Horriz0n

Horriz0n — CS2 Stats

CN76561199177410734[U:1:1217145006]Steam profile ↗✓ No bans

3,301Tracked matches47%Win rate2023Tracked since
CSDB Rating6.2 SolidHybrid Rifler
FaceitLevel 10 · 3,086 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHorriz0nFACEITLevel 10 · 3,086 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim84
Positioning51
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY5050Last 10050%Win rateWWLLLLLWLW

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression5.7
Utility4.7
Positioning5.1
Opening Duels3.1
Clutch4.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.1
Utility4.7
Mechanics5.7
Opening Duels4.1
Win Impact3.9

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time555ms+38ms
first ⅓ avg 516ms → last ⅓ avg 555ms
Headshot accuracy26.7%+1.0%
first ⅓ avg 25.7% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 13–0
130Biggest win — mirage
7Longest win streak
W2Current streak
59In matches decided by ≤2 rounds
17Overtime games

Map breakdown

ancientBest map · 69% over 13nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A30171357%0.03
mirageB28141450%0.02
ancientS139469%0.05
nukeD124833%0.03
anubis42250%0.01
overpass43175%0.03
train41325%0.05
inferno3030%-0.04
cache2020%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,692Matches
53%Win rate
1.29Avg K/D
97.5ADR
61%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage97954%1.2719.2
Dust246554%1.3720.8
Ancient29153%1.2619.4
Anubis28652%1.2519.2
Vertigo26156%1.3520.3
Nuke15155%1.3320.1
Inferno14447%1.2418.3
Train7151%1.1719.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
35.6%Accuracy (enemy spotted)
40.4%Spray accuracy
75.7%Counter-strafing
8.7°Preaim
559msReaction time
21.6%T opening success
63.1%CT opening success
0.76Enemies flashed / flash
6.6%Flash assists
6.82HE damage / grenade
6.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.5906% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis19–160.0226%14 Aug
ancient13–50.0635%13 Aug
nuke8–13-0.0438%13 Aug
cache4–13-0.0228%11 Aug
cache8–13-0.0223%11 Aug
dust210–13-0.0323%11 Aug
dust29–130.0216%9 Aug
ancient13–90.0825%8 Aug
mirage6–13-0.0319%7 Aug
dust213–90.1550%7 Aug
dust228–26-0.0433%7 Aug
ancient9–13-0.0019%7 Aug
mirage13–60.0229%1 Aug
dust24–13-0.0421%1 Aug
mirage13–8-0.0128%30 Jul
dust216–12-0.0220%30 Jul
dust27–13-0.0341%29 Jul
mirage8–13-0.0832%26 Jul
mirage7–130.0429%10 Jul
ancient11–130.0421%25 Jun
dust213–80.0522%21 Jun
dust26–00.1176%21 Jun
anubis14–16-0.0412%16 Jun
mirage16–13-0.0023%26 Apr
anubis13–70.1214%21 Apr
mirage13–30.0829%18 Apr
mirage9–13-0.0219%18 Apr
mirage9–13-0.0525%18 Apr
nuke13–80.0529%13 Apr
nuke11–130.0631%9 Apr
anubis3–13-0.0514%29 Mar
nuke5–130.0014%29 Mar
ancient10–130.0120%28 Mar
ancient13–80.0932%22 Feb
inferno11–130.0218%22 Feb
mirage13–100.0422%15 Jan
dust212–160.0024%6 Jan
mirage13–70.0217%6 Jan
mirage6–130.0517%5 Jan
dust213–60.1126%5 Jan
overpass16–140.1116%3 Jan
mirage13–00.1931%2 Jan
nuke13–80.0731%2 Jan
ancient13–70.0833%2 Jan
mirage13–80.0624%1 Jan
dust213–90.0736%1 Jan
nuke16–190.0530%1 Jan
mirage10–130.0225%1 Jan
overpass8–13-0.0134%30 Dec
dust213–70.0520%30 Dec
mirage7–130.0336%30 Dec
mirage13–70.0922%29 Dec
nuke13–40.0122%29 Dec
dust24–13-0.0026%28 Dec
dust213–40.029%28 Dec
ancient13–100.0520%26 Dec
nuke13–16-0.0324%18 Dec
dust216–140.0530%30 Nov
train6–130.0237%22 Nov
ancient13–7-0.0121%22 Nov
dust211–130.0724%22 Nov
inferno3–13-0.0629%16 Nov
mirage7–3-0.0423%16 Nov
mirage8–13-0.0525%14 Nov
dust213–00.0531%14 Nov
nuke13–160.0828%27 Oct
mirage13–80.0518%22 Oct
dust211–13-0.0320%22 Oct
mirage13–0-0.0141%22 Oct
train10–13-0.0420%10 Oct
ancient13–40.1136%8 Oct
dust26–13-0.0031%8 Oct
dust216–130.0522%7 Oct
inferno3–13-0.0738%6 Oct
mirage4–130.0433%5 Oct
mirage13–60.1521%1 Oct
ancient20–22-0.0133%30 Sept
ancient13–110.0536%28 Sept
mirage16–19-0.0017%28 Sept
nuke8–130.0322%27 Sept
dust216–120.0323%27 Sept
mirage4–13-0.0317%27 Sept
overpass13–4-0.0317%27 Sept
mirage16–14-0.0013%27 Sept
dust28–13-0.0622%27 Sept
nuke6–130.0222%27 Sept
mirage11–13-0.0416%25 Sept
dust213–70.0532%19 Sept
dust213–30.0653%19 Sept
dust27–130.0431%18 Sept
train13–60.1625%17 Sept
overpass13–80.0425%16 Sept
dust211–130.0526%13 Sept
mirage12–16-0.0125%13 Sept
ancient13–70.0616%5 Sept
nuke13–60.0829%4 Sept
dust213–70.1425%3 Sept
train4–130.0720%3 Sept
dust213–40.0419%30 Aug
dust29–13-0.0324%30 Aug

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →