Tut; — CS2 Stats

76561199078463480[U:1:1118197752]

239Tracked matches83%Win rate2026Tracked since
CSDB Rating7.5 StrongAggressive Rifler
Premier CS Rating31,182Top 1% of 29,473 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#22 of 48819 tracked
Ladder ranks via Leetify

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CSDB.GGTut;PREMIER31,182 · Gold bandcsdb.gg/stats

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Performance scores

Aim100
Positioning63
Utility12

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim10.0
Aggression10.0
Utility1.2
Positioning6.3
Opening Duels5.3

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning6.3
Utility1.2
Mechanics7.9
Opening Duels5.3
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.6%Headshot accuracy
50.0%Accuracy (enemy spotted)
37.0%Spray accuracy
85.6%Counter-strafing
5.6°Preaim
253msReaction time
47.2%T opening success
55.3%CT opening success
0.08Enemies flashed / flash
4.9%Flash assists
11.21HE damage / grenade
0.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0818 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →