Hoover

Hoover — CS2 Stats

US76561199126592586[U:1:1166326858]Steam profile ↗

592Tracked matches57%Win rate2023Tracked since
CSDB Rating5.5 Solid
Premier CS Rating15,754Purple band · top ~25.4% of ranked players (population est.)
CSDB Leaderboard#3364 of 5354 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGHooverFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,754 · Purple bandcsdb.gg/stats

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Performance scores

Aim58
Positioning53
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY56431Last 10056%Win rateWLLWLLWLWW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Aim5.8
Aggression6.2
Utility5.8
Positioning5.3
Opening Duels3.1
Clutch6.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.3
Utility5.8
Mechanics5.3
Opening Duels3.1
Win Impact7.2

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time602ms+16ms
first ⅓ avg 585ms → last ⅓ avg 602ms
Headshot accuracy12.9%+0.8%
first ⅓ avg 12.1% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — mirage 10–1
132Biggest win — mirage
4Longest win streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 70% over 10ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA26161062%0.03
nukeA2112957%0.01
infernoB168850%-0.01
ancientC125742%0.03
cacheS107370%0.01
dust2B84450%0.01
anubisA53260%0.00
overpass21150%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

48Matches
50%Win rate
1.05Avg K/D
84.4ADR
38%Headshot %

Clutches & streaks

53%1v1 clutch win
22%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1833%1.0215.8
Nuke850%1.1116.4
Inferno729%1.0014.6
Cache560%1.0215.6
Ancient4100%0.9616.5
Dust23100%1.1819.7
Anubis250%1.2222.5
Overpass1100%1.4320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
37.7%Accuracy (enemy spotted)
39.0%Spray accuracy
74.1%Counter-strafing
11.3°Preaim
612msReaction time
32.4%T opening success
52.6%CT opening success
0.61Enemies flashed / flash
4.6%Flash assists
9.64HE damage / grenade
13.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3116% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3793% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–90.0111%2 Aug
ancient9–130.0013%26 Jul
mirage11–13-0.0021%26 Jul
mirage16–14-0.046%26 Jul
inferno5–13-0.104%25 Jul
nuke5–130.0016%25 Jul
cache13–10-0.0110%25 Jul
mirage6–13-0.050%25 Jul
nuke13–60.0219%25 Jul
inferno13–8-0.0018%25 Jul
mirage8–13-0.0610%25 Jul
nuke9–13-0.0617%21 Jul
inferno13–110.0126%21 Jul
nuke13–100.0013%21 Jul
inferno13–50.0212%21 Jul
nuke9–13-0.0719%21 Jul
mirage13–50.0320%21 Jul
mirage13–11-0.0216%21 Jul
inferno4–13-0.0621%21 Jul
mirage13–80.0313%20 Jul
ancient7–20.005%20 Jul
inferno13–70.0110%20 Jul
inferno13–4-0.0122%19 Jul
cache5–130.0715%19 Jul
cache13–70.047%19 Jul
ancient10–13-0.0313%19 Jul
nuke16–120.0213%18 Jul
ancient13–60.0411%15 Jul
ancient6–130.014%15 Jul
nuke10–130.0610%14 Jul
mirage10–10.2311%14 Jul
cache11–13-0.017%13 Jul
nuke16–13-0.0211%12 Jul
cache13–100.0111%12 Jul
mirage10–130.0314%12 Jul
mirage13–80.1316%12 Jul
nuke11–130.0114%12 Jul
inferno13–6-0.0215%12 Jul
anubis7–13-0.0519%12 Jul
ancient13–16-0.0613%11 Jul
nuke11–13-0.0113%11 Jul
mirage13–8-0.0412%11 Jul
inferno6–90.0429%11 Jul
nuke16–140.0015%10 Jul
cache11–13-0.0433%9 Jul
mirage4–13-0.0211%9 Jul
mirage16–120.0721%9 Jul
cache13–70.0216%9 Jul
anubis10–13-0.0330%7 Jul
cache13–3-0.0114%7 Jul
cache6–00.0631%7 Jul
mirage13–80.0810%6 Jul
mirage9–13-0.0121%6 Jul
nuke13–60.0112%6 Jul
nuke13–10-0.0321%6 Jul
mirage13–16-0.0310%5 Jul
ancient4–130.0112%5 Jul
ancient11–10.0018%5 Jul
dust25–13-0.0417%5 Jul
mirage13–20.1215%2 Jul
dust213–80.0120%29 Jun
ancient8–130.057%29 Jun
anubis13–10-0.0014%28 Jun
mirage13–90.0316%26 Jun
inferno8–13-0.055%25 Jun
mirage13–110.0218%24 Jun
overpass13–10-0.0314%24 Jun
ancient9–130.0913%23 Jun
nuke13–60.0119%23 Jun
mirage8–130.0319%23 Jun
ancient13–70.0616%23 Jun
mirage8–130.0310%23 Jun
anubis13–9-0.015%23 Jun
inferno8–80.0614%23 Jun
nuke5–13-0.0110%23 Jun
anubis13–80.1016%23 Jun
overpass7–13-0.0410%22 Jun
nuke7–130.007%22 Jun
inferno13–40.0717%21 Jun
cache16–12-0.015%21 Jun
inferno9–13-0.0110%20 Jun
mirage5–130.0716%20 Jun
nuke13–60.0623%20 Jun
inferno9–60.0410%20 Jun
dust213–3-0.0115%20 Jun
nuke13–5-0.019%20 Jun
inferno11–13-0.068%20 Jun
dust213–100.1117%19 Jun
dust213–80.0318%19 Jun
dust211–13-0.046%19 Jun
mirage13–110.044%19 Jun
ancient13–50.1415%18 Jun
nuke13–80.0512%17 Jun
mirage13–30.0912%17 Jun
dust25–13-0.019%14 Jun
mirage13–90.079%14 Jun
inferno4–13-0.029%14 Jun
nuke13–90.0719%14 Jun
dust27–13-0.019%14 Jun
nuke11–130.099%13 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →