kjkszpj132 — CS2 Stats

76561199086016646[U:1:1125750918]✓ No bans

3,199Tracked matches47%Win rate2020Tracked since
CSDB Rating4.1 Developing
Premier CS Rating15,603Purple band · top ~26% of ranked players (population est.)
CSDB Leaderboard#17444 of 28833 tracked
FaceitLevel 9 · 1,894 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGkjkszpj132FACEITLevel 9 · 1,894 ELOSTANDINGTop 20.7% of rankedPREMIER15,603 · Purple bandcsdb.gg/stats

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Performance scores

Aim32
Positioning54
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateWLLLWLWWLL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim3.2
Aggression6.1
Utility6.9
Positioning5.4
Opening Duels2.0
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning5.4
Utility6.9
Mechanics2.9
Opening Duels2.2
Win Impact3.9

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time575ms−81ms
first ⅓ avg 656ms → last ⅓ avg 575ms
Headshot accuracy12.2%−0.5%
first ⅓ avg 12.6% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 13–6
132Biggest win — mirage
6Longest win streak
710In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 56% over 27cacheWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA27151256%-0.02
mirageC24101442%-0.00
ancientB179853%-0.03
nukeB115645%-0.05
cacheC104640%-0.03
dust2C104640%0.00
overpass110100%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

3,138Matches
50%Win rate
0.93Avg K/D
75.0ADR
36%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno37754%0.9914.6
Ancient36153%0.9314.6
Mirage34845%0.9214.0
Nuke14051%0.8814.0
Dust213950%0.9414.0
Anubis13147%0.9214.4
Vertigo10462%0.9315.1
Train3936%0.7912.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
28.7%Accuracy (enemy spotted)
33.2%Spray accuracy
62.8%Counter-strafing
11.4°Preaim
580msReaction time
28.9%T opening success
47.3%CT opening success
0.57Enemies flashed / flash
7.0%Flash assists
9.15HE damage / grenade
12.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9696% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9381% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–2-0.005%19 Aug
inferno11–13-0.0111%18 Aug
ancient11–13-0.0516%18 Aug
cache9–13-0.0616%18 Aug
inferno13–6-0.0813%18 Aug
mirage8–13-0.0320%15 Aug
dust213–20.0616%14 Aug
mirage13–80.077%13 Aug
mirage16–19-0.0313%11 Aug
nuke10–13-0.097%11 Aug
inferno2–13-0.0115%11 Aug
inferno13–5-0.0412%11 Aug
ancient11–130.006%10 Aug
inferno22–20-0.038%7 Aug
cache11–130.0223%7 Aug
ancient13–7-0.0410%7 Aug
ancient10–13-0.0810%6 Aug
inferno16–130.0114%6 Aug
inferno14–16-0.009%6 Aug
inferno5–13-0.0210%6 Aug
cache13–7-0.0112%4 Aug
inferno13–9-0.0018%4 Aug
mirage13–40.0212%2 Aug
inferno13–160.0218%2 Aug
inferno7–13-0.0311%2 Aug
cache16–13-0.006%2 Aug
dust210–13-0.0210%29 Jul
inferno13–7-0.0115%28 Jul
dust213–5-0.0410%26 Jul
cache10–13-0.058%26 Jul
ancient14–16-0.0413%25 Jul
nuke13–11-0.0011%25 Jul
cache13–6-0.0515%23 Jul
nuke13–9-0.016%23 Jul
inferno13–9-0.0110%23 Jul
mirage11–13-0.037%22 Jul
inferno6–13-0.059%22 Jul
mirage13–100.0011%22 Jul
ancient16–13-0.0016%22 Jul
dust27–130.0215%22 Jul
nuke13–11-0.065%21 Jul
nuke8–13-0.0612%20 Jul
cache13–60.022%20 Jul
ancient13–10-0.0319%20 Jul
inferno16–12-0.0316%19 Jul
ancient13–10-0.0213%19 Jul
inferno5–13-0.0413%19 Jul
ancient4–13-0.044%19 Jul
ancient13–90.0314%19 Jul
inferno13–4-0.0016%19 Jul
mirage13–60.1022%18 Jul
mirage13–10-0.035%16 Jul
inferno13–8-0.018%16 Jul
ancient13–90.0316%16 Jul
mirage15–15-0.0311%14 Jul
nuke4–13-0.0815%12 Jul
dust29–130.0414%11 Jul
dust211–13-0.0214%3 Jul
mirage8–13-0.0110%3 Jul
inferno6–13-0.0520%2 Jul
inferno13–100.0320%28 Jun
dust26–13-0.0524%28 Jun
mirage13–7-0.015%27 Jun
mirage13–8-0.0214%24 Jun
nuke5–13-0.0711%23 Jun
inferno12–16-0.0511%23 Jun
cache10–13-0.1115%23 Jun
mirage10–130.0224%23 Jun
ancient9–13-0.088%18 Jun
cache10–13-0.0111%16 Jun
inferno11–13-0.037%16 Jun
nuke13–11-0.0413%16 Jun
mirage11–13-0.0412%16 Jun
mirage5–13-0.0310%9 Jun
ancient13–11-0.0415%7 Jun
mirage5–13-0.029%4 Jun
mirage13–90.1015%3 Jun
dust213–40.0823%29 May
inferno13–100.0616%28 May
dust213–6-0.0415%27 May
nuke1–13-0.0611%26 May
inferno13–8-0.0210%26 May
ancient13–11-0.026%26 May
mirage15–150.0010%21 May
inferno13–3-0.0116%21 May
mirage10–13-0.0411%20 May
mirage13–70.0612%19 May
mirage6–13-0.0317%18 May
nuke3–13-0.0310%17 May
dust212–16-0.025%16 May
ancient8–13-0.0611%15 May
mirage5–13-0.0017%15 May
overpass13–11-0.0417%15 May
inferno4–13-0.0717%12 May
mirage8–13-0.097%10 May
cache4–13-0.098%10 May
inferno13–50.0418%10 May
ancient13–40.0421%10 May
nuke13–4-0.047%10 May
ancient8–13-0.0610%9 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →