hitch

hitch — CS2 Stats

76561199110271540[U:1:1150005812]Steam profile ↗✓ No bans

1,998Tracked matches43%Win rate2020Tracked since
CSDB Rating4.7 DevelopingPassive Rifler
Premier CS Rating4,219Grey band · top ~82.1% of ranked players (population est.)
CSDB Leaderboard#42726 of 55354 tracked
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGhitchPREMIER4,219 · Grey bandcsdb.gg/stats

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Performance scores

Aim81
Positioning35
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY39592Last 10039%Win rateWLLWWLWLLL

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.1
Aggression3.0
Utility2.9
Positioning3.5
Opening Duels0.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.5
Utility2.9
Mechanics9.5
Opening Duels0.0
Win Impact2.8

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time606ms−115ms
first ⅓ avg 722ms → last ⅓ avg 606ms
Headshot accuracy12.1%−0.3%
first ⅓ avg 12.4% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — debris 9–5
133Biggest win — cache
4Longest win streak
68In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 59% over 17cacheWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC26111542%-0.03
dust2D2051525%-0.03
infernoA1710759%-0.02
anubisC135838%-0.04
cacheD1221017%-0.03
ancientA74357%-0.02
nuke2020%-0.00
vertigo110100%0.07
train1010%-0.00
debris110100%0.11

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
40.6%Spray accuracy
92.7%Counter-strafing
7.2°Preaim
595msReaction time
27.8%T opening success
25.7%CT opening success
0.61Enemies flashed / flash
5.3%Flash assists
4.47HE damage / grenade
2.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1887% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.1533 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.786% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–90.0018%27 Aug
mirage7–13-0.0420%27 Aug
inferno7–13-0.0416%25 Aug
inferno13–80.0512%24 Aug
mirage13–40.075%24 Aug
mirage8–13-0.089%24 Aug
dust213–60.0516%24 Aug
dust29–13-0.027%24 Aug
inferno8–13-0.0213%24 Aug
inferno4–13-0.0214%23 Aug
anubis9–13-0.094%23 Aug
inferno13–9-0.026%22 Aug
ancient9–130.0212%21 Aug
cache11–13-0.0110%21 Aug
inferno11–13-0.0117%21 Aug
anubis13–6-0.034%21 Aug
mirage11–13-0.0713%21 Aug
anubis10–13-0.0811%21 Aug
mirage13–5-0.009%21 Aug
dust213–6-0.0520%20 Aug
ancient16–13-0.039%20 Aug
inferno13–7-0.0412%20 Aug
dust210–130.0116%20 Aug
cache9–130.0012%20 Aug
dust213–110.0315%20 Aug
mirage13–11-0.018%19 Aug
anubis8–13-0.0517%19 Aug
mirage9–13-0.0315%18 Aug
anubis13–7-0.0918%18 Aug
mirage11–13-0.0210%18 Aug
inferno13–110.0120%17 Aug
anubis13–70.003%17 Aug
ancient5–13-0.067%15 Aug
mirage10–13-0.0211%14 Aug
ancient13–9-0.0313%14 Aug
dust215–15-0.0114%14 Aug
dust26–13-0.1214%13 Aug
inferno6–13-0.0716%13 Aug
cache5–13-0.109%13 Aug
anubis7–13-0.026%13 Aug
mirage6–13-0.0415%13 Aug
mirage11–13-0.0818%11 Aug
mirage13–7-0.0314%11 Aug
vertigo13–70.0712%10 Aug
inferno2–13-0.105%10 Aug
anubis16–12-0.0313%10 Aug
dust23–13-0.1012%10 Aug
anubis13–4-0.0117%10 Aug
train11–13-0.0018%9 Aug
inferno9–5-0.0515%9 Aug
ancient13–11-0.0313%9 Aug
dust211–13-0.046%9 Aug
cache12–12-0.0421%9 Aug
dust23–13-0.0510%9 Aug
ancient13–110.0213%9 Aug
inferno13–10-0.0114%9 Aug
cache7–130.0218%9 Aug
anubis5–13-0.0413%8 Aug
nuke10–130.029%7 Aug
dust26–13-0.0810%7 Aug
mirage16–13-0.018%7 Aug
mirage7–2-0.0710%7 Aug
anubis9–13-0.0516%6 Aug
dust28–13-0.0317%6 Aug
mirage13–90.0214%6 Aug
mirage7–130.015%5 Aug
cache2–13-0.0321%5 Aug
mirage13–10-0.0414%5 Aug
nuke8–13-0.0312%5 Aug
mirage10–13-0.096%5 Aug
inferno13–40.0331%5 Aug
cache4–13-0.0813%4 Aug
dust213–110.0111%4 Aug
anubis3–13-0.0311%4 Aug
cache13–7-0.068%4 Aug
cache7–13-0.0217%4 Aug
mirage6–13-0.027%3 Aug
dust25–13-0.0311%3 Aug
anubis4–13-0.049%3 Aug
dust26–13-0.096%3 Aug
mirage10–13-0.068%3 Aug
debris9–50.1113%3 Aug
dust25–130.0120%3 Aug
ancient4–13-0.0414%3 Aug
mirage13–40.0313%3 Aug
mirage8–13-0.0717%2 Aug
dust210–13-0.0617%2 Aug
inferno14–16-0.0010%1 Aug
cache13–30.058%31 Jul
inferno13–30.019%31 Jul
cache3–13-0.0811%31 Jul
inferno13–7-0.046%31 Jul
mirage3–13-0.0710%31 Jul
mirage13–7-0.026%30 Jul
dust29–13-0.018%30 Jul
mirage7–13-0.0515%30 Jul
inferno13–7-0.0024%30 Jul
cache4–13-0.0520%30 Jul
dust212–16-0.0111%29 Jul
dust213–30.0214%29 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →