirage11–130.1010%4 Jul
nuke13–20.2314%4 Jul
ancient9–13-0.0023%3 Jul
nuke3–13-0.0517%3 Jul
nuke11–13-0.040%3 Jul
overpass13–11-0.0212%2 Jul
mirage9–13-0.017%2 Jul
dust213–60.0325%2 Jul
dust214–160.0622%1 Jul
overpass3–13-0.0321%30 Jun
overpass13–60.1631%29 Jun
inferno8–13-0.030%27 Jun
overpass9–130.029%27 Jun
ancient13–110.0316%27 Jun
mirage13–6-0.0317%26 Jun
inferno13–100.068%26 Jun
vertigo12–120.0110%25 Jun
cache7–130.0610%25 Jun
dust29–130.0124%25 Jun
inferno13–80.0623%25 Jun
dust213–70.0411%24 Jun
inferno9–13-0.0115%24 Jun
ancient9–130.0719%24 Jun

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →