Telzi

Telzi — CS2 Stats

76561199186644263[U:1:1226378535]Steam profile ↗

569Tracked matches46%Win rate2021Tracked since
CSDB Rating6.1 SolidAggressive Rifler
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGTelziFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning55
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY444511Last 10044%Win rateWWWTWLWLLL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression7.9
Utility4.4
Positioning5.5
Opening Duels4.2
Clutch10.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.5
Utility4.4
Mechanics7.4
Opening Duels4.2
Win Impact3.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time646ms+31ms
first ⅓ avg 615ms → last ⅓ avg 646ms
Headshot accuracy18.7%+0.2%
first ⅓ avg 18.6% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — nuke 9–0
130Biggest win — cache
5Longest win streak
W3Current streak
410In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 50% over 12nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB31141745%0.02
vertigoB126650%0.02
nukeD72529%0.00
mirageD72529%-0.01
dust2C52340%-0.01
anubisC52340%0.04
ancient42250%-0.01
cache43175%0.09
train41325%0.03
poseidon43175%0.08
eldorado32167%-0.05
debris32167%0.01
office32167%0.06
sanctum31233%0.02
overpass2020%-0.02
fachwerk1010%-0.01
shelter1010%0.09
rooftop1010%0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

90Matches
62%Win rate
1.05Avg K/D
80.1ADR
43%Headshot %

Clutches & streaks

75%1v1 clutch win
17%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2665%0.9212.5
Vertigo1675%1.1712.2
Anubis1479%1.0215.6
Inferno1354%1.2315.6
Dust21155%0.9913.9
Ancient50%0.8214.8
Nuke367%1.3314.7
Overpass250%1.2421.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
41.1%Accuracy (enemy spotted)
43.7%Spray accuracy
83.4%Counter-strafing
10.7°Preaim
593msReaction time
37.7%T opening success
55.6%CT opening success
0.60Enemies flashed / flash
4.0%Flash assists
9.53HE damage / grenade
8.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.6673% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–70.0520%15 Jul
vertigo9–20.1619%15 Jul
inferno9–50.0830%15 Jul
inferno8–80.0823%14 Jul
inferno9–50.0548%14 Jul
nuke7–9-0.0318%14 Jul
inferno9–70.1310%13 Jul
mirage7–130.0015%13 Jul
nuke4–13-0.076%11 Jul
eldorado5–9-0.0811%10 Jul
inferno8–80.1210%10 Jul
eldorado9–2-0.1120%10 Jul
inferno9–13-0.0421%10 Jul
debris9–5-0.0316%10 Jul
fachwerk11–13-0.0118%9 Jul
shelter9–130.0920%9 Jul
debris9–50.0733%9 Jul
debris8–8-0.016%9 Jul
eldorado9–40.047%9 Jul
inferno9–60.0933%8 Jul
inferno8–8-0.0711%8 Jul
vertigo3–9-0.1110%8 Jul
vertigo9–50.2024%8 Jul
inferno7–90.0014%8 Jul
nuke9–00.2631%8 Jul
inferno9–60.0424%8 Jul
nuke8–8-0.0018%8 Jul
nuke4–9-0.0826%8 Jul
office13–20.1824%8 Jul
office10–13-0.0116%6 Jul
ancient13–70.0024%4 Jul
mirage13–9-0.007%3 Jul
inferno5–9-0.047%1 Jul
cache13–70.0823%1 Jul
cache13–00.0813%1 Jul
sanctum9–60.1226%1 Jul
inferno13–10-0.0419%30 Jun
vertigo13–20.059%28 Jun
vertigo8–80.1634%28 Jun
inferno8–13-0.0413%25 Jun
mirage15–15-0.0416%24 Jun
ancient9–13-0.0120%23 Jun
dust27–13-0.0113%23 Jun
anubis13–80.0416%22 Jun
vertigo9–130.0133%21 Jun
inferno9–40.1235%21 Jun
inferno9–20.2417%20 Jun
train9–13-0.0019%17 Jun
train10–13-0.0422%17 Jun
train13–50.1418%16 Jun
inferno7–90.0025%16 Jun
inferno9–70.0329%16 Jun
mirage13–60.0723%16 Jun
inferno13–30.1433%16 Jun
cache13–70.0922%15 Jun
inferno9–60.0511%14 Jun
inferno7–90.0911%14 Jun
cache12–120.1022%13 Jun
inferno9–4-0.0418%12 Jun
inferno1–9-0.0521%10 Jun
mirage3–13-0.0218%10 Jun
poseidon9–40.2024%10 Jun
inferno6–9-0.1023%9 Jun
inferno6–9-0.0810%8 Jun
mirage1–130.0112%4 Jun
dust23–13-0.0022%3 Jun
inferno9–50.0224%2 Jun
dust213–10-0.0124%1 Jun
mirage6–13-0.065%20 May
anubis5–130.0017%20 May
anubis13–50.1115%20 May
vertigo9–70.117%19 May
train12–12-0.0026%22 Apr
inferno9–130.047%19 Apr
ancient1–13-0.0711%19 Apr
poseidon9–40.0723%17 Apr
poseidon9–40.1913%16 Apr
vertigo12–12-0.0213%13 Apr
vertigo13–5-0.0314%13 Apr
anubis5–13-0.0316%1 Apr
anubis11–130.0611%21 Mar
inferno7–9-0.0922%20 Mar
nuke9–60.0113%20 Mar
office13–110.0112%18 Mar
inferno8–8-0.0232%17 Mar
sanctum7–9-0.0530%17 Mar
overpass4–13-0.0223%16 Mar
overpass3–13-0.0212%16 Mar
poseidon4–9-0.145%16 Mar
inferno7–9-0.0218%16 Mar
nuke7–9-0.0910%15 Mar
sanctum5–9-0.0216%8 Mar
dust29–13-0.0122%8 Mar
inferno4–9-0.1417%7 Mar
ancient13–20.0611%7 Mar
vertigo4–9-0.178%5 Mar
dust213–5-0.0320%4 Mar
vertigo9–20.0832%3 Mar
vertigo4–9-0.158%3 Mar
rooftop4–90.12100%21 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →