★彡ᴢᴀᴍʙᴏᴢʟᴀ彡★

★彡ᴢᴀᴍʙᴏᴢʟᴀ彡★ — CS2 Stats

76561199095583319[U:1:1135317591]Steam profile ↗

725Tracked matches53%Win rate2021Tracked since
CSDB Rating4.9 Developing
FaceitLevel 10 · 1,784 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG★彡ᴢᴀᴍʙᴏᴢʟᴀ彡★FACEITLevel 10 · 1,784 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning50
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLWLWLWLLWW

Last 10 vs previous 10: -30pp win rate · -0.05 avg rating

Player DNA

Aim5.8
Aggression5.0
Utility5.5
Positioning5.0
Opening Duels2.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.0
Utility5.5
Mechanics4.7
Opening Duels2.7
Win Impact6.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time621ms−35ms
first ⅓ avg 656ms → last ⅓ avg 621ms
Headshot accuracy14.7%+0.9%
first ⅓ avg 13.8% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.36Best rating — vertigo 13–0
130Biggest win — ancient
8Longest win streak
98In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 89% over 9trainWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2391439%-0.01
infernoC1981142%-0.01
overpassB147750%0.02
nukeC125742%0.01
ancientS98189%0.03
dust2B63350%-0.03
trainD62433%-0.02
vertigoS65183%0.04
anubis42250%0.01
office1010%0.01

Across the last 100 tracked matches.

Faceit stats

Combat

823Matches
51%Win rate
1.01Avg K/D
78.8ADR
38%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage26449%0.9715.3
Inferno15854%1.0015.5
Nuke11558%1.0816.5
Ancient9356%1.1016.9
Dust28538%0.9815.5
Overpass4257%1.0316.0
Train3653%1.0215.9
Anubis1747%0.9613.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
38.0%Accuracy (enemy spotted)
44.8%Spray accuracy
70.9%Counter-strafing
11.7°Preaim
634msReaction time
30.9%T opening success
50.4%CT opening success
0.50Enemies flashed / flash
7.8%Flash assists
8.60HE damage / grenade
7.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7462% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4964 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9153% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno3–9-0.1719%19 Aug
mirage13–5-0.0115%6 May
inferno10–13-0.0321%4 May
ancient13–90.0113%2 May
nuke8–13-0.0713%30 Apr
inferno13–30.0524%23 Apr
overpass5–90.1318%21 Apr
mirage12–16-0.0016%19 Apr
mirage13–60.0411%13 Apr
inferno9–7-0.0223%4 Apr
mirage8–130.049%1 Apr
inferno9–00.2717%1 Apr
mirage9–130.0218%26 Mar
mirage13–3-0.007%25 Mar
inferno13–8-0.0313%25 Mar
overpass13–50.0723%24 Mar
ancient16–130.0210%9 Mar
mirage13–40.0716%9 Mar
mirage13–110.0225%2 Mar
dust213–11-0.058%23 Feb
nuke13–20.0513%19 Feb
inferno8–130.0320%18 Feb
mirage4–13-0.0213%6 Feb
ancient13–50.0716%6 Feb
nuke11–130.0013%26 Jan
train6–13-0.0022%8 Jan
overpass9–13-0.045%7 Jan
mirage13–50.069%5 Jan
mirage6–13-0.0516%5 Jan
nuke13–60.0914%4 Jan
train11–130.0314%2 Jan
ancient13–50.105%2 Jan
inferno7–13-0.038%30 Dec
overpass11–130.035%30 Dec
inferno10–13-0.0112%22 Dec
overpass9–130.0313%21 Dec
overpass8–13-0.0110%18 Dec
overpass13–70.0613%18 Dec
nuke7–13-0.0415%3 Dec
overpass13–90.0316%3 Dec
overpass13–90.0918%3 Dec
ancient13–00.0710%3 Dec
overpass16–140.037%25 Nov
ancient13–30.077%22 Nov
mirage16–140.0010%19 Nov
mirage14–16-0.0116%17 Nov
inferno8–130.0712%15 Nov
mirage8–13-0.0312%12 Nov
overpass5–13-0.0421%8 Nov
dust213–8-0.048%16 Oct
overpass13–7-0.0610%14 Oct
train13–90.0217%6 Oct
dust214–16-0.0222%21 Sept
inferno10–13-0.0728%6 Sept
mirage16–12-0.0516%2 Sept
inferno13–40.007%25 Aug
ancient13–50.0113%20 Aug
dust27–13-0.0310%4 Aug
overpass13–70.0124%31 Jul
mirage5–13-0.0815%22 Jul
mirage15–190.007%16 Jun
anubis13–100.0114%12 Jun
ancient11–13-0.0113%1 Jun
train13–9-0.0221%22 May
dust213–16-0.0217%21 May
nuke13–8-0.0411%8 May
nuke10–130.0416%1 May
inferno13–10-0.0217%21 Apr
inferno13–11-0.0416%6 Mar
train7–13-0.088%5 Mar
inferno7–13-0.049%19 Feb
nuke9–130.0120%14 Feb
ancient12–2-0.0316%25 Jan
vertigo13–11-0.047%3 Jan
nuke13–7-0.0215%23 Dec
office2–130.0110%21 Dec
inferno4–10.030%21 Dec
mirage11–130.0214%21 Dec
inferno4–10-0.0218%14 Dec
inferno3–13-0.0612%16 Nov
train5–13-0.0815%16 Nov
anubis9–130.0219%11 Nov
nuke2–13-0.039%29 Oct
inferno5–13-0.137%24 Oct
mirage11–13-0.0439%24 Oct
mirage2–13-0.1017%21 Oct
vertigo0–13-0.108%21 Sept
dust213–11-0.0115%21 Sept
vertigo13–00.3618%19 Sept
anubis12–12-0.0215%17 Sept
nuke9–00.0525%5 Sept
mirage12–12-0.0211%22 Aug
nuke9–130.0714%16 Aug
vertigo13–11-0.0015%12 Aug
anubis13–60.045%12 Aug
overpass6–130.017%5 Aug
vertigo13–9-0.0624%4 Aug
mirage13–70.007%4 Aug
mirage9–13-0.028%29 Jul
vertigo13–30.0516%21 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
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