I Missed

I Missed — CS2 Stats

76561199248773027[U:1:1288507299]Steam profile ↗✓ No bans

1,211Tracked matches39%Win rate2023Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
Premier CS Rating5,543Light Blue band · top ~76.2% of ranked players (population est.)
CSDB Leaderboard#24097 of 31480 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGI MissedPREMIER5,543 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning44
Utility48

0–100 skill scores via Leetify.

Recent form

COLD44515Last 10044%Win rateLWLLWLLWLL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression6.1
Utility4.8
Positioning4.4
Opening Duels3.2
Clutch4.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.4
Utility4.8
Mechanics7.4
Opening Duels3.2
Win Impact1.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time593ms−65ms
first ⅓ avg 658ms → last ⅓ avg 593ms
Headshot accuracy17.3%+0.5%
first ⅓ avg 16.8% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 8–2
132Biggest win — nuke
7Longest win streak
45In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 67% over 18nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C28111739%0.02
infernoB21111052%-0.00
mirageS1812667%0.00
cacheD134931%0.01
nukeD123925%-0.02
ancient3030%-0.01
train220100%0.00
overpass21150%-0.00
anubis1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

38Matches
47%Win rate
0.99Avg K/D
72.0ADR
48%Headshot %

Clutches & streaks

43%1v1 clutch win
6%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1354%1.1713.8
Inferno633%0.8013.0
Dust2560%1.0514.2
Cache560%0.9014.0
Nuke333%1.0015.7
Train1100%1.7319.0
Overpass1100%0.8325.0
Anubis10%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
32.0%Accuracy (enemy spotted)
31.4%Spray accuracy
83.3%Counter-strafing
8.7°Preaim
590msReaction time
30.8%T opening success
55.2%CT opening success
0.63Enemies flashed / flash
3.9%Flash assists
7.74HE damage / grenade
12.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7828% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache3–13-0.0543%29 Aug
mirage13–10-0.0311%29 Aug
dust25–13-0.0112%23 Aug
dust213–160.0413%23 Aug
inferno13–10-0.0127%23 Aug
cache8–13-0.0420%23 Aug
inferno5–13-0.0520%22 Aug
cache8–10-0.0510%22 Aug
dust212–160.0013%22 Aug
dust29–130.0016%22 Aug
dust213–60.0219%20 Aug
nuke5–130.0719%20 Aug
dust210–13-0.0219%20 Aug
dust213–50.0115%20 Aug
inferno13–5-0.0815%20 Aug
dust25–13-0.069%20 Aug
inferno13–30.074%20 Aug
nuke2–13-0.0126%20 Aug
dust29–130.0220%20 Aug
train13–5-0.0023%20 Aug
inferno11–13-0.0320%17 Aug
inferno12–120.0110%16 Aug
inferno13–5-0.0222%12 Aug
cache3–130.0116%12 Aug
inferno0–13-0.0122%12 Aug
dust212–120.0120%9 Aug
dust28–1-0.0016%9 Aug
cache10–13-0.0316%9 Aug
dust213–8-0.017%9 Aug
dust28–130.0617%9 Aug
cache9–130.109%9 Aug
dust212–120.1027%9 Aug
dust210–130.0215%9 Aug
mirage7–13-0.0423%8 Aug
mirage9–13-0.0521%8 Aug
cache11–13-0.0610%7 Aug
mirage11–13-0.0523%7 Aug
dust213–70.039%7 Aug
dust28–13-0.0110%6 Aug
nuke13–20.0227%6 Aug
overpass12–12-0.0611%6 Aug
train13–100.018%6 Aug
ancient11–130.0012%5 Aug
dust21–13-0.0913%5 Aug
dust28–20.175%5 Aug
inferno13–30.1019%5 Aug
mirage13–30.0413%5 Aug
mirage13–100.0220%2 Aug
inferno13–6-0.0012%2 Aug
mirage13–90.1015%2 Aug
mirage13–20.0813%2 Aug
ancient9–130.0020%2 Aug
dust213–50.1125%2 Aug
dust216–120.0116%1 Aug
dust28–13-0.0411%1 Aug
mirage13–9-0.0321%1 Aug
dust213–100.0029%31 Jul
dust213–50.0610%31 Jul
inferno5–9-0.164%29 Jul
inferno5–90.0337%29 Jul
inferno9–50.0119%29 Jul
nuke8–8-0.0411%29 Jul
dust28–130.0119%29 Jul
cache6–130.0621%29 Jul
mirage8–13-0.0216%27 Jul
nuke4–13-0.0210%27 Jul
mirage1–13-0.0531%27 Jul
cache13–110.0820%27 Jul
nuke4–13-0.0134%27 Jul
cache13–50.0014%26 Jul
mirage13–8-0.046%26 Jul
inferno8–13-0.0010%25 Jul
anubis9–13-0.0421%25 Jul
dust210–13-0.0317%25 Jul
nuke13–11-0.0715%25 Jul
nuke11–13-0.0317%25 Jul
nuke13–30.0113%25 Jul
mirage16–12-0.0333%25 Jul
mirage16–130.0311%24 Jul
mirage4–130.0226%24 Jul
inferno8–13-0.0419%23 Jul
inferno5–90.0319%23 Jul
inferno9–60.1413%23 Jul
inferno8–13-0.0626%23 Jul
inferno13–5-0.0210%23 Jul
cache13–20.0827%23 Jul
cache2–13-0.0624%20 Jul
inferno13–80.0410%20 Jul
mirage16–14-0.0217%19 Jul
dust213–70.0921%19 Jul
nuke3–13-0.0910%19 Jul
cache5–130.0417%19 Jul
mirage13–50.139%19 Jul
nuke3–120.018%19 Jul
dust29–13-0.0428%19 Jul
nuke7–13-0.0210%18 Jul
inferno13–100.0316%18 Jul
ancient7–13-0.048%18 Jul
mirage13–60.0111%17 Jul
overpass13–90.0616%17 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →