p3ncL

p3ncL — CS2 Stats

76561199093235306[U:1:1132969578]Steam profile ↗✓ No bans

186Tracked matches59%Win rate2022Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating15,867Purple band · top ~24.9% of ranked players (population est.)
CSDB Leaderboard#12874 of 21051 tracked
Ladder ranks via Leetify

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CSDB.GGp3ncLPREMIER15,867 · Purple bandcsdb.gg/stats

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Performance scores

Aim75
Positioning52
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY55387Last 10055%Win rateWWWWLLWTTL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression5.3
Utility2.5
Positioning5.2
Opening Duels1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.2
Utility2.5
Mechanics7.4
Opening Duels1.2
Win Impact8.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time639ms−7ms
first ⅓ avg 646ms → last ⅓ avg 639ms
Headshot accuracy22.2%−3.6%
first ⅓ avg 25.8% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — nuke 7–0
130Biggest win — train
5Longest win streak
W4Current streak
38In matches decided by ≤2 rounds
9Overtime games

Map breakdown

trainBest map · 100% over 5ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%0.01
dust2B24131154%0.03
nukeS1513287%0.03
cacheC125742%0.04
infernoC94544%0.04
ancientD6060%0.01
trainS550100%0.07
anubis31233%-0.02
vertigo1010%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
36.6%Accuracy (enemy spotted)
41.0%Spray accuracy
83.4%Counter-strafing
11.3°Preaim
636msReaction time
32.0%T opening success
37.8%CT opening success
0.27Enemies flashed / flash
3.2%Flash assists
7.41HE damage / grenade
3.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.267 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9743% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–9-0.0221%28 Aug
train13–0-0.018%28 Aug
cache13–10.0725%27 Aug
train13–50.1138%26 Aug
mirage8–13-0.0122%26 Aug
mirage10–13-0.0617%26 Aug
mirage13–9-0.0113%19 Aug
inferno12–120.0224%19 Aug
dust212–120.0313%17 Aug
inferno12–16-0.0325%13 Aug
dust213–90.0329%13 Aug
dust29–13-0.0112%13 Aug
cache13–160.0231%13 Aug
mirage13–80.0519%13 Aug
nuke13–2-0.0318%12 Aug
dust213–100.0328%12 Aug
anubis14–160.0417%11 Aug
cache11–130.0015%11 Aug
dust213–60.1323%11 Aug
dust211–130.0313%8 Aug
mirage9–130.0234%3 Aug
mirage12–120.0133%3 Aug
mirage13–110.0021%2 Aug
nuke13–9-0.0023%1 Aug
mirage13–5-0.0420%1 Aug
inferno9–130.0520%1 Aug
inferno13–90.0330%1 Aug
inferno13–20.1029%30 Jul
nuke13–9-0.0029%24 Jul
ancient9–130.0018%24 Jul
dust213–5-0.0127%23 Jul
dust216–140.0419%23 Jul
ancient11–13-0.0119%23 Jul
nuke15–15-0.0123%23 Jul
nuke8–30.0628%22 Jul
nuke7–00.2332%22 Jul
dust213–40.1525%22 Jul
anubis13–6-0.0515%18 Jul
mirage7–13-0.0515%18 Jul
dust213–90.0320%18 Jul
nuke13–70.0125%17 Jul
dust215–150.0420%17 Jul
nuke16–14-0.0320%16 Jul
mirage11–13-0.0219%16 Jul
cache6–90.0711%16 Jul
mirage9–13-0.0112%16 Jul
anubis4–13-0.058%16 Jul
nuke13–00.0220%15 Jul
dust21–13-0.066%15 Jul
mirage2–13-0.0616%15 Jul
dust210–5-0.0441%15 Jul
cache13–40.0618%15 Jul
ancient4–13-0.0324%15 Jul
cache7–130.0020%15 Jul
mirage13–4-0.0122%15 Jul
dust210–13-0.0030%15 Jul
dust29–130.0523%14 Jul
mirage12–12-0.0014%8 Jul
inferno13–40.1028%7 Jul
cache13–20.0512%6 Jul
vertigo5–10-0.0018%6 Jul
ancient8–8-0.0728%6 Jul
dust213–90.0918%6 Jul
mirage13–80.0625%6 Jul
inferno9–13-0.0221%5 Jul
nuke13–70.0414%2 Jul
dust213–40.1221%2 Jul
cache11–130.0913%2 Jul
cache13–9-0.0023%2 Jul
dust28–20.0321%2 Jul
cache13–90.0828%1 Jul
nuke9–0-0.0031%1 Jul
dust213–60.0215%28 Jun
cache7–130.0121%28 Jun
mirage13–40.1521%27 Jun
dust23–13-0.0119%27 Jun
ancient1–130.0535%27 Jun
cache1–13-0.0327%27 Jun
train13–50.0614%26 Jun
mirage11–2-0.0012%26 Jun
inferno4–130.0619%26 Jun
mirage4–13-0.0317%26 Jun
mirage13–30.0618%25 Jun
nuke13–60.0938%24 Jun
mirage3–13-0.0011%24 Jun
mirage13–70.0023%24 Jun
dust28–130.0445%24 Jun
dust213–2-0.0310%24 Jun
nuke13–60.0523%24 Jun
dust211–130.0212%20 Jun
nuke13–30.0539%20 Jun
dust215–150.0217%18 Jun
train13–20.1220%18 Jun
nuke6–90.0315%17 Jun
mirage5–00.02100%17 Jun
mirage13–90.1134%17 Jun
ancient9–130.1050%16 Jun
train13–20.0731%16 Jun
inferno13–50.0727%16 Jun
mirage16–130.0622%4 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →