StraightPercules — CS2 Stats

76561199172123843[U:1:1211858115]

547Tracked matches40%Win rate2024Tracked since
CSDB Rating5.1 DevelopingPassive Rifler
Premier CS Rating17,753Purple band · top ~17.4% of ranked players (population est.)
CSDB Leaderboard#8642 of 15521 tracked
FaceitLevel 6 · 1,280 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGStraightPerculesFACEITLevel 6 · 1,280 ELOSTANDINGTop 54.0% of rankedPREMIER17,753 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning39
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY55423Last 10055%Win rateLWLLWWLWLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression2.2
Utility2.1
Positioning3.9
Opening Duels0.0
Clutch4.6

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning3.9
Utility2.1
Mechanics9.0
Opening Duels1.6
Win Impact1.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time687ms+40ms
first ⅓ avg 647ms → last ⅓ avg 687ms
Headshot accuracy24.8%−1.7%
first ⅓ avg 26.5% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–7
132Biggest win — mirage
8Longest win streak
138In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 79% over 14ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC2291341%0.01
mirageA2113862%0.02
dust2A1811761%-0.01
infernoS1411379%0.02
nukeC125742%0.00
anubisB63350%0.02
ancientD62433%-0.03
office110100%-0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

21Matches
52%Win rate
1.16Avg K/D
78.7ADR
48%Headshot %

Clutches & streaks

43%1v1 clutch win
33%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage633%1.3319.8
Dust25100%1.0314.6
Inferno425%0.8611.8
Ancient450%1.5620.3
Overpass250%0.7817.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
34.9%Accuracy (enemy spotted)
39.5%Spray accuracy
90.6%Counter-strafing
10.3°Preaim
674msReaction time
16.9%T opening success
42.8%CT opening success
0.43Enemies flashed / flash
1.7%Flash assists
4.32HE damage / grenade
4.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4349 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.8675% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache0–3-0.0722%19 Aug
inferno13–50.0117%18 Aug
cache5–13-0.0119%17 Aug
anubis7–13-0.0832%17 Aug
mirage13–10-0.0413%9 Aug
dust213–80.0125%6 Aug
nuke5–13-0.0823%6 Aug
dust216–130.0227%5 Aug
anubis11–13-0.0332%5 Aug
dust211–13-0.0221%4 Aug
dust26–130.0328%4 Aug
mirage13–60.0055%4 Aug
mirage4–10-0.0417%3 Aug
cache13–4-0.0112%1 Aug
mirage13–100.0131%1 Aug
cache10–130.0331%1 Aug
inferno13–11-0.0215%31 Jul
cache2–13-0.0210%30 Jul
ancient10–13-0.0218%30 Jul
dust211–13-0.0524%30 Jul
nuke5–13-0.0615%29 Jul
nuke13–11-0.0026%29 Jul
dust27–130.0235%28 Jul
nuke10–13-0.0115%28 Jul
cache8–130.0518%27 Jul
mirage13–70.1634%27 Jul
inferno13–40.1036%27 Jul
mirage2–11-0.108%26 Jul
inferno13–7-0.0137%26 Jul
mirage8–13-0.0027%25 Jul
inferno4–130.0141%25 Jul
dust210–10.0617%24 Jul
cache9–13-0.0938%24 Jul
nuke0–13-0.030%24 Jul
ancient11–13-0.0431%24 Jul
dust213–80.0519%24 Jul
cache12–16-0.0331%24 Jul
ancient11–13-0.0432%24 Jul
mirage13–2-0.0045%24 Jul
dust22–13-0.0928%24 Jul
cache7–13-0.0329%23 Jul
inferno13–90.0440%23 Jul
dust29–13-0.0138%23 Jul
cache13–110.0524%23 Jul
dust213–90.0220%23 Jul
dust21–13-0.0626%23 Jul
mirage13–100.0138%22 Jul
cache3–130.0215%22 Jul
dust213–11-0.0428%22 Jul
mirage2–20.040%22 Jul
cache13–100.0130%22 Jul
mirage15–15-0.0129%22 Jul
nuke3–13-0.0921%22 Jul
inferno13–11-0.0035%21 Jul
cache13–110.0331%19 Jul
nuke13–30.0814%19 Jul
inferno13–110.0443%18 Jul
mirage13–20.0733%18 Jul
inferno13–6-0.0425%18 Jul
ancient13–11-0.0335%18 Jul
anubis13–40.0633%18 Jul
anubis15–150.0014%17 Jul
mirage14–16-0.0314%17 Jul
cache13–100.0123%17 Jul
inferno13–30.0523%17 Jul
dust213–50.0012%17 Jul
mirage13–110.0823%17 Jul
dust213–10-0.0331%17 Jul
mirage10–130.0821%16 Jul
cache13–50.0139%16 Jul
inferno10–130.0116%16 Jul
cache5–130.0418%16 Jul
ancient8–13-0.0316%16 Jul
inferno13–9-0.0319%16 Jul
mirage13–110.0413%15 Jul
dust213–6-0.0222%15 Jul
dust213–10-0.0119%15 Jul
cache13–110.0628%15 Jul
nuke13–30.0826%15 Jul
cache14–160.0133%14 Jul
mirage6–1-0.0250%14 Jul
inferno13–80.0524%14 Jul
mirage6–13-0.0123%14 Jul
ancient16–120.0021%14 Jul
cache15–150.0628%14 Jul
cache7–130.0432%13 Jul
nuke11–13-0.0525%11 Jul
mirage13–2-0.0133%11 Jul
cache13–10-0.0027%9 Jul
office13–10-0.0921%8 Jul
cache13–70.0355%6 Jul
nuke13–50.1024%5 Jul
inferno5–130.0323%5 Jul
nuke7–13-0.0322%4 Jul
nuke13–80.1227%4 Jul
anubis13–70.0329%4 Jul
anubis16–140.1123%3 Jul
mirage6–130.0131%3 Jul
mirage13–40.0930%3 Jul
dust213–70.0124%3 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →