Holyman

Holyman — CS2 Stats

76561199053640331[U:1:1093374603]Steam profile ↗

574Tracked matches48%Win rate2025Tracked since
CSDB Rating5.3 DevelopingAggressive Rifler
FaceitLevel 6 · 745 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHolymanFACEITLevel 6 · 745 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim70
Positioning50
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY47476Last 10047%Win rateWWLLLLWWLL

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression6.7
Utility5.8
Positioning5.0
Opening Duels1.8
Clutch6.2

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.0
Utility5.8
Mechanics8.6
Opening Duels1.9
Win Impact4.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time642ms−22ms
first ⅓ avg 664ms → last ⅓ avg 642ms
Headshot accuracy12.7%+0.8%
first ⅓ avg 11.9% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — cache 13–3
130Biggest win — cache
6Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 63% over 8cacheWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
dust2C25111444%0.02
cacheD1861233%0.05
mirageC1661038%0.00
nukeA138562%-0.01
infernoA85363%0.04
anubisA74357%0.01
ancientB63350%0.02
train220100%0.06
office21150%0.03
overpass21150%0.07
vertigo1010%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

42Matches
67%Win rate
1.40Avg K/D
90.3ADR
32%Headshot %

Clutches & streaks

51%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust21457%1.3218.3
Mirage1070%1.5618.3
Nuke757%1.1116.1
Anubis4100%1.8623.0
Inferno367%1.2417.0
Ancient250%0.9413.5
Overpass1100%1.0619.0
Cache1100%2.6716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
39.6%Accuracy (enemy spotted)
41.4%Spray accuracy
88.6%Counter-strafing
11.3°Preaim
646msReaction time
29.3%T opening success
45.0%CT opening success
0.45Enemies flashed / flash
7.6%Flash assists
10.16HE damage / grenade
9.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9219% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4457 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3406% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno13–80.0312%28 Aug
cache13–00.1710%28 Aug
mirage3–13-0.095%26 Aug
dust26–130.0011%26 Aug
cache7–130.0716%26 Aug
cache11–130.015%26 Aug
inferno13–40.0411%25 Aug
dust213–20.1511%25 Aug
dust211–130.0219%24 Aug
dust24–130.038%24 Aug
anubis10–13-0.019%24 Aug
inferno13–80.0516%23 Aug
inferno6–10.0113%23 Aug
anubis6–130.1211%21 Aug
dust212–12-0.0114%21 Aug
mirage13–110.028%21 Aug
nuke9–130.0213%21 Aug
anubis5–20.0613%21 Aug
mirage7–13-0.0311%18 Aug
dust213–100.0120%14 Aug
train13–110.0514%13 Aug
train13–60.0818%13 Aug
cache11–130.0612%11 Aug
anubis7–13-0.0317%11 Aug
ancient6–130.0222%11 Aug
dust212–12-0.0516%11 Aug
mirage13–110.037%17 May
cache11–130.0112%17 May
mirage12–12-0.019%17 May
cache13–80.0722%17 May
cache3–130.047%17 May
cache6–13-0.0116%17 May
nuke13–6-0.0810%14 May
inferno12–120.0516%14 May
dust213–0-0.0116%14 May
cache4–130.023%14 May
cache13–60.077%14 May
inferno9–130.0616%14 May
office7–13-0.0120%14 May
office13–70.0810%14 May
nuke19–17-0.009%11 May
overpass8–13-0.059%11 May
nuke5–13-0.0216%11 May
mirage13–70.0030%11 May
overpass13–40.1925%11 May
cache9–13-0.0113%11 May
cache12–120.0711%10 May
dust22–130.0017%10 May
cache13–30.238%8 May
dust216–130.0519%8 May
cache10–13-0.035%8 May
anubis13–100.0014%8 May
mirage13–60.0420%8 May
cache13–70.0211%6 May
cache13–80.0410%6 May
cache4–100.0412%6 May
nuke9–13-0.0611%5 May
dust213–70.0510%5 May
mirage6–13-0.026%5 May
dust213–50.1612%3 May
mirage12–120.0216%3 May
ancient9–130.0015%3 May
dust213–60.0718%3 May
nuke13–80.0314%3 May
ancient13–110.0518%3 May
mirage10–130.0012%3 May
dust28–130.0016%3 May
mirage6–13-0.0510%3 May
nuke13–20.0013%3 May
dust28–13-0.0824%3 May
nuke11–13-0.0622%30 Apr
dust211–130.0218%30 Apr
cache11–13-0.039%30 Apr
dust26–13-0.058%30 Apr
ancient13–80.079%29 Apr
mirage0–13-0.043%28 Apr
nuke13–10-0.0420%28 Apr
mirage10–130.004%28 Apr
anubis13–6-0.036%23 Apr
nuke6–13-0.024%23 Apr
dust27–13-0.038%23 Apr
inferno7–130.019%23 Apr
nuke13–50.0516%21 Apr
nuke13–30.0419%21 Apr
dust213–11-0.039%21 Apr
anubis13–4-0.045%21 Apr
ancient13–8-0.018%20 Apr
nuke13–100.0111%20 Apr
ancient7–13-0.028%20 Apr
dust210–13-0.0213%18 Apr
dust22–13-0.029%18 Apr
mirage13–70.0710%18 Apr
mirage11–13-0.0411%16 Apr
dust213–10-0.045%16 Apr
dust210–130.0714%16 Apr
inferno13–50.0722%16 Apr
dust213–40.0618%13 Apr
vertigo5–13-0.0413%13 Apr
dust213–60.0714%12 Apr
mirage13–30.1121%12 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →