icy

icy — CS2 Stats

76561199486248969[U:1:1525983241]Steam profile ↗1 game ban

419Tracked matches54%Win rate2023Tracked since
CSDB Rating6.2 SolidAggressive Rifler
FaceitLevel 3 · 846 ELOTop 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGicyFACEITLevel 3 · 846 ELOSTANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim95
Positioning56
Utility48

0–100 skill scores via Leetify.

Recent form

COLD54397Last 10054%Win rateLLLWWWTLLL

Last 10 vs previous 10: +0pp win rate · -0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression8.5
Utility4.8
Positioning5.6
Opening Duels4.0
Clutch4.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.6
Utility4.8
Mechanics8.2
Opening Duels4.0
Win Impact6.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.02
first ⅓ avg 0.07 → last ⅓ avg 0.05
Reaction time647ms−24ms
first ⅓ avg 671ms → last ⅓ avg 647ms
Headshot accuracy30.0%−4.3%
first ⅓ avg 34.3% → last ⅓ avg 30.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 8–8
131Biggest win — anubis
4Longest win streak
L3Current streak
67In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 80% over 10nukeWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA28161257%0.05
dust2A2011955%0.04
nukeD1531220%0.07
ancientS129375%0.09
infernoS108280%0.08
anubisS54180%0.05
overpassA53260%0.06
cache4040%-0.02
sanctum1010%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

176Matches
49%Win rate
1.43Avg K/D
97.5ADR
48%Headshot %

Clutches & streaks

44%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5250%1.4819.3
Dust23642%1.3920.0
Ancient1856%1.6621.3
Nuke1844%1.6519.2
Inferno1457%1.3820.7
Anubis875%1.6322.8
Vertigo367%1.2917.7
Train10%1.5531.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.9%Headshot accuracy
44.5%Accuracy (enemy spotted)
48.3%Spray accuracy
86.7%Counter-strafing
10.0°Preaim
638msReaction time
34.8%T opening success
57.3%CT opening success
0.62Enemies flashed / flash
6.1%Flash assists
5.04HE damage / grenade
9.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8449% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.130%26 Aug
dust27–13-0.0923%24 Aug
mirage0–13-0.0814%24 Aug
mirage7–2-0.0725%24 Aug
inferno13–70.010%24 Aug
mirage13–70.0218%23 Aug
cache12–12-0.0124%9 Jun
nuke2–7-0.0228%27 May
inferno6–130.1143%19 May
nuke9–130.0741%11 May
anubis15–150.0420%9 May
nuke6–1-0.020%8 May
ancient13–60.1441%8 May
cache4–13-0.080%7 May
mirage5–5-0.0723%6 May
mirage9–130.0447%5 May
dust213–7-0.0146%5 May
nuke8–80.2129%4 May
mirage9–130.1428%4 May
inferno8–80.0825%4 May
mirage13–20.1720%4 May
ancient13–90.1845%4 May
cache10–130.1550%4 May
overpass13–60.1136%2 May
dust214–160.1645%1 May
inferno13–70.0473%27 Apr
anubis13–70.0827%27 Apr
mirage13–110.0742%27 Apr
ancient16–140.0642%27 Apr
dust211–130.0526%26 Apr
mirage13–110.0837%26 Apr
ancient13–50.1823%26 Apr
dust27–130.0450%26 Apr
nuke9–130.1212%25 Apr
inferno13–100.0623%25 Apr
dust27–130.0222%25 Apr
anubis13–20.0519%25 Apr
mirage13–90.0431%25 Apr
dust213–100.0835%25 Apr
inferno13–80.0133%24 Apr
nuke8–130.0336%24 Apr
overpass13–100.0737%24 Apr
anubis13–80.0522%24 Apr
nuke16–140.0532%24 Apr
ancient13–100.1327%24 Apr
mirage9–13-0.0531%23 Apr
ancient13–70.1227%23 Apr
nuke8–130.1244%23 Apr
overpass11–130.0113%23 Apr
ancient12–160.1455%22 Apr
nuke5–130.0127%22 Apr
dust213–40.0923%22 Apr
anubis13–10.0633%22 Apr
nuke11–130.1022%22 Apr
overpass13–6-0.0326%22 Apr
dust211–130.0519%22 Apr
dust213–60.0423%22 Apr
ancient13–70.0018%22 Apr
dust26–13-0.0132%21 Apr
mirage13–80.0317%21 Apr
mirage13–5-0.0116%21 Apr
nuke5–130.0428%21 Apr
dust213–100.0632%21 Apr
mirage13–70.1031%21 Apr
mirage6–130.1128%18 Apr
mirage13–40.1025%18 Apr
overpass5–130.1329%10 Apr
mirage13–60.0221%10 Apr
nuke1–110.0329%1 Apr
mirage13–70.0834%1 Apr
mirage15–150.0852%28 Mar
nuke13–110.1252%28 Mar
sanctum8–80.1042%28 Mar
inferno9–60.1852%28 Mar
dust213–40.0333%28 Mar
dust27–13-0.0633%27 Mar
inferno12–10.1932%20 Mar
dust213–100.0636%20 Mar
nuke6–130.0575%18 Mar
mirage13–100.1543%18 Mar
mirage6–130.0739%16 Mar
mirage8–130.0435%15 Mar
inferno13–30.058%15 Mar
dust213–100.1156%13 Mar
mirage9–130.0542%13 Mar
nuke11–130.1025%10 Mar
ancient1–6-0.0533%2 Mar
mirage13–20.0631%2 Mar
ancient13–6-0.0135%26 Feb
mirage13–5-0.0228%7 Feb
mirage6–130.0733%31 Jan
mirage15–150.1129%31 Jan
mirage13–40.1529%31 Jan
ancient13–10.1538%31 Jan
dust20–3-0.010%30 Jan
dust213–40.0430%29 Jan
dust213–90.1029%28 Jan
ancient6–130.0333%27 Jan
dust213–110.0326%27 Jan
inferno13–40.0819%27 Jan

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →