iClapCheeks — CS2 Stats

76561199059902172[U:1:1099636444]

637Tracked matches74%Win rate2020Tracked since
CSDB Rating5.2 Developing
Premier CS Rating15,119Purple band · top ~27.9% of ranked players (population est.)
CSDB Leaderboard#16623 of 26684 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGiClapCheeksFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER15,119 · Purple bandcsdb.gg/stats

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Performance scores

Aim43
Positioning55
Utility59

0–100 skill scores via Leetify.

Recent form

HOT52426Last 10052%Win rateWWWWLWWTWW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Aim4.3
Aggression8.1
Utility5.9
Positioning5.5
Opening Duels3.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.5
Utility5.9
Mechanics3.6
Opening Duels3.9
Win Impact10.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time615ms−45ms
first ⅓ avg 661ms → last ⅓ avg 615ms
Headshot accuracy14.1%+0.5%
first ⅓ avg 13.7% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 13–11
131Biggest win — mirage
4Longest win streak
W4Current streak
810In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 80% over 10ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B28131546%-0.00
mirageB26131350%-0.01
infernoB157847%0.01
nukeS108280%0.00
ancientD93633%0.00
anubisS86275%0.02
cache42250%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
33.6%Accuracy (enemy spotted)
37.8%Spray accuracy
66.3%Counter-strafing
12.7°Preaim
597msReaction time
38.2%T opening success
52.8%CT opening success
0.48Enemies flashed / flash
6.4%Flash assists
9.55HE damage / grenade
9.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6717° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3474% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4842 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–80.0614%29 Aug
mirage13–10.0014%29 Aug
mirage13–20.037%29 Aug
mirage16–14-0.0225%23 Aug
inferno5–13-0.017%22 Aug
inferno13–100.008%22 Aug
mirage13–10-0.0113%22 Aug
anubis15–150.0313%22 Aug
anubis13–40.016%22 Aug
dust213–7-0.0215%19 Aug
cache13–90.0416%18 Aug
mirage8–13-0.0311%17 Aug
inferno13–6-0.0512%17 Aug
ancient13–50.038%16 Aug
ancient11–130.0413%15 Aug
dust213–40.0420%15 Aug
nuke16–130.027%15 Aug
inferno13–110.1219%15 Aug
mirage11–130.0310%15 Aug
inferno13–90.0725%15 Aug
inferno13–80.0120%14 Aug
mirage2–13-0.0415%14 Aug
nuke9–13-0.0010%14 Aug
mirage5–13-0.0614%14 Aug
anubis13–60.0616%14 Aug
dust215–150.0216%13 Aug
mirage13–9-0.0220%13 Aug
mirage13–90.0418%13 Aug
ancient15–15-0.0616%13 Aug
mirage13–60.0418%12 Aug
ancient10–13-0.0113%9 Aug
dust213–16-0.0413%9 Aug
mirage13–50.0317%9 Aug
dust211–130.0815%9 Aug
dust213–7-0.078%8 Aug
cache8–13-0.0518%8 Aug
dust213–60.0214%8 Aug
inferno7–130.0021%8 Aug
dust213–110.0111%7 Aug
inferno8–13-0.0110%7 Aug
mirage13–100.0214%7 Aug
inferno13–40.0413%7 Aug
dust213–10-0.0020%5 Aug
mirage11–13-0.0412%5 Aug
mirage13–10.0410%5 Aug
dust210–130.0216%4 Aug
dust212–160.0012%4 Aug
dust213–11-0.0215%2 Aug
mirage7–130.0120%2 Aug
dust213–40.0218%2 Aug
nuke13–70.0112%2 Aug
mirage15–15-0.0413%2 Aug
dust213–40.0118%2 Aug
mirage9–13-0.0722%1 Aug
ancient11–13-0.0820%1 Aug
anubis13–11-0.0113%1 Aug
dust213–7-0.0212%31 Jul
dust213–40.1021%31 Jul
inferno4–13-0.0215%31 Jul
mirage8–13-0.0310%29 Jul
mirage9–130.0114%29 Jul
cache16–14-0.0810%29 Jul
anubis13–40.1113%29 Jul
mirage9–13-0.027%27 Jul
inferno11–13-0.0021%27 Jul
ancient5–13-0.0013%27 Jul
dust29–13-0.0214%27 Jul
dust25–13-0.0513%27 Jul
dust211–13-0.0415%27 Jul
inferno13–50.0712%26 Jul
nuke13–70.0314%25 Jul
inferno7–13-0.0315%25 Jul
ancient14–16-0.0215%25 Jul
inferno15–150.0115%24 Jul
mirage13–20.0011%24 Jul
nuke13–9-0.0014%24 Jul
anubis8–13-0.067%24 Jul
mirage13–10-0.0012%24 Jul
dust26–13-0.0216%20 Jul
dust213–11-0.0410%20 Jul
ancient13–80.078%20 Jul
anubis13–110.0413%19 Jul
dust210–13-0.0012%19 Jul
dust213–50.1115%19 Jul
mirage9–13-0.019%19 Jul
inferno10–13-0.0613%19 Jul
anubis13–70.0210%19 Jul
mirage5–13-0.0715%19 Jul
mirage13–4-0.033%19 Jul
nuke13–8-0.0112%19 Jul
nuke13–6-0.0020%18 Jul
dust215–15-0.0119%18 Jul
dust26–13-0.0224%17 Jul
cache11–130.008%17 Jul
nuke7–13-0.069%17 Jul
dust213–160.0119%17 Jul
dust24–13-0.0419%17 Jul
nuke13–10-0.0116%17 Jul
nuke7–10.0517%17 Jul
dust214–16-0.0521%17 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →