drunk unc — CS2 Stats

76561199218170604[U:1:1257904876]✓ No bans

1,212Tracked matches56%Win rate2024Tracked since
CSDB Rating3.9 Learning
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Performance scores

Aim39
Positioning36
Utility46

0–100 skill scores via Leetify.

Recent form

COLD56368Last 10056%Win rateWLLWTLLLTL

Last 10 vs previous 10: -40pp win rate · -0.01 avg rating

Player DNA

Aim3.9
Aggression2.0
Utility4.6
Positioning3.6
Opening Duels0.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning3.6
Utility4.6
Mechanics4.1
Opening Duels0.0
Win Impact6.9

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time673ms−19ms
first ⅓ avg 691ms → last ⅓ avg 673ms
Headshot accuracy17.0%+0.2%
first ⅓ avg 16.7% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — sanctum 9–0
131Biggest win — ancient
6Longest win streak
81In matches decided by ≤2 rounds
7Overtime games

Map breakdown

poseidonBest map · 92% over 13cacheWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
nukeA2011955%-0.01
cacheC146843%-0.02
poseidonS1312192%-0.01
mirageB105550%-0.02
officeA85363%-0.03
infernoS64267%0.01
vertigoS54180%0.05
ancient41325%-0.04
dust241325%-0.04
train4040%-0.03
sanctum43175%0.04
anubis31233%0.00
alpine21150%-0.02
italy220100%0.02
overpass1010%-0.08

Across the last 100 tracked matches.

Faceit stats

Combat

9Matches
33%Win rate
0.55Avg K/D
52.2ADR
33%Headshot %

Clutches & streaks

50%1v1 clutch win
14%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.578.7
Ancient367%0.7710.3
Anubis20%0.305.0
Dust21100%0.377.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
31.9%Accuracy (enemy spotted)
33.5%Spray accuracy
68.2%Counter-strafing
11.8°Preaim
656msReaction time
20.5%T opening success
30.2%CT opening success
0.47Enemies flashed / flash
3.0%Flash assists
12.37HE damage / grenade
7.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4681 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.4604% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno16–13-0.0318%12 Aug
cache7–13-0.0319%12 Aug
cache4–80.0027%12 Aug
mirage13–11-0.078%22 Jul
ancient15–15-0.0124%22 Jul
nuke9–13-0.049%17 Jul
cache1–13-0.0619%17 Jul
ancient4–13-0.0731%16 Jul
dust215–15-0.0514%16 Jul
dust26–13-0.0313%15 Jul
cache13–10-0.0322%15 Jul
nuke16–13-0.0319%15 Jul
mirage5–130.0115%13 Jul
cache13–9-0.0019%13 Jul
nuke13–100.0221%12 Jul
mirage16–14-0.038%12 Jul
nuke13–11-0.0613%8 Jul
cache2–13-0.0813%8 Jul
alpine4–70.0133%6 Jul
office8–13-0.057%6 Jul
office13–9-0.0310%6 Jul
office13–80.0531%2 Jul
poseidon9–40.0517%2 Jul
vertigo9–5-0.007%2 Jul
nuke9–30.0613%2 Jul
nuke9–4-0.073%2 Jul
nuke8–13-0.0711%2 Jul
nuke13–70.0131%2 Jul
mirage13–20.0115%2 Jul
office13–9-0.0817%2 Jul
dust213–3-0.0214%2 Jul
mirage15–15-0.0316%1 Jul
anubis13–80.0120%1 Jul
nuke4–13-0.030%1 Jul
inferno1–13-0.1213%1 Jul
mirage13–10-0.0517%30 Jun
mirage7–13-0.012%30 Jun
mirage4–130.0259%25 Jun
inferno9–10.095%25 Jun
nuke0–9-0.220%25 Jun
nuke9–20.2337%25 Jun
nuke9–20.1537%25 Jun
vertigo9–20.1531%25 Jun
poseidon9–40.0742%25 Jun
vertigo9–00.060%25 Jun
poseidon9–00.1333%25 Jun
inferno0–9-0.230%25 Jun
vertigo9–10.0815%25 Jun
inferno9–30.1933%25 Jun
ancient13–1-0.0514%25 Jun
nuke5–12-0.0723%24 Jun
anubis8–130.0316%23 Jun
train12–12-0.0117%23 Jun
nuke2–13-0.0211%23 Jun
mirage13–9-0.0116%23 Jun
office13–9-0.0617%22 Jun
anubis2–13-0.0314%22 Jun
mirage6–13-0.0426%19 Jun
nuke4–130.0527%19 Jun
inferno9–50.1417%18 Jun
train1–13-0.1220%18 Jun
vertigo5–13-0.0218%17 Jun
nuke8–13-0.0817%17 Jun
cache13–6-0.0725%17 Jun
cache13–60.0219%16 Jun
cache13–90.0225%16 Jun
nuke13–11-0.0417%16 Jun
nuke13–70.1160%16 Jun
italy13–60.040%16 Jun
office1–13-0.0925%16 Jun
italy13–70.0013%16 Jun
office13–70.0011%16 Jun
cache2–10-0.040%16 Jun
cache9–130.0233%16 Jun
dust25–13-0.0631%16 Jun
train0–13-0.0310%16 Jun
cache12–12-0.0219%14 Jun
nuke3–13-0.0513%14 Jun
train11–130.0311%14 Jun
cache12–12-0.0417%14 Jun
alpine13–9-0.054%14 Jun
office10–13-0.0017%13 Jun
ancient0–4-0.030%13 Jun
nuke16–14-0.0213%13 Jun
cache13–80.0817%12 Jun
poseidon9–2-0.0414%12 Jun
sanctum9–5-0.0214%12 Jun
poseidon8–8-0.059%12 Jun
sanctum8–8-0.0412%12 Jun
sanctum9–00.3233%12 Jun
poseidon9–7-0.155%12 Jun
poseidon9–4-0.0320%12 Jun
poseidon9–40.0222%12 Jun
overpass9–13-0.0814%12 Jun
sanctum9–5-0.1033%11 Jun
poseidon9–6-0.0423%11 Jun
poseidon9–7-0.0512%11 Jun
poseidon9–7-0.0819%11 Jun
poseidon9–40.027%11 Jun
poseidon9–20.0819%11 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →