Turulu

Turulu — CS2 Stats

ES76561199222778696[U:1:1262512968]Steam profile ↗✓ No bans

348Tracked matches50%Win rate2025Tracked since
CSDB Rating4.6 DevelopingClutch Specialist
WingmanSilver Elite
Ladder ranks via Leetify

Performance scores

Aim53
Positioning43
Utility20

0–100 skill scores via Leetify.

Recent form

COLD45469Last 10045%Win rateWLLLLWLTWL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim5.3
Aggression4.8
Utility2.0
Positioning4.3
Opening Duels1.1
Clutch10.0

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.3
Utility2.0
Mechanics7.2
Opening Duels2.2
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time649ms−23ms
first ⅓ avg 671ms → last ⅓ avg 649ms
Headshot accuracy13.7%+1.2%
first ⅓ avg 12.5% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 13–0
130Biggest win — cache
7Longest win streak
68In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 60% over 20trainWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC2591636%-0.04
mirageC24101442%-0.04
cacheA2012860%-0.03
dust2A106460%-0.03
trainD72529%-0.05
anubisB63350%-0.02
vertigo31233%-0.04
ancient2020%0.02
nuke220100%-0.05
overpass1010%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

2Matches
50%Win rate
0.84Avg K/D
73.2ADR
32%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient1100%1.1218.0
Overpass10%0.578.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
32.6%Spray accuracy
82.3%Counter-strafing
9.8°Preaim
655msReaction time
20.6%T opening success
47.9%CT opening success
0.23Enemies flashed / flash
1.6%Flash assists
9.92HE damage / grenade
1.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7127% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2325 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.5934% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache13–8-0.0616%29 Aug
inferno3–13-0.1211%29 Aug
mirage10–13-0.107%29 Aug
mirage4–13-0.095%29 Aug
train11–13-0.0624%29 Aug
train13–100.0036%28 Aug
ancient3–13-0.0221%28 Aug
inferno12–12-0.0428%28 Aug
dust213–11-0.0324%28 Aug
cache7–13-0.078%28 Aug
vertigo4–0-0.030%28 Aug
mirage12–12-0.0518%28 Aug
mirage3–13-0.0712%27 Aug
mirage7–13-0.117%27 Aug
anubis8–13-0.039%27 Aug
cache13–6-0.060%27 Aug
cache4–13-0.0511%27 Aug
anubis2–13-0.0522%26 Aug
inferno13–80.0127%26 Aug
mirage12–12-0.0513%26 Aug
mirage13–110.029%25 Aug
mirage7–130.0511%25 Aug
cache8–10.0011%25 Aug
cache13–11-0.036%24 Aug
inferno13–100.0311%24 Aug
cache13–8-0.0410%24 Aug
mirage13–9-0.064%24 Aug
inferno12–120.0415%24 Aug
cache4–13-0.106%24 Aug
anubis13–40.0210%24 Aug
train2–13-0.0216%24 Aug
mirage13–40.0213%24 Aug
cache13–00.0233%23 Aug
train3–13-0.0812%23 Aug
mirage4–13-0.116%23 Aug
vertigo7–13-0.1012%23 Aug
anubis13–6-0.045%23 Aug
cache8–130.0214%23 Aug
inferno5–8-0.0217%23 Aug
cache13–6-0.048%23 Aug
inferno11–130.0122%22 Aug
inferno13–10-0.0316%22 Aug
inferno10–13-0.0322%21 Aug
anubis4–13-0.0323%21 Aug
ancient8–130.059%19 Aug
cache1–13-0.1210%19 Aug
inferno12–12-0.119%18 Aug
cache7–13-0.0710%18 Aug
mirage10–130.0323%13 Aug
mirage12–12-0.0211%18 Jul
train8–13-0.038%4 Jul
dust210–13-0.078%4 Jul
inferno5–13-0.048%2 Jul
mirage13–5-0.0417%1 Jul
mirage12–120.0210%30 Jun
inferno3–13-0.088%29 Jun
cache13–60.0515%28 Jun
mirage13–4-0.027%28 Jun
dust213–3-0.0319%28 Jun
dust213–80.0213%28 Jun
inferno2–13-0.0714%28 Jun
mirage13–40.0013%28 Jun
overpass7–13-0.0117%27 Jun
inferno8–13-0.0214%27 Jun
inferno9–4-0.199%27 Jun
dust213–3-0.0015%27 Jun
cache13–7-0.045%27 Jun
nuke13–6-0.0612%27 Jun
cache13–100.0321%27 Jun
cache13–70.0318%26 Jun
mirage13–10-0.068%26 Jun
mirage12–12-0.069%26 Jun
mirage13–00.109%26 Jun
inferno11–13-0.140%26 Jun
train13–6-0.045%26 Jun
dust211–13-0.0120%26 Jun
dust29–110.0418%26 Jun
nuke16–14-0.049%25 Jun
inferno13–11-0.0212%25 Jun
inferno9–3-0.029%25 Jun
mirage13–9-0.047%23 Jun
cache3–13-0.0918%23 Jun
dust28–13-0.0710%23 Jun
inferno11–13-0.0220%23 Jun
inferno0–10-0.130%23 Jun
mirage13–11-0.0920%22 Jun
inferno9–30.029%22 Jun
dust213–8-0.0719%22 Jun
inferno8–8-0.0715%21 Jun
vertigo7–9-0.0111%21 Jun
mirage4–13-0.0715%21 Jun
inferno6–13-0.0111%21 Jun
cache13–9-0.0116%21 Jun
train9–13-0.1110%21 Jun
cache11–130.0115%21 Jun
inferno13–50.0013%21 Jun
mirage2–13-0.0719%21 Jun
anubis13–60.039%21 Jun
dust213–9-0.0611%21 Jun
inferno13–10-0.0115%21 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →