Gordo — CS2 Stats

76561199231960313[U:1:1271694585]✓ No bans

552Tracked matches53%Win rate2023Tracked since
CSDB Rating3.5 Learning
Premier CS Rating2,734Grey band · top ~88.4% of ranked players (population est.)
CSDB Leaderboard#40328 of 51670 tracked
WingmanSilver I
Ladder ranks via Leetify

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CSDB.GGGordoPREMIER2,734 · Grey bandcsdb.gg/stats

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Performance scores

Aim39
Positioning47
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWWLWWWLLLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Aim3.9
Aggression6.5
Utility2.5
Positioning4.7
Opening Duels2.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 772ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.7
Utility2.5
Mechanics3.5
Opening Duels2.7
Win Impact6.1

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time776ms+44ms
first ⅓ avg 733ms → last ⅓ avg 776ms
Headshot accuracy12.9%+2.0%
first ⅓ avg 10.8% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–5
132Biggest win — vertigo
5Longest win streak
W2Current streak
65In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 63% over 8overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC27121544%0.01
infernoB2091145%-0.02
dust2A1810856%-0.02
mirageA85363%-0.02
anubisA85363%-0.02
ancientB63350%-0.00
cacheD62433%-0.06
overpassD51420%-0.04
vertigo110100%0.04
poseidon110100%-0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
38.4%Accuracy (enemy spotted)
39.0%Spray accuracy
66.0%Counter-strafing
10.8°Preaim
772msReaction time
30.2%T opening success
51.6%CT opening success
0.49Enemies flashed / flash
4.0%Flash assists
4.77HE damage / grenade
2.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2428% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 771.779ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4875 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–90.0219%24 Aug
mirage13–110.0422%22 Aug
dust25–13-0.0524%20 Aug
mirage13–110.0724%20 Aug
anubis13–30.067%17 Aug
nuke13–9-0.0421%16 Aug
anubis2–13-0.0911%16 Aug
ancient8–13-0.0110%15 Aug
dust25–13-0.0211%15 Aug
dust213–10-0.0111%10 Aug
ancient9–130.045%10 Aug
dust213–7-0.0312%10 Aug
dust24–13-0.0118%9 Aug
nuke13–50.1312%9 Aug
nuke7–130.046%9 Aug
ancient13–8-0.117%9 Aug
inferno13–5-0.0310%9 Aug
nuke13–16-0.0811%30 Jul
anubis11–13-0.0211%29 Jul
inferno13–11-0.0320%29 Jul
nuke2–130.0017%29 Jul
anubis13–10-0.069%28 Jul
nuke13–40.0613%28 Jul
mirage7–13-0.015%23 Jul
nuke7–130.0413%22 Jul
anubis5–13-0.0319%22 Jul
dust213–80.0015%22 Jul
inferno13–5-0.023%22 Jul
cache9–13-0.115%22 Jul
mirage16–14-0.0221%21 Jul
nuke8–130.0213%21 Jul
cache13–10-0.0411%21 Jul
nuke13–7-0.079%21 Jul
dust28–13-0.029%21 Jul
cache13–6-0.026%20 Jul
nuke13–10-0.0114%20 Jul
inferno7–13-0.0317%19 Jul
nuke13–16-0.0414%19 Jul
nuke13–8-0.0513%13 Jul
dust213–10-0.0311%10 Jul
inferno3–13-0.049%10 Jul
inferno1–13-0.160%10 Jul
vertigo13–20.0415%8 Jul
cache11–13-0.076%7 Jul
poseidon9–5-0.0712%6 Jul
cache1–13-0.0513%6 Jul
dust213–7-0.0314%25 May
inferno8–13-0.0215%19 May
overpass13–16-0.0611%19 May
dust213–50.0212%19 May
inferno13–90.0315%19 May
dust213–5-0.0117%19 May
inferno12–160.0421%19 May
nuke8–130.0010%19 May
dust29–13-0.0117%10 May
dust210–13-0.0313%10 May
nuke15–150.019%10 May
ancient13–8-0.038%10 May
mirage13–10-0.0510%9 May
overpass13–50.0115%9 May
nuke6–130.0013%9 May
nuke8–130.0514%9 May
inferno6–130.049%7 May
ancient4–130.0114%7 May
nuke8–13-0.1112%7 May
dust29–13-0.0814%7 May
inferno10–13-0.0514%6 May
nuke13–60.0818%6 May
mirage15–15-0.069%4 May
dust213–7-0.0310%4 May
nuke13–4-0.0613%4 May
inferno1–2-0.100%4 May
inferno13–11-0.038%3 May
dust213–100.037%2 May
nuke13–5-0.0012%2 May
inferno9–130.0011%2 May
dust213–6-0.0416%1 May
anubis13–60.0310%30 Apr
nuke13–70.0714%30 Apr
anubis16–12-0.0210%29 Apr
cache12–12-0.0610%28 Apr
overpass3–13-0.094%28 Apr
dust29–130.0216%28 Apr
inferno13–5-0.0513%28 Apr
nuke13–110.014%28 Apr
inferno13–10-0.055%28 Apr
nuke16–13-0.0113%27 Apr
inferno13–30.069%26 Apr
nuke9–130.0913%25 Apr
inferno10–13-0.0011%25 Apr
overpass7–13-0.0513%24 Apr
ancient13–60.097%24 Apr
anubis13–10-0.0513%24 Apr
nuke11–130.0120%21 Apr
overpass7–13-0.0218%21 Apr
nuke9–130.0610%21 Apr
nuke10–13-0.008%21 Apr
mirage13–5-0.0318%21 Apr
mirage6–13-0.084%20 Apr
inferno11–130.0512%20 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →