Envixtii

Envixtii — CS2 Stats

IL76561199184074246[U:1:1223808518]Steam profile ↗✓ No bans

743Tracked matches54%Win rate2025Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
FaceitLevel 4 · 940 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGEnvixtiiFACEITLevel 4 · 940 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning53
Utility16

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression6.7
Utility1.6
Positioning5.3
Opening Duels1.6
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.3
Utility1.6
Mechanics6.6
Opening Duels1.8
Win Impact6.2

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

10Matches
20%Win rate
0.72Avg K/D
54.9ADR
33%Headshot %

Clutches & streaks

14%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage425%0.8712.3
Dust220%0.448.5
Nuke250%0.647.5
Cache10%0.9211.0
Ancient10%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
29.6%Accuracy (enemy spotted)
32.7%Spray accuracy
79.6%Counter-strafing
9.1°Preaim
631msReaction time
28.5%T opening success
44.5%CT opening success
0.19Enemies flashed / flash
5.8%Flash assists
6.58HE damage / grenade
0.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1854 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4912% — below the 40% mark we flag

Milestones

500 Matches
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