Krispyc — CS2 Stats

76561199210276585[U:1:1250010857]

1,297Tracked matches53%Win rate2022Tracked since
CSDB Rating5.6 SolidAggressive Rifler
FaceitLevel 10 · 1,745 ELOTop 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGKrispycFACEITLevel 10 · 1,745 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning46
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY5446Last 10054%Win rateLWWWLLWLLL

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression6.5
Utility3.8
Positioning4.6
Opening Duels1.8
Clutch4.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: higher opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.6
Utility3.8
Mechanics6.7
Opening Duels1.8
Win Impact6.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time590ms−3ms
first ⅓ avg 593ms → last ⅓ avg 590ms
Headshot accuracy37.0%+2.3%
first ⅓ avg 34.7% → last ⅓ avg 37.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–4
131Biggest win — ancient
6Longest win streak
99In matches decided by ≤2 rounds
22Overtime games

Map breakdown

ancientBest map · 69% over 13cacheWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A27161159%0.01
mirageS1913668%0.01
cacheD1641225%-0.03
ancientS139469%0.02
anubisA95456%0.02
nukeC83538%0.01
infernoA53260%-0.00
vertigo21150%0.02
overpass1010%-0.06

Across the last 100 tracked matches.

Faceit stats

Combat

549Matches
53%Win rate
1.11Avg K/D
81.3ADR
67%Headshot %

Clutches & streaks

42%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust213758%1.2318.5
Mirage12252%1.1117.2
Ancient7258%1.1116.1
Anubis4753%1.1518.7
Nuke4358%1.1417.4
Inferno2442%1.0517.7
Cache2040%0.9716.1
Overpass1450%1.2416.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.8%Headshot accuracy
33.0%Accuracy (enemy spotted)
33.1%Spray accuracy
80.1%Counter-strafing
9.1°Preaim
598msReaction time
32.2%T opening success
42.5%CT opening success
0.38Enemies flashed / flash
6.3%Flash assists
4.53HE damage / grenade
10.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3827 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1634% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0039%12 Aug
cache13–10-0.0534%12 Aug
ancient13–90.0641%11 Aug
dust213–50.0526%11 Aug
mirage9–13-0.0222%11 Aug
dust28–13-0.0616%8 Aug
anubis13–50.0127%8 Aug
nuke14–16-0.0029%8 Aug
dust210–13-0.0747%8 Aug
dust26–13-0.0330%8 Aug
vertigo7–130.0131%7 Aug
ancient11–130.0448%6 Aug
vertigo13–60.0237%5 Aug
dust213–60.0337%5 Aug
inferno16–140.0235%4 Aug
dust25–13-0.0547%4 Aug
mirage22–190.0135%1 Aug
anubis11–13-0.0141%31 Jul
mirage16–130.0238%30 Jul
dust213–20.1163%14 Jun
inferno13–9-0.0244%14 Jun
anubis13–80.0443%5 Jun
dust213–80.0256%3 Jun
ancient13–60.0136%3 Jun
dust214–160.0541%3 Jun
dust210–130.0338%27 May
cache9–13-0.0331%26 May
mirage13–110.0626%26 May
inferno13–100.0240%25 May
nuke10–130.0632%24 May
mirage13–60.0637%23 May
dust213–110.0342%23 May
dust213–40.1432%22 May
mirage13–80.0625%22 May
cache13–11-0.0430%21 May
nuke11–13-0.0422%19 May
cache16–140.0039%17 May
nuke16–130.0433%15 May
mirage13–8-0.0224%15 May
nuke16–130.0226%15 May
cache14–16-0.0122%13 May
dust216–14-0.0130%13 May
cache7–130.0127%13 May
cache5–13-0.0950%12 May
mirage10–13-0.0131%12 May
ancient6–13-0.0154%12 May
inferno9–13-0.0738%6 May
mirage13–100.0136%6 May
cache6–13-0.0229%6 May
ancient13–50.0730%4 May
anubis13–50.0130%4 May
mirage13–9-0.0233%4 May
ancient11–130.0643%4 May
anubis12–16-0.0144%4 May
mirage13–100.0727%4 May
mirage13–90.0137%3 May
dust25–13-0.0823%3 May
cache10–13-0.0224%3 May
cache13–16-0.0434%1 May
cache8–13-0.0331%1 May
dust213–80.0331%30 Apr
dust213–20.1239%30 Apr
cache11–13-0.0434%30 Apr
ancient13–50.0722%29 Apr
mirage13–16-0.0237%29 Apr
dust213–40.0330%29 Apr
cache5–13-0.1129%29 Apr
cache13–80.0537%28 Apr
cache13–16-0.0534%28 Apr
cache3–13-0.0042%28 Apr
dust214–160.0029%28 Apr
mirage2–13-0.0169%28 Apr
mirage12–16-0.0423%27 Apr
dust213–30.0038%27 Apr
nuke15–190.0326%27 Apr
ancient16–13-0.0639%27 Apr
dust225–210.0227%26 Apr
anubis13–110.0526%25 Apr
dust213–70.0134%25 Apr
ancient5–13-0.0130%25 Apr
dust213–70.0850%25 Apr
nuke13–110.0638%24 Apr
mirage13–50.0430%24 Apr
dust210–13-0.0446%24 Apr
ancient16–12-0.0429%24 Apr
anubis16–130.0729%24 Apr
ancient13–20.0135%24 Apr
ancient13–40.0333%24 Apr
mirage5–13-0.0427%23 Apr
overpass9–13-0.0629%23 Apr
anubis6–13-0.0137%23 Apr
dust213–110.0046%23 Apr
ancient13–10.0344%22 Apr
mirage13–7-0.0137%22 Apr
nuke5–13-0.0521%21 Apr
anubis5–13-0.0126%21 Apr
dust27–13-0.0435%21 Apr
dust213–3-0.0422%21 Apr
inferno13–160.0441%20 Apr
mirage13–10-0.0235%15 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →