The Fellowship of the Diamond

The Fellowship of the Diamond — CS2 Stats

76561199223435755[U:1:1263170027]Steam profile ↗

1,777Tracked matches38%Win rate2022Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating15,198Purple band · top ~27.6% of ranked players (population est.)
CSDB Leaderboard#21773 of 35890 tracked
FaceitLevel 6 · 1,436 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGThe Fellowship of the Dia…FACEITLevel 6 · 1,436 ELOSTANDINGTop 54.0% of rankedPREMIER15,198 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning63
Utility41

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression9.3
Utility4.1
Positioning6.3
Opening Duels4.2
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility4.1
Mechanics6.9
Opening Duels4.2
Win Impact1.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

1,150Matches
49%Win rate
1.02Avg K/D
78.7ADR
54%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage25250%0.9814.8
Dust222348%1.0215.7
Inferno20246%0.9915.5
Anubis12552%1.0115.0
Nuke11945%1.0616.2
Ancient10654%1.0316.3
Vertigo4852%1.1416.0
Overpass3959%1.1016.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
37.3%Accuracy (enemy spotted)
41.3%Spray accuracy
81.1%Counter-strafing
10.6°Preaim
630msReaction time
41.9%T opening success
51.9%CT opening success
0.39Enemies flashed / flash
5.1%Flash assists
12.07HE damage / grenade
5.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3929 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →