JRoc

JRoc — CS2 Stats

DJ76561199440522193[U:1:1480256465]Steam profile ↗✓ No bans

1,078Tracked matches32%Win rate2024Tracked since
CSDB Rating2.9 Learning
Ladder ranks via Leetify

Performance scores

Aim33
Positioning46
Utility37

0–100 skill scores via Leetify.

Player DNA

Aim3.3
Aggression5.4
Utility3.7
Positioning4.6
Opening Duels1.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.6
Utility3.7
Mechanics2.3
Opening Duels1.1
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.4%Headshot accuracy
27.9%Accuracy (enemy spotted)
29.0%Spray accuracy
60.2%Counter-strafing
8.7°Preaim
567msReaction time
36.6%T opening success
32.4%CT opening success
0.37Enemies flashed / flash
3.0%Flash assists
12.61HE damage / grenade
4.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.4117% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3657 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.571% — below the 40% mark we flag

Milestones

1,000 Matches
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