JT — CS2 Stats

76561199056368603[U:1:1096102875]✓ No bans

144Tracked matches30%Win rate2021Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating13,326Blue band · top ~37.3% of ranked players (population est.)
CSDB Leaderboard#27532 of 41716 tracked
Ladder ranks via Leetify

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CSDB.GGJTPREMIER13,326 · Blue bandcsdb.gg/stats

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Performance scores

Aim84
Positioning56
Utility39

0–100 skill scores via Leetify.

Recent form

COLD37576Last 10037%Win rateLLWLLWLLLL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression5.5
Utility3.9
Positioning5.6
Opening Duels3.0

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.6
Utility3.9
Mechanics8.5
Opening Duels3.0
Win Impact0.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time614ms−25ms
first ⅓ avg 640ms → last ⅓ avg 614ms
Headshot accuracy14.5%−9.5%
first ⅓ avg 24.0% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 10–13
131Biggest win — dust2
5Longest win streak
L2Current streak
77In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 60% over 10anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD2151624%0.01
dust2B20101050%0.02
nukeC167944%0.04
cacheA106460%0.01
infernoC94544%0.06
ancientD81713%-0.00
anubisD5050%-0.02
vertigoD51420%0.00
overpass42250%0.04
train21150%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
43.9%Accuracy (enemy spotted)
48.4%Spray accuracy
88.4%Counter-strafing
11.0°Preaim
613msReaction time
31.9%T opening success
51.7%CT opening success
0.64Enemies flashed / flash
3.2%Flash assists
6.91HE damage / grenade
6.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9974% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9067% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.0112%10 Aug
ancient7–13-0.0310%8 Aug
mirage13–8-0.0211%6 Aug
dust28–130.0314%6 Aug
mirage10–130.0215%4 Aug
ancient13–30.0720%4 Aug
anubis6–13-0.026%3 Aug
ancient3–70.0116%1 Aug
dust24–130.004%1 Aug
mirage11–13-0.0511%31 Jul
vertigo3–7-0.070%31 Jul
vertigo13–80.0814%30 Jul
nuke9–13-0.0316%30 Jul
mirage10–130.0220%30 Jul
nuke13–30.1411%29 Jul
nuke13–80.0820%29 Jul
dust213–40.019%28 Jul
dust213–110.0522%28 Jul
anubis8–130.0114%28 Jul
dust213–6-0.0113%23 Jul
nuke2–13-0.0511%22 Jul
ancient3–13-0.016%22 Jul
mirage10–13-0.0511%21 Jul
mirage7–13-0.0316%21 Jul
inferno4–130.0436%16 Jul
mirage14–16-0.0318%12 Jul
dust213–100.0210%11 Jul
mirage7–130.0116%11 Jul
dust25–13-0.0219%10 Jul
mirage7–13-0.0411%10 Jul
dust213–16-0.0614%10 Jul
inferno13–70.0331%9 Jul
dust215–150.0123%9 Jul
dust213–70.0313%9 Jul
cache13–11-0.029%8 Jul
anubis4–13-0.0811%8 Jul
cache13–70.0231%8 Jul
cache11–130.0317%7 Jul
cache5–13-0.028%7 Jul
dust213–100.0421%6 Jul
nuke13–60.0928%6 Jul
overpass13–7-0.0113%2 Jul
cache13–30.0910%2 Jul
cache13–3-0.0512%2 Jul
inferno6–130.0729%1 Jul
dust213–10.049%1 Jul
mirage16–130.059%30 Jun
cache13–60.0221%29 Jun
mirage9–13-0.0617%28 Jun
nuke9–130.0917%27 Jun
ancient6–130.0119%27 Jun
overpass9–130.0213%26 Jun
mirage14–160.0914%25 Jun
nuke16–130.0820%24 Jun
dust21–13-0.0043%24 Jun
anubis9–130.0028%24 Jun
mirage1–50.000%24 Jun
inferno13–80.0610%24 Jun
dust213–60.1036%24 Jun
mirage13–110.0814%23 Jun
nuke13–8-0.0563%22 Jun
nuke13–11-0.0013%22 Jun
inferno12–120.0211%21 Jun
dust213–90.0725%21 Jun
overpass5–130.0216%21 Jun
inferno4–13-0.0826%21 Jun
mirage13–80.1217%20 Jun
ancient2–13-0.0724%20 Jun
overpass13–40.1425%19 Jun
inferno13–60.0831%19 Jun
nuke8–130.1024%19 Jun
nuke13–110.1119%19 Jun
mirage8–130.1011%18 Jun
inferno13–80.1325%17 Jun
dust216–140.0418%17 Jun
mirage13–160.0029%16 Jun
mirage11–130.0740%16 Jun
nuke9–13-0.0320%16 Jun
ancient7–13-0.0220%15 Jun
mirage12–120.0226%15 Jun
cache13–11-0.037%15 Jun
inferno10–130.1616%15 Jun
ancient8–130.0310%15 Jun
nuke14–16-0.0121%15 Jun
cache12–120.1226%14 Jun
nuke10–130.1326%14 Jun
dust24–13-0.0720%12 Jun
vertigo12–120.0121%12 Jun
train13–9-0.0141%12 Jun
vertigo10–130.0219%9 Jun
vertigo3–13-0.0323%9 Jun
cache1–13-0.0627%9 Jun
dust25–130.0148%7 Jun
dust22–130.0846%31 May
nuke1–13-0.0943%16 Apr
nuke15–150.0320%14 Apr
mirage13–4-0.0528%10 Apr
anubis10–13-0.0320%9 Feb
dust24–5-0.000%15 Aug
train8–130.0718%14 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →