Rad Unc — CS2 Stats

76561199141877227[U:1:1181611499]

384Tracked matches46%Win rate2021Tracked since
CSDB Rating5.9 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim69
Positioning62
Utility33

0–100 skill scores via Leetify.

Recent form

COLD36604Last 10036%Win rateWLWLLTWLLL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression8.8
Utility3.3
Positioning6.2
Opening Duels4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.2
Utility3.3
Mechanics8.3
Opening Duels4.2
Win Impact3.8

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time665ms−51ms
first ⅓ avg 717ms → last ⅓ avg 665ms
Headshot accuracy22.0%−1.1%
first ⅓ avg 23.1% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–4
130Biggest win — inferno
3Longest win streak
54In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 78% over 9ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2D1951426%-0.02
mirageD1551033%-0.00
anubisC114736%0.02
infernoC104640%-0.02
cacheS97278%-0.01
nukeD82625%0.02
ancientD61517%0.01
fachwerkA53260%-0.02
vertigo41325%-0.03
train31233%-0.03
shelter31233%0.01
office32167%-0.02
overpass2020%-0.01
italy1010%0.03
boulder1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
32.8%Accuracy (enemy spotted)
31.6%Spray accuracy
87.3%Counter-strafing
9.7°Preaim
653msReaction time
39.0%T opening success
55.0%CT opening success
0.31Enemies flashed / flash
3.5%Flash assists
6.49HE damage / grenade
11.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.313 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9996% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0026%21 Aug
ancient3–13-0.0424%21 Aug
nuke13–40.1326%21 Aug
italy6–130.0346%21 Aug
dust20–2-0.000%19 Aug
anubis12–120.0618%19 Aug
inferno13–5-0.0019%19 Aug
anubis11–130.0519%17 Aug
ancient5–13-0.0515%16 Aug
mirage7–130.0420%15 Aug
train3–13-0.0114%15 Aug
fachwerk9–13-0.0223%15 Aug
cache13–90.0226%15 Aug
inferno8–13-0.0425%15 Aug
anubis13–11-0.0024%15 Aug
train13–4-0.0224%15 Aug
mirage7–13-0.0317%15 Aug
inferno9–130.0116%13 Aug
mirage13–70.0524%12 Aug
cache13–80.0224%12 Aug
dust213–60.0519%11 Aug
nuke12–120.0617%11 Aug
dust25–13-0.0621%10 Aug
inferno13–80.0618%10 Aug
dust213–11-0.0019%8 Aug
ancient5–130.0717%8 Aug
mirage11–130.0520%8 Aug
nuke7–13-0.0136%7 Aug
fachwerk13–7-0.0422%5 Aug
cache13–100.0235%4 Aug
ancient3–130.0332%4 Aug
dust213–5-0.0320%4 Aug
anubis9–13-0.0221%4 Aug
mirage7–130.0119%2 Aug
ancient5–13-0.0229%2 Aug
vertigo9–13-0.0330%2 Aug
dust29–130.0213%2 Aug
nuke7–130.0420%1 Aug
cache13–5-0.0226%1 Aug
dust213–7-0.050%31 Jul
ancient13–20.0825%30 Jul
anubis9–130.0128%29 Jul
mirage10–13-0.0224%28 Jul
dust24–13-0.0424%28 Jul
inferno4–13-0.0642%28 Jul
nuke4–13-0.080%27 Jul
dust24–13-0.0419%27 Jul
cache13–11-0.0436%27 Jul
dust212–12-0.0130%27 Jul
anubis13–60.0520%26 Jul
inferno3–13-0.0419%26 Jul
dust27–13-0.0721%24 Jul
mirage7–130.0117%24 Jul
nuke13–60.0032%24 Jul
dust25–130.0728%23 Jul
shelter10–13-0.0535%23 Jul
anubis13–9-0.0240%23 Jul
cache13–4-0.0214%23 Jul
cache5–13-0.0428%23 Jul
inferno9–130.0221%17 Jul
overpass6–130.0226%17 Jul
anubis13–40.0538%17 Jul
dust23–13-0.0329%16 Jul
mirage5–130.0424%16 Jul
shelter13–3-0.0329%16 Jul
vertigo13–90.0224%16 Jul
vertigo7–13-0.0811%15 Jul
boulder4–13-0.0121%15 Jul
fachwerk13–70.0217%15 Jul
cache9–5-0.0126%14 Jul
anubis7–130.0530%14 Jul
office9–7-0.0567%14 Jul
dust26–13-0.0631%11 Jul
anubis10–13-0.0617%11 Jul
fachwerk3–13-0.0415%11 Jul
mirage13–10-0.0327%11 Jul
inferno13–00.0128%11 Jul
dust213–110.0534%11 Jul
office11–13-0.0716%10 Jul
dust24–13-0.0612%10 Jul
shelter3–130.1025%10 Jul
cache1–130.0135%9 Jul
overpass0–13-0.0425%9 Jul
mirage1–13-0.0524%9 Jul
fachwerk13–3-0.0120%9 Jul
office13–30.0529%9 Jul
inferno2–13-0.0941%10 Oct
dust22–13-0.0619%20 Sept
anubis6–130.0230%20 Sept
train1–13-0.059%7 May
dust24–13-0.0327%7 May
mirage13–50.0220%25 Apr
inferno13–2-0.048%21 Apr
nuke8–13-0.0410%21 Apr
vertigo6–13-0.0413%5 Apr
dust212–12-0.0518%4 Apr
nuke9–130.0817%1 Apr
mirage4–13-0.0124%17 Mar
mirage13–60.0012%16 Mar
mirage3–13-0.1013%28 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
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