John Doe — CS2 Stats

76561199100270050[U:1:1140004322]

258Tracked matches52%Win rate2024Tracked since
CSDB Rating4.8 DevelopingHybrid Rifler
Premier CS Rating8,294Light Blue band · top ~63.1% of ranked players (population est.)
CSDB Leaderboard#13526 of 18028 tracked
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGJohn DoePREMIER8,294 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning46
Utility50

0–100 skill scores via Leetify.

Recent form

COLD53434Last 10053%Win rateWLLWTLLLWL

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression5.1
Utility5.0
Positioning4.6
Opening Duels2.7
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.6
Utility5.0
Mechanics5.9
Opening Duels2.7
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time614ms−36ms
first ⅓ avg 650ms → last ⅓ avg 614ms
Headshot accuracy13.8%+2.7%
first ⅓ avg 11.1% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 9–13
131Biggest win — dust2
7Longest win streak
34In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 67% over 6cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B46232350%0.02
mirageA1811761%0.01
infernoC83538%-0.02
nukeS64267%0.00
vertigoS64267%0.02
cacheD62433%0.02
ancient42250%0.01
anubis32167%0.04
train1010%0.03
office110100%0.12
italy110100%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

28Matches
29%Win rate
0.87Avg K/D
62.4ADR
36%Headshot %

Clutches & streaks

40%1v1 clutch win
14%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis50%0.9312.6
Mirage450%0.7312.5
Dust2450%1.8911.0
Cache425%0.6312.0
Overpass30%0.345.7
Inferno30%0.498.7
Ancient367%0.699.0
Nuke250%1.1017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
37.9%Accuracy (enemy spotted)
37.5%Spray accuracy
76.6%Counter-strafing
9.5°Preaim
617msReaction time
30.1%T opening success
51.6%CT opening success
0.47Enemies flashed / flash
9.2%Flash assists
6.00HE damage / grenade
12.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6635% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4674 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1302% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust211–20.056%26 Aug
dust26–130.0111%24 Aug
inferno6–13-0.0614%24 Aug
nuke13–3-0.009%24 Aug
vertigo12–120.0222%24 Aug
dust27–13-0.0210%23 Aug
dust26–130.0617%23 Aug
dust23–8-0.100%22 Aug
dust213–20.0618%22 Aug
mirage11–130.1213%22 Aug
inferno9–70.149%21 Aug
dust213–80.0519%21 Aug
dust26–130.0111%20 Aug
inferno8–80.0130%20 Aug
dust213–100.0117%20 Aug
dust213–10-0.0313%20 Aug
dust24–130.0013%19 Aug
inferno9–6-0.1212%19 Aug
inferno6–9-0.1211%19 Aug
inferno9–30.1024%19 Aug
nuke9–40.0121%19 Aug
train3–130.0310%18 Aug
dust213–70.0110%17 Aug
ancient13–30.015%16 Aug
dust213–10.0726%16 Aug
dust213–4-0.0021%16 Aug
dust211–130.0212%16 Aug
mirage5–13-0.019%15 Aug
dust213–30.0514%15 Aug
mirage13–80.0817%15 Aug
dust28–13-0.028%13 Aug
dust213–10-0.039%13 Aug
ancient8–130.0113%11 Aug
nuke3–130.0517%11 Aug
vertigo13–20.0316%11 Aug
dust213–70.0615%8 Aug
dust26–130.0315%7 Aug
dust22–130.0716%7 Aug
dust213–90.0613%7 Aug
mirage12–12-0.068%6 Aug
dust213–7-0.0313%6 Aug
dust29–130.1520%6 Aug
dust213–60.0412%6 Aug
cache7–13-0.037%3 Aug
office13–40.126%3 Aug
mirage13–10.047%3 Aug
nuke13–90.0410%3 Aug
mirage13–70.097%3 Aug
mirage16–13-0.0118%2 Aug
mirage13–60.0114%2 Aug
dust213–70.0010%31 Jul
dust27–130.109%30 Jul
dust213–16-0.0110%29 Jul
mirage13–7-0.030%29 Jul
vertigo13–80.1412%29 Jul
anubis9–130.1011%29 Jul
vertigo13–60.019%29 Jul
dust213–70.0524%28 Jul
cache4–130.0011%28 Jul
dust26–13-0.036%27 Jul
dust213–30.0715%27 Jul
cache13–100.0814%27 Jul
cache7–130.0511%26 Jul
dust210–130.0215%26 Jul
dust25–13-0.0212%26 Jul
anubis13–7-0.028%24 Jul
nuke3–13-0.075%24 Jul
ancient8–13-0.0012%23 Jul
inferno11–13-0.0114%23 Jul
mirage7–13-0.0814%23 Jul
anubis13–110.046%23 Jul
mirage13–70.0413%23 Jul
ancient13–100.0312%22 Jul
dust213–40.1017%21 Jul
mirage5–130.0110%19 Jul
mirage13–4-0.018%19 Jul
mirage9–130.003%19 Jul
dust210–13-0.118%18 Jul
dust211–130.028%17 Jul
dust210–130.0119%16 Jul
dust213–80.0511%16 Jul
dust213–80.0813%16 Jul
mirage13–60.086%16 Jul
dust24–13-0.0216%16 Jul
mirage13–11-0.0316%16 Jul
vertigo5–13-0.0310%15 Jul
italy13–60.0213%15 Jul
mirage2–13-0.076%15 Jul
vertigo13–10-0.0412%15 Jul
dust215–150.0115%15 Jul
dust213–80.0318%15 Jul
dust210–13-0.037%15 Jul
inferno1–13-0.085%15 Jul
cache13–40.0213%15 Jul
dust28–1-0.016%15 Jul
mirage13–70.018%15 Jul
nuke16–12-0.015%15 Jul
dust213–10-0.019%14 Jul
dust23–13-0.0021%13 Jul
cache3–13-0.0411%13 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →