Lord Jumple — CS2 Stats

76561199185921341[U:1:1225655613]

1,912Tracked matches28%Win rate2023Tracked since
CSDB Rating3.6 Learning
Premier CS Rating13,464Blue band · top ~36.5% of ranked players (population est.)
CSDB Leaderboard#12913 of 18955 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGLord JumpleFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER13,464 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning45
Utility50

0–100 skill scores via Leetify.

Recent form

COLD36622Last 10036%Win rateLLLLLLWLWW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Aim4.9
Aggression5.9
Utility5.0
Positioning4.5
Opening Duels1.8
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.5
Utility5.0
Mechanics3.1
Opening Duels1.8
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time598ms−94ms
first ⅓ avg 692ms → last ⅓ avg 598ms
Headshot accuracy16.4%−2.1%
first ⅓ avg 18.5% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–1
131Biggest win — dust2
3Longest win streak
L6Current streak
89In matches decided by ≤2 rounds
13Overtime games

Map breakdown

vertigoBest map · 80% over 5cacheWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB21101148%0.01
dust2D1961332%-0.00
nukeD1861233%-0.03
mirageD1441029%-0.03
anubisD103730%-0.01
infernoC73443%-0.03
cacheD5050%0.01
vertigoS54180%-0.02
overpass1010%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

134Matches
46%Win rate
0.93Avg K/D
66.3ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient2945%0.9811.6
Mirage2536%0.7810.1
Vertigo2365%0.9712.2
Anubis1656%0.8011.8
Dust21436%1.039.7
Nuke1331%0.7613.2
Inferno1346%1.2413.4
Overpass10%0.5010.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
33.0%Accuracy (enemy spotted)
38.1%Spray accuracy
64.0%Counter-strafing
10.2°Preaim
620msReaction time
30.3%T opening success
43.9%CT opening success
0.45Enemies flashed / flash
4.4%Flash assists
9.68HE damage / grenade
14.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4461 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.279% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.059%28 Aug
anubis8–130.0413%28 Aug
nuke6–13-0.0029%27 Aug
nuke5–13-0.069%27 Aug
dust211–13-0.0414%26 Aug
mirage0–50.0212%26 Aug
dust213–30.0916%26 Aug
dust25–13-0.0513%24 Aug
ancient13–70.0417%24 Aug
nuke13–11-0.0218%24 Aug
ancient13–110.0712%23 Aug
anubis0–10-0.0510%23 Aug
mirage9–13-0.019%23 Aug
dust20–2-0.030%22 Aug
ancient13–100.0024%22 Aug
inferno2–13-0.0919%20 Aug
dust213–100.0918%20 Aug
inferno4–40.0211%20 Aug
mirage6–13-0.0318%20 Aug
dust25–13-0.0621%20 Aug
ancient13–90.0111%19 Aug
ancient13–4-0.0022%19 Aug
anubis11–13-0.0216%17 Aug
anubis7–130.0430%17 Aug
dust24–13-0.0518%15 Aug
anubis15–15-0.0813%15 Aug
nuke9–13-0.0313%15 Aug
dust214–16-0.0313%15 Aug
dust28–13-0.0437%14 Aug
ancient7–13-0.0212%14 Aug
nuke13–2-0.0513%14 Aug
ancient8–13-0.0327%14 Aug
dust216–140.0725%14 Aug
nuke8–13-0.0144%14 Aug
inferno13–80.0618%14 Aug
mirage14–16-0.0621%12 Aug
dust28–13-0.0017%12 Aug
dust213–60.0125%12 Aug
ancient13–20.0814%12 Aug
nuke15–15-0.0020%8 Aug
dust26–13-0.0228%8 Aug
nuke2–13-0.104%8 Aug
mirage13–7-0.014%8 Aug
mirage9–130.038%7 Aug
cache5–13-0.0024%7 Aug
mirage16–140.0113%7 Aug
mirage3–13-0.0914%7 Aug
anubis13–60.0421%6 Aug
cache4–13-0.0018%4 Aug
ancient6–13-0.0424%1 Aug
inferno13–8-0.0616%1 Aug
vertigo13–8-0.0113%1 Aug
cache6–13-0.0822%1 Aug
nuke16–14-0.0421%1 Aug
ancient4–13-0.1010%1 Aug
dust213–10.1516%1 Aug
anubis13–10-0.0621%31 Jul
inferno1–13-0.0813%31 Jul
ancient13–7-0.0314%31 Jul
mirage13–60.0726%31 Jul
ancient6–130.0321%19 May
dust26–13-0.0118%11 May
nuke13–110.0614%11 May
nuke7–130.0120%11 May
vertigo13–8-0.0418%10 May
vertigo13–10.0920%10 May
mirage8–13-0.0921%9 May
dust22–13-0.0620%9 May
vertigo13–10-0.0617%9 May
ancient6–13-0.0417%9 May
dust213–70.038%3 May
cache4–70.0740%1 May
cache6–130.0518%1 May
anubis10–13-0.0519%31 Mar
mirage7–13-0.108%25 Mar
dust211–13-0.0616%25 Mar
ancient2–13-0.0525%14 Mar
ancient13–6-0.0119%14 Mar
mirage14–16-0.0122%14 Mar
dust213–16-0.0515%13 Mar
ancient6–130.0522%13 Mar
vertigo8–13-0.0726%13 Mar
mirage13–9-0.0232%10 Mar
ancient13–20.1525%10 Mar
nuke14–16-0.0216%9 Mar
nuke8–13-0.0622%9 Mar
anubis8–130.0319%7 Mar
mirage6–13-0.064%7 Mar
nuke7–13-0.0618%7 Mar
overpass12–16-0.0311%7 Mar
anubis16–14-0.0112%6 Mar
ancient3–13-0.0523%6 Mar
ancient13–10.1731%6 Mar
ancient13–16-0.0012%6 Mar
inferno13–80.0529%6 Mar
nuke9–13-0.0413%6 Mar
inferno5–13-0.108%5 Mar
ancient10–13-0.029%5 Mar
nuke13–60.0227%5 Mar
nuke13–11-0.019%4 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →