potatowarrior — CS2 Stats

76561199440160230[U:1:1479894502]✓ No bans

45Tracked matches37%Win rate2026Tracked since
CSDB Rating1.3 Learning
Premier CS Rating2,462Grey band · top ~89.6% of ranked players (population est.)
CSDB Leaderboard#14783 of 19005 tracked
Ladder ranks via Leetify

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CSDB.GGpotatowarriorPREMIER2,462 · Grey bandcsdb.gg/stats

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Performance scores

Aim3
Positioning16
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY16281Last 4536%Win rateLLWLWLLWLW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim0.3
Aggression0.0
Utility4.6
Positioning1.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 56% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 806ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.3
Positioning1.6
Utility4.6
Mechanics2.1
Opening Duels0.0
Win Impact0.6

Composite 1.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.09−0.01
first ⅓ avg -0.08 → last ⅓ avg -0.09
Reaction time762ms−137ms
first ⅓ avg 899ms → last ⅓ avg 762ms
Headshot accuracy8.9%−4.0%
first ⅓ avg 12.9% → last ⅓ avg 8.9%

Rolling 5-match average across the last 45 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

-0.01Best rating — mirage 13–2
132Biggest win — mirage
3Longest win streak
L2Current streak
1Overtime games

Map breakdown

mirageBest map · 50% over 12dust2Weakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB126650%-0.08
dust2D1221017%-0.08
infernoD82625%-0.09
nuke32167%-0.07
ancient31233%-0.09
overpass3030%-0.08
anubis21150%-0.06
cache220100%-0.11

Across the last 45 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.7%Headshot accuracy
17.1%Accuracy (enemy spotted)
16.3%Spray accuracy
59.4%Counter-strafing
10.5°Preaim
806msReaction time
10.7%T opening success
9.0%CT opening success
0.69Enemies flashed / flash
1.9%Flash assists
7.22HE damage / grenade
7.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7414% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 16.3321% — below the 20% mark we flag

    Practice Config
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 806.3517ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.1511%28 Aug
inferno7–13-0.1423%27 Aug
dust213–10-0.1212%27 Aug
mirage5–13-0.060%27 Aug
mirage13–4-0.0513%26 Aug
dust24–13-0.110%26 Aug
inferno4–13-0.1117%26 Aug
mirage9–2-0.0220%26 Aug
dust210–13-0.118%25 Aug
nuke13–10-0.085%25 Aug
nuke0–13-0.100%24 Aug
mirage4–13-0.067%23 Aug
mirage5–13-0.0513%23 Aug
inferno13–3-0.060%23 Aug
ancient13–11-0.076%16 Jul
dust24–13-0.028%16 Jul
dust216–14-0.1011%16 Jul
mirage13–10-0.1314%16 Jul
mirage13–8-0.083%16 Jul
inferno9–13-0.0611%16 Jul
anubis13–9-0.049%16 Jul
cache10–5-0.140%15 Jul
ancient2–13-0.140%14 Jul
dust25–13-0.1021%14 Jul
dust23–13-0.0313%14 Jul
dust23–13-0.0830%14 Jul
inferno6–13-0.0916%7 Jul
dust25–13-0.0614%27 Jun
dust24–13-0.090%27 Jun
dust22–13-0.0924%26 Jun
ancient1–9-0.0733%26 Jun
mirage13–2-0.0113%26 Jun
overpass6–13-0.105%26 Jun
overpass11–13-0.109%26 Jun
inferno1–13-0.100%26 Jun
mirage10–13-0.153%25 Jun
mirage7–13-0.057%25 Jun
inferno12–12-0.1011%25 Jun
mirage13–4-0.114%23 Jun
nuke13–5-0.0515%23 Jun
dust24–13-0.089%23 Jun
inferno10–1-0.0644%23 Jun
anubis4–13-0.0812%19 Jun
cache13–10-0.0712%7 Jun
overpass4–13-0.0518%19 May

Match data via Leetify.

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →