jokubauskaas

jokubauskaas — CS2 Stats

76561199436425687[U:1:1476159959]Steam profile ↗✓ No bans

276Tracked matches59%Win rate2025Tracked since
CSDB Rating5.8 SolidPassive Rifler
WingmanGold Nova I
Ladder ranks via Leetify

Performance scores

Aim82
Positioning39
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateWWWLWLLLLW

Last 10 vs previous 10: -30pp win rate · -0.07 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.2
Aggression4.0
Utility3.3
Positioning3.9
Opening Duels0.8
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning3.9
Utility3.3
Mechanics7.8
Opening Duels1.4
Win Impact7.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time587ms−60ms
first ⅓ avg 647ms → last ⅓ avg 587ms
Headshot accuracy18.4%+0.5%
first ⅓ avg 17.8% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — inferno 9–2
130Biggest win — office
5Longest win streak
W3Current streak
77In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 59% over 41trainWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA41241759%0.00
anubisA116555%-0.00
trainD92722%0.03
vertigoC94544%0.04
officeC73443%0.04
infernoC73443%0.01
nuke31233%-0.00
ancient31233%-0.03
dust231233%0.00
overpass31233%-0.02
cache220100%-0.02
rooftop220100%0.04

Across the last 100 tracked matches.

Faceit stats

Combat

19Matches
37%Win rate
0.85Avg K/D
72.0ADR
36%Headshot %

Clutches & streaks

8%1v1 clutch win
25%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage743%0.8913.7
Nuke425%1.0015.0
Ancient450%0.7612.8
Dust230%0.548.3
Inferno1100%1.2918.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
34.6%Accuracy (enemy spotted)
43.4%Spray accuracy
85.1%Counter-strafing
8.2°Preaim
574msReaction time
25.2%T opening success
41.4%CT opening success
0.30Enemies flashed / flash
5.0%Flash assists
4.51HE damage / grenade
7.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3045 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1686% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
office13–70.1029%8 Jul
inferno9–4-0.0253%17 Jun
mirage13–30.0448%17 Jun
anubis5–13-0.0329%31 May
anubis13–110.0117%27 May
inferno1–9-0.140%26 May
inferno6–9-0.0215%26 May
nuke5–9-0.1711%26 May
ancient11–13-0.055%22 May
mirage13–5-0.0212%20 May
mirage13–10-0.0014%20 May
mirage13–30.1013%17 May
mirage13–80.0822%17 May
office13–0-0.037%17 May
office10–130.0516%13 May
mirage13–10.1126%9 May
cache13–9-0.0418%9 May
cache13–100.0020%8 May
anubis8–130.0317%3 May
inferno13–90.1418%29 Apr
ancient13–100.0111%28 Apr
train13–110.1116%23 Apr
train8–13-0.0511%23 Apr
train9–130.039%22 Apr
mirage13–110.0618%21 Apr
mirage8–130.0615%15 Apr
dust26–13-0.0522%15 Apr
mirage2–13-0.0725%14 Apr
mirage13–8-0.0125%12 Apr
mirage5–130.0317%11 Apr
vertigo7–13-0.0211%10 Apr
vertigo13–80.1525%8 Apr
vertigo7–130.0413%8 Apr
anubis12–120.1124%7 Apr
anubis4–13-0.0915%6 Apr
anubis13–5-0.0330%1 Apr
mirage13–11-0.0113%31 Mar
mirage6–13-0.0117%31 Mar
mirage13–30.0420%30 Mar
mirage16–14-0.0313%29 Mar
mirage13–8-0.0311%29 Mar
dust212–120.0143%28 Mar
mirage13–9-0.0422%28 Mar
mirage4–13-0.1213%27 Mar
mirage6–13-0.0825%27 Mar
mirage13–9-0.0116%26 Mar
mirage9–130.0415%25 Mar
overpass6–9-0.0315%19 Mar
office13–90.1718%19 Mar
office11–130.0019%18 Mar
mirage13–9-0.0230%11 Mar
mirage13–10-0.0716%10 Mar
mirage11–130.0526%6 Mar
anubis13–60.0118%3 Mar
mirage13–60.0829%2 Mar
train3–13-0.0121%28 Feb
train6–130.0128%26 Feb
train3–13-0.0326%26 Feb
train8–00.0931%26 Feb
inferno0–9-0.156%25 Feb
mirage10–130.0019%24 Feb
mirage13–5-0.0010%24 Feb
mirage6–13-0.0419%23 Feb
vertigo13–100.0423%22 Feb
mirage10–9-0.0119%18 Feb
anubis13–30.0716%6 Feb
mirage13–60.0011%4 Feb
inferno6–110.0326%2 Feb
mirage4–13-0.0414%28 Jan
dust213–80.0425%28 Jan
office10–13-0.066%23 Jan
office3–130.0325%23 Jan
ancient3–13-0.0750%20 Jan
mirage12–12-0.039%15 Jan
overpass13–50.0013%14 Jan
overpass8–13-0.0232%14 Jan
mirage10–13-0.0613%10 Jan
mirage13–6-0.0315%8 Jan
mirage13–20.0011%8 Jan
mirage13–50.0116%7 Jan
vertigo2–30.0625%7 Jan
mirage9–13-0.0210%7 Jan
train9–130.1220%6 Jan
mirage9–130.0913%4 Jan
vertigo9–70.0512%3 Jan
train11–130.0512%2 Jan
inferno9–20.2116%20 Dec
vertigo13–100.049%19 Dec
vertigo5–13-0.0114%17 Dec
vertigo4–13-0.0010%17 Dec
anubis13–11-0.047%11 Dec
anubis13–4-0.039%10 Dec
anubis4–13-0.0420%10 Dec
mirage13–100.0412%10 Dec
nuke9–40.1115%6 Dec
mirage11–130.0412%5 Dec
rooftop9–30.1016%4 Dec
rooftop9–0-0.0219%4 Dec
nuke3–130.0460%3 Dec
mirage13–80.0521%3 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →