swag — CS2 Stats

76561199139585294[U:1:1179319566]✓ No bans

843Tracked matches37%Win rate2023Tracked since
CSDB Rating5.1 DevelopingPassive Rifler
Premier CS Rating26,932Top 10% of 17,162 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#1373 of 30159 tracked
FaceitLevel 8 · 1,276 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGswagFACEITLevel 8 · 1,276 ELOSTANDINGTop 31.2% of rankedPREMIER26,932 · Red bandcsdb.gg/stats

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Performance scores

Aim94
Positioning27
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY58402Last 10058%Win rateLLLWWWLWLL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim9.4
Aggression2.0
Utility2.9
Positioning2.7
Opening Duels0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 67 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning2.7
Utility2.9
Mechanics6.8
Opening Duels0.0
Win Impact0.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time502ms−34ms
first ⅓ avg 535ms → last ⅓ avg 502ms
Headshot accuracy35.0%+9.3%
first ⅓ avg 25.8% → last ⅓ avg 35.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — ancient 8–2
130Biggest win — mirage
7Longest win streak
L3Current streak
76In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 71% over 7ancientWeakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
dust2A34201459%0.01
mirageA2213959%-0.01
nukeB168850%-0.02
ancientB157847%-0.01
infernoS75271%0.06
anubis440100%-0.00
cache21150%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

35.1%Headshot accuracy
37.5%Accuracy (enemy spotted)
42.2%Spray accuracy
80.6%Counter-strafing
9.3°Preaim
517msReaction time
20.1%T opening success
28.3%CT opening success
0.48Enemies flashed / flash
8.3%Flash assists
6.54HE damage / grenade
4.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4801 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.052% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust21–13-0.07100%29 Aug
ancient0–2-0.080%29 Aug
nuke4–13-0.0747%28 Aug
ancient8–20.2663%27 Aug
inferno13–20.0444%27 Aug
mirage13–2-0.0214%27 Aug
cache9–13-0.0721%26 Aug
cache13–30.0516%26 Aug
mirage2–13-0.0839%25 Aug
nuke6–13-0.0940%25 Aug
nuke3–13-0.0850%25 Aug
nuke8–20.0167%25 Aug
ancient11–13-0.0815%25 Aug
ancient13–4-0.0014%25 Aug
dust213–8-0.0440%25 Aug
mirage2–00.0033%25 Aug
inferno6–130.0141%25 Aug
dust213–20.0435%25 Aug
mirage6–13-0.0764%25 Aug
dust213–11-0.0615%25 Aug
ancient0–5-0.0740%25 Aug
dust21–13-0.0727%25 Aug
ancient5–13-0.0213%25 Aug
dust20–2-0.0220%25 Aug
dust24–13-0.0331%24 Aug
ancient2–13-0.0745%24 Aug
dust214–160.0432%24 Aug
mirage13–00.0826%24 Aug
dust22–13-0.1133%24 Aug
mirage9–130.0234%24 Aug
dust23–130.0536%24 Aug
dust213–3-0.0122%24 Aug
mirage10–2-0.1038%24 Aug
dust213–0-0.0250%24 Aug
dust213–30.0133%24 Aug
ancient15–15-0.0138%24 Aug
mirage13–40.0237%24 Aug
anubis13–3-0.0613%24 Aug
inferno13–30.0721%24 Aug
mirage2–13-0.0840%24 Aug
mirage13–30.0818%24 Aug
mirage7–130.1054%24 Aug
ancient13–60.0930%24 Aug
nuke13–110.0334%23 Aug
dust213–40.0839%23 Aug
nuke13–90.0635%23 Aug
ancient13–3-0.0318%23 Aug
dust213–50.1233%23 Aug
mirage0–13-0.0611%23 Aug
inferno4–13-0.0137%23 Aug
dust213–10-0.0526%23 Aug
dust22–00.2680%23 Aug
nuke5–130.1332%23 Aug
mirage16–14-0.0011%23 Aug
ancient15–15-0.0831%23 Aug
dust21–20.0944%23 Aug
dust213–7-0.0920%23 Aug
dust28–13-0.0742%23 Aug
dust213–00.0545%23 Aug
dust26–13-0.0832%23 Aug
nuke6–2-0.0850%23 Aug
ancient5–13-0.0833%23 Aug
mirage13–40.0910%23 Aug
mirage13–2-0.0622%22 Aug
dust21–6-0.03100%22 Aug
inferno13–40.0053%22 Aug
anubis13–70.0020%22 Aug
mirage4–13-0.0227%22 Aug
nuke8–13-0.0624%22 Aug
dust213–5-0.0216%22 Aug
ancient13–6-0.0545%22 Aug
inferno9–20.1221%21 Aug
inferno9–50.1527%21 Aug
dust213–70.0636%21 Aug
nuke2–8-0.0244%14 Aug
dust20–13-0.0650%14 Aug
nuke1–13-0.1029%14 Aug
mirage13–5-0.0423%14 Aug
mirage3–13-0.0813%14 Aug
nuke13–3-0.0032%13 Aug
ancient13–50.0817%13 Aug
mirage13–4-0.0617%13 Aug
nuke13–6-0.0616%13 Aug
nuke3–13-0.0332%13 Aug
anubis13–10-0.0117%13 Aug
dust29–130.0036%13 Aug
dust213–60.0719%12 Aug
mirage11–13-0.0317%12 Aug
nuke13–2-0.0526%12 Aug
dust213–110.0328%12 Aug
dust213–20.0818%11 Aug
dust213–100.0216%11 Aug
dust23–13-0.1342%11 Aug
dust213–80.0819%11 Aug
nuke7–20.0544%11 Aug
mirage13–110.0519%11 Aug
dust213–90.1227%11 Aug
mirage13–90.0419%11 Aug
anubis13–100.0621%11 Aug
ancient13–60.0215%11 Aug

Match data via Leetify.

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →