best fellatio giver 2026

best fellatio giver 2026 — CS2 Stats

76561199402830217[U:1:1442564489]Steam profile ↗✓ No bans

886Tracked matches65%Win rate2023Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating15,511Purple band · top ~26.4% of ranked players (population est.)
CSDB Leaderboard#32401 of 55613 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGbest fellatio giver 2026PREMIER15,511 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning63
Utility38

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression7.8
Utility3.8
Positioning6.3
Opening Duels4.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility3.8
Mechanics7.4
Opening Duels4.8
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

2Matches
0%Win rate
0.46Avg K/D
55.5ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.649.0
Nuke10%0.294.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
34.2%Spray accuracy
83.3%Counter-strafing
9.2°Preaim
568msReaction time
40.2%T opening success
58.1%CT opening success
0.61Enemies flashed / flash
4.8%Flash assists
7.20HE damage / grenade
3.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8547 — below the 4 mark we flag

    Grenade Lineups

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →