SGT — CS2 Stats

76561199110647825[U:1:1150382097]✓ No bans

2,899Tracked matches61%Win rate2021Tracked since
CSDB Rating4.7 Developing
Premier CS Rating9,290Light Blue band · top ~58.3% of ranked players (population est.)
CSDB Leaderboard#7296 of 9855 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSGTFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,290 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim45
Positioning48
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateLLWWTLLWWT

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Aim4.5
Aggression6.7
Utility4.8
Positioning4.8
Opening Duels2.9
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 709ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning4.8
Utility4.8
Mechanics7.1
Opening Duels2.9
Win Impact8.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time698ms+0ms
first ⅓ avg 698ms → last ⅓ avg 698ms
Headshot accuracy10.3%−2.3%
first ⅓ avg 12.6% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 4–13
130Biggest win — dust2
8Longest win streak
L2Current streak
78In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 73% over 11mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C27111641%0.00
infernoA23131057%0.01
mirageC145936%0.01
ancientS118373%0.02
anubisB105550%-0.00
nukeB84450%-0.02
cacheS64267%0.00
overpass1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
60%Win rate
0.62Avg K/D
44.1ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3100%0.619.3
Dust220%0.6412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
39.2%Accuracy (enemy spotted)
39.3%Spray accuracy
81.9%Counter-strafing
13.9°Preaim
709msReaction time
32.9%T opening success
49.9%CT opening success
0.50Enemies flashed / flash
4.6%Flash assists
8.83HE damage / grenade
9.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.8937° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2973% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 709.4313ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.085%25 Aug
mirage9–130.038%13 Aug
anubis13–30.0413%13 Aug
inferno13–11-0.0314%12 Aug
dust215–15-0.0110%12 Aug
nuke2–13-0.027%12 Aug
anubis4–13-0.0416%11 Aug
cache13–40.017%11 Aug
inferno13–30.039%11 Aug
dust215–150.0611%10 Aug
ancient13–60.013%10 Aug
inferno16–12-0.016%10 Aug
anubis13–40.006%9 Aug
anubis13–70.057%9 Aug
dust213–10-0.0120%9 Aug
inferno13–10.1017%9 Aug
mirage13–10-0.0211%7 Aug
ancient13–50.085%7 Aug
inferno11–130.0714%29 Jul
mirage8–130.004%28 Jul
anubis13–7-0.0111%28 Jul
mirage9–130.024%26 Jul
dust210–13-0.059%25 Jul
cache13–80.0317%25 Jul
nuke13–11-0.0210%24 Jul
inferno14–16-0.0412%11 Jul
ancient13–5-0.0313%11 Jul
cache13–70.0111%11 Jul
anubis6–13-0.028%10 Jul
inferno11–13-0.0116%10 Jul
dust23–13-0.0613%10 Jul
inferno13–11-0.0111%9 Jul
inferno9–130.029%9 Jul
ancient16–130.0410%3 Jul
mirage14–160.065%3 Jul
dust213–110.068%3 Jul
dust213–00.0111%3 Jul
inferno16–120.0414%3 Jul
dust26–13-0.026%3 Jul
nuke11–13-0.027%3 Jul
dust23–13-0.079%3 Jul
inferno9–130.072%3 Jul
inferno11–13-0.069%1 Jul
anubis10–130.0210%1 Jul
nuke7–13-0.0912%1 Jul
mirage15–150.0616%27 Jun
nuke4–13-0.0410%26 Jun
dust216–12-0.018%26 Jun
inferno13–9-0.0110%26 Jun
dust213–50.0615%26 Jun
ancient13–40.0510%26 Jun
inferno4–130.0710%26 Jun
dust210–13-0.0511%25 Jun
inferno7–13-0.042%25 Jun
dust29–13-0.0813%25 Jun
dust213–6-0.0220%22 Jun
anubis8–13-0.0514%22 Jun
dust23–13-0.0714%1 Jun
ancient10–130.015%1 Jun
nuke13–80.0114%29 May
dust213–60.026%29 May
inferno13–90.049%29 May
dust213–90.0314%29 May
inferno13–10.047%29 May
dust24–130.1212%29 May
dust213–30.047%29 May
anubis5–130.037%29 May
mirage13–90.059%29 May
inferno13–9-0.0413%22 May
mirage9–130.0212%22 May
dust25–13-0.0423%5 May
inferno13–80.0322%5 May
nuke13–70.0115%5 May
overpass5–13-0.0613%5 May
mirage4–13-0.018%5 May
ancient13–80.0317%4 May
ancient16–13-0.0116%4 May
dust210–130.028%4 May
anubis13–7-0.057%4 May
mirage13–10-0.0516%4 May
dust213–100.0320%3 May
ancient10–130.055%3 May
inferno16–140.034%2 May
inferno11–130.0811%2 May
mirage13–50.029%1 May
dust29–13-0.0110%1 May
dust27–130.009%30 Apr
cache13–100.057%30 Apr
ancient13–9-0.0321%30 Apr
mirage13–90.0217%30 Apr
dust213–11-0.016%30 Apr
mirage8–13-0.0812%30 Apr
inferno13–110.026%30 Apr
cache2–13-0.088%30 Apr
dust210–130.0411%29 Apr
dust211–130.0214%29 Apr
mirage2–13-0.0223%29 Apr
ancient9–130.0114%29 Apr
nuke13–80.0413%29 Apr
cache3–130.0116%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →