Andriyko THE CONQUEROR — CS2 Stats

76561199120787447[U:1:1160521719]

1,612Tracked matches62%Win rate2022Tracked since
CSDB Rating6.2 SolidAggressive Rifler
CSDB Leaderboard#34181 of 36290 tracked
Ladder ranks via Leetify

Rating over time

1,638Peak Faceit ELO on CSDB
1Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,638
  • Next: Level 9 at 1,751 113 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGAndriyko THE CONQUERORPEAK ELO1,638csdb.gg/stats

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Performance scores

Aim81
Positioning70
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateLWWLLLWWWL

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression10.0
Utility2.9
Positioning7.0
Opening Duels5.7
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.0
Utility2.9
Mechanics5.6
Opening Duels5.7
Win Impact9.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time599ms+4ms
first ⅓ avg 595ms → last ⅓ avg 599ms
Headshot accuracy18.6%+1.8%
first ⅓ avg 16.8% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 13–3
131Biggest win — inferno
6Longest win streak
87In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 67% over 6ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C31131842%0.03
mirageB29141548%0.04
infernoA1610663%0.03
nukeD82625%0.04
ancientD61517%0.02
cacheS64267%0.01
anubis220100%-0.01
overpass2020%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,164Matches
51%Win rate
1.11Avg K/D
76.6ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage38252%1.1416.3
Inferno17952%1.0715.7
Dust215539%0.9614.4
Nuke9758%1.0916.6
Vertigo9056%1.0916.0
Ancient1765%0.9114.9
Overpass1644%1.1315.2
Train944%1.0720.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
40.4%Accuracy (enemy spotted)
45.7%Spray accuracy
75.3%Counter-strafing
9.7°Preaim
587msReaction time
45.1%T opening success
60.7%CT opening success
0.48Enemies flashed / flash
8.8%Flash assists
2.89HE damage / grenade
2.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4801 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–110.0420%23 Aug
dust213–90.0617%3 Aug
anubis13–8-0.0219%3 Aug
nuke3–110.1319%2 Aug
dust24–130.0731%2 Aug
dust21–13-0.018%27 Jul
mirage13–50.1230%26 Jul
mirage13–60.1425%25 Jul
ancient13–40.0613%25 Jul
mirage8–130.0410%21 Jul
nuke5–130.1322%21 Jul
inferno13–70.1017%21 Jul
cache16–130.0612%16 Jul
inferno12–12-0.0220%15 Jul
cache13–6-0.0716%12 Jul
dust213–40.1019%12 Jul
inferno13–10.034%11 Jul
cache13–40.0817%11 Jul
mirage13–90.1221%5 Jul
dust213–110.0423%5 Jul
mirage11–13-0.0315%29 Jun
anubis13–9-0.0114%29 Jun
inferno9–00.1021%28 Jun
dust213–160.0322%26 Jun
mirage13–40.0716%25 Jun
dust210–13-0.090%24 Jun
overpass2–13-0.0317%23 Jun
inferno13–110.0124%23 Jun
inferno13–110.1134%21 Jun
dust213–100.0719%21 Jun
mirage5–13-0.0210%21 Jun
nuke6–130.0327%19 Jun
inferno13–80.0529%19 Jun
mirage13–40.1715%18 Jun
ancient15–150.0919%18 Jun
ancient8–130.0019%18 Jun
inferno13–80.0721%17 Jun
dust213–100.0322%15 Jun
inferno2–13-0.0412%15 Jun
dust213–60.0815%14 Jun
mirage11–13-0.006%9 Jun
dust213–50.0715%9 Jun
dust25–13-0.0516%8 Jun
mirage12–12-0.0416%8 Jun
cache1–130.0321%7 Jun
dust213–70.1916%7 Jun
nuke11–13-0.0625%6 Jun
mirage11–13-0.078%6 Jun
dust212–120.0810%4 Jun
dust213–110.0512%30 May
mirage12–120.0716%30 May
inferno4–9-0.117%29 May
ancient9–130.0211%18 May
ancient5–13-0.0314%17 May
mirage3–13-0.0525%16 May
dust24–130.1118%10 May
mirage10–130.0821%10 May
cache13–3-0.0112%10 May
nuke1–11-0.0813%7 May
dust29–130.0820%4 May
cache7–13-0.0612%1 May
overpass12–16-0.010%29 Apr
mirage12–120.1722%26 Apr
inferno13–50.169%26 Apr
mirage13–60.1419%26 Apr
nuke13–110.0514%20 Apr
dust26–13-0.0714%20 Apr
mirage10–13-0.0611%19 Apr
mirage13–9-0.0113%18 Apr
mirage13–7-0.029%16 Apr
dust28–130.0214%15 Apr
nuke13–30.2119%14 Apr
mirage16–140.1018%11 Apr
dust24–13-0.0326%10 Apr
dust213–30.0213%9 Apr
mirage4–13-0.0220%9 Apr
mirage17–190.048%9 Apr
nuke8–13-0.0611%6 Apr
dust211–13-0.0223%5 Apr
mirage13–50.1032%5 Apr
inferno13–80.0913%5 Apr
inferno13–10-0.0313%4 Apr
mirage13–80.0819%4 Apr
ancient1–70.000%3 Apr
dust26–130.1119%3 Apr
dust213–30.0514%3 Apr
dust210–130.0122%2 Apr
inferno3–13-0.0216%30 Mar
inferno7–13-0.0430%30 Mar
dust29–13-0.0425%29 Mar
dust213–40.0124%28 Mar
dust25–5-0.0713%25 Mar
inferno12–160.0313%24 Mar
dust28–00.0422%20 Mar
mirage13–11-0.025%19 Mar
mirage10–13-0.0122%15 Mar
mirage13–110.0118%14 Mar
mirage7–130.0914%14 Mar
mirage13–40.0816%12 Mar
dust213–16-0.0318%11 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →