Freddie — CS2 Stats

76561199385109563[U:1:1424843835]

62Tracked matches45%Win rate2026Tracked since
CSDB Rating1.4 Learning
Premier CS Rating16,006Purple band · top ~24.4% of ranked players (population est.)
CSDB Leaderboard#12374 of 20321 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGFreddiePREMIER16,006 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim4
Positioning21
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY26333Last 6242%Win rateWLLLLLWWWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim0.4
Aggression0.0
Utility2.7
Positioning2.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 53% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 38% on CT to 7% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 811ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 44% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.4
Positioning2.1
Utility2.7
Mechanics0.0
Opening Duels1.0
Win Impact3.3

Composite 1.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.08−0.02
first ⅓ avg -0.06 → last ⅓ avg -0.08
Reaction time824ms−43ms
first ⅓ avg 867ms → last ⅓ avg 824ms
Headshot accuracy11.4%−2.0%
first ⅓ avg 13.4% → last ⅓ avg 11.4%

Rolling 5-match average across the last 62 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.01Best rating — nuke 5–12
130Biggest win — mirage
4Longest win streak
62In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 86% over 7nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C104640%-0.07
mirageC104640%-0.06
infernoA95456%-0.08
anubisS76186%-0.05
nukeD61517%-0.08
cacheD61517%-0.09
ancientA53260%-0.06
train4040%-0.07
vertigo31233%-0.07
office21150%-0.08

Across the last 62 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
25.1%Accuracy (enemy spotted)
26.0%Spray accuracy
43.7%Counter-strafing
11.6°Preaim
811msReaction time
6.6%T opening success
38.0%CT opening success
0.53Enemies flashed / flash
6.5%Flash assists
4.09HE damage / grenade
1.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 43.6667% — below the 45% mark we flag

    Practice Config
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6458% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 811.0923ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0512%25 Aug
train5–13-0.1113%18 Aug
train0–13-0.060%18 Aug
train9–13-0.046%17 Aug
nuke7–13-0.0419%8 Aug
inferno7–9-0.1419%8 Aug
inferno13–10-0.098%7 Aug
dust213–10-0.128%6 Aug
inferno13–7-0.067%6 Aug
mirage7–13-0.096%4 Aug
dust213–3-0.0110%2 Aug
dust213–11-0.100%1 Aug
inferno4–13-0.134%31 Jul
cache9–13-0.1215%30 Jul
vertigo13–6-0.0620%29 Jul
vertigo10–13-0.0213%29 Jul
ancient13–11-0.117%29 Jul
dust21–13-0.0920%28 Jul
nuke0–13-0.130%25 Jul
mirage4–13-0.0740%25 Jul
ancient9–0-0.02100%25 Jul
nuke3–13-0.115%24 Jul
ancient2–0-0.070%24 Jul
anubis2–00.000%24 Jul
inferno13–7-0.0411%24 Jul
mirage0–7-0.026%24 Jul
ancient15–15-0.049%24 Jul
dust212–10-0.040%23 Jul
nuke3–13-0.130%23 Jul
anubis8–13-0.090%22 Jul
dust20–4-0.090%22 Jul
anubis13–9-0.1011%22 Jul
cache4–13-0.0714%22 Jul
nuke13–10-0.113%13 Jul
mirage13–9-0.0510%11 Jul
mirage13–6-0.095%11 Jul
mirage5–13-0.067%10 Jul
office5–13-0.0811%10 Jul
inferno0–13-0.098%7 Jul
cache13–11-0.078%7 Jul
cache7–13-0.0513%3 Jul
mirage12–12-0.0512%21 Jun
inferno13–5-0.0820%19 Jun
train2–13-0.0710%19 Jun
office13–8-0.0815%15 Jun
ancient6–13-0.084%15 Jun
anubis13–10-0.0422%15 Jun
inferno13–7-0.0510%15 Jun
mirage13–9-0.077%13 Jun
anubis13–2-0.0016%12 Jun
dust25–13-0.0713%11 Jun
mirage13–0-0.0214%8 Jun
cache6–13-0.1013%5 Jun
mirage3–13-0.080%5 Jun
dust211–13-0.0916%4 Jun
vertigo1–13-0.128%4 Jun
anubis13–7-0.0611%27 May
dust20–9-0.0438%26 May
inferno10–13-0.0710%26 May
dust212–12-0.0419%25 May
nuke5–120.018%24 May
cache3–13-0.1214%24 May

Match data via Leetify.

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →