ChillPanda1049

ChillPanda1049 — CS2 Stats

76561199180160637[U:1:1219894909]Steam profile ↗

274Tracked matches50%Win rate2026Tracked since
CSDB Rating4.8 DevelopingHybrid Rifler
Premier CS Rating13,498Blue band · top ~36.4% of ranked players (population est.)
CSDB Leaderboard#20617 of 30963 tracked
WingmanSilver IV
Ladder ranks via Leetify

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CSDB.GGChillPanda1049PREMIER13,498 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning49
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY56368Last 10056%Win rateLLTWWWLWTL

Last 10 vs previous 10: -10pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression5.1
Utility2.0
Positioning4.9
Opening Duels1.1
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.9
Utility2.0
Mechanics7.2
Opening Duels1.1
Win Impact5.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time599ms−75ms
first ⅓ avg 674ms → last ⅓ avg 599ms
Headshot accuracy19.2%+2.6%
first ⅓ avg 16.7% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — dust2 4–0
130Biggest win — nuke
7Longest win streak
L2Current streak
55In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 72% over 18cacheWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB24111346%0.00
dust2B20101050%0.02
nukeA1912763%0.01
mirageS1813572%0.04
ancientA85363%0.04
cacheC73443%0.07
anubis2020%-0.01
office110100%0.07
vertigo110100%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

8Matches
38%Win rate
0.94Avg K/D
77.5ADR
52%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.9215.0
Inferno10%1.0618.0
Overpass10%0.7512.0
Ancient1100%0.8214.0
Anubis1100%0.606.0
Nuke10%0.8121.0
Cache1100%1.6423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
33.6%Spray accuracy
82.5%Counter-strafing
9.8°Preaim
640msReaction time
31.3%T opening success
37.8%CT opening success
0.25Enemies flashed / flash
3.0%Flash assists
8.77HE damage / grenade
2.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2519 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2606% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust211–130.0517%22 Aug
dust210–130.0445%19 Aug
inferno8–80.0124%18 Aug
nuke9–30.118%18 Aug
inferno9–50.0014%18 Aug
nuke9–6-0.0826%18 Aug
inferno5–9-0.0932%18 Aug
inferno9–2-0.0421%18 Aug
inferno8–80.0922%18 Aug
ancient4–130.0612%8 Aug
nuke16–14-0.028%5 Aug
mirage13–50.0128%2 Aug
mirage13–10-0.0113%31 Jul
cache2–13-0.0723%29 Jul
mirage13–40.0222%29 Jul
nuke5–130.0113%28 Jul
dust23–13-0.0423%28 Jul
inferno13–6-0.0029%28 Jul
mirage3–13-0.0513%26 Jul
inferno8–8-0.018%26 Jul
inferno9–40.1819%26 Jul
inferno7–9-0.0219%26 Jul
inferno6–9-0.0230%26 Jul
inferno9–40.1134%26 Jul
dust20–12-0.130%25 Jul
nuke7–130.0324%19 Jul
mirage13–100.0023%19 Jul
inferno6–13-0.0415%18 Jul
dust27–13-0.0613%18 Jul
anubis15–150.0015%16 Jul
cache13–90.0011%16 Jul
dust213–5-0.0413%14 Jul
ancient14–160.0218%12 Jul
mirage13–60.0522%12 Jul
mirage4–130.0418%12 Jul
cache9–130.1021%11 Jul
dust24–00.250%11 Jul
dust213–6-0.0226%11 Jul
dust213–60.0717%11 Jul
dust215–150.0137%10 Jul
nuke13–90.0734%10 Jul
cache13–60.1618%8 Jul
cache8–130.0932%8 Jul
cache13–70.1725%7 Jul
office13–40.0719%7 Jul
dust25–13-0.0618%5 Jul
ancient13–100.0419%5 Jul
inferno8–20.0433%5 Jul
nuke13–7-0.022%5 Jul
nuke7–13-0.0516%4 Jul
mirage13–90.0320%3 Jul
inferno9–30.0123%3 Jul
inferno8–80.0312%3 Jul
inferno9–4-0.0620%3 Jul
inferno9–70.0315%3 Jul
nuke9–4-0.0210%3 Jul
mirage11–130.0310%2 Jul
ancient13–80.1018%2 Jul
cache3–130.0418%1 Jul
inferno7–9-0.086%1 Jul
inferno9–10.1422%1 Jul
nuke9–20.1017%1 Jul
inferno3–9-0.1521%1 Jul
ancient6–130.0713%29 Jun
dust215–150.0022%28 Jun
inferno13–5-0.0611%28 Jun
dust213–70.0817%28 Jun
dust213–3-0.0223%28 Jun
nuke13–70.0618%28 Jun
dust213–7-0.0318%28 Jun
ancient13–7-0.0111%28 Jun
ancient13–70.0310%28 Jun
inferno2–130.0230%27 Jun
inferno9–130.0121%27 Jun
mirage9–130.0523%26 Jun
mirage16–120.0715%26 Jun
inferno10–13-0.0318%24 Jun
nuke13–00.0211%23 Jun
mirage16–120.0429%23 Jun
mirage16–140.0214%22 Jun
mirage13–110.0418%22 Jun
dust213–30.0614%22 Jun
nuke2–13-0.1419%21 Jun
nuke16–120.047%21 Jun
mirage13–70.1415%20 Jun
mirage13–70.1017%20 Jun
dust29–130.0326%20 Jun
dust213–70.0816%20 Jun
mirage13–90.007%19 Jun
nuke13–40.0512%18 Jun
dust27–130.0133%16 Jun
nuke6–130.0117%15 Jun
dust213–110.0421%15 Jun
mirage12–120.1114%14 Jun
nuke13–100.0914%14 Jun
anubis1–13-0.0211%13 Jun
vertigo13–1-0.0117%13 Jun
nuke7–130.0214%13 Jun
nuke9–130.026%12 Jun
ancient13–40.0412%10 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →