--DOG-- — CS2 Stats

76561199042172477[U:1:1081906749]✓ No bans

6,944Tracked matches50%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating22,678Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#6882 of 26338 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GG--DOG--FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER22,678 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning51
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY50482Last 10050%Win rateLLLLWLWLWW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression7.4
Utility7.1
Positioning5.1
Opening Duels2.3
Clutch6.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.1
Utility7.1
Mechanics7.6
Opening Duels2.3
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time604ms+24ms
first ⅓ avg 580ms → last ⅓ avg 604ms
Headshot accuracy21.1%−0.9%
first ⅓ avg 22.0% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 13–4
132Biggest win — dust2
5Longest win streak
L4Current streak
57In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 65% over 20overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2S2013765%0.03
ancientB189950%0.00
mirageA1810856%0.01
nukeB157847%0.04
anubisC125742%0.01
infernoC114736%0.02
overpassD62433%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,010Matches
51%Win rate
1.05Avg K/D
77.5ADR
42%Headshot %

Clutches & streaks

50%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage15043%0.9013.1
Anubis11851%1.0414.9
Vertigo10347%1.1115.6
Ancient8741%0.9313.2
Nuke7859%1.0514.9
Inferno7745%1.0914.8
Dust23759%1.1315.6
Overpass3447%0.8813.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
38.5%Accuracy (enemy spotted)
42.1%Spray accuracy
84.2%Counter-strafing
9.3°Preaim
611msReaction time
42.9%T opening success
35.6%CT opening success
0.78Enemies flashed / flash
8.5%Flash assists
12.00HE damage / grenade
7.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.5997% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0422%26 Apr
anubis7–13-0.0328%26 Apr
dust22–130.0220%24 Apr
nuke11–13-0.0215%24 Apr
overpass13–100.0116%24 Apr
anubis10–13-0.0419%23 Apr
ancient13–9-0.0110%22 Apr
dust26–130.0325%22 Apr
dust213–110.0324%21 Apr
dust213–80.0450%21 Apr
ancient3–13-0.0418%21 Apr
nuke13–100.029%20 Apr
mirage4–13-0.0825%20 Apr
mirage4–13-0.0712%20 Apr
inferno13–50.0232%19 Apr
mirage13–8-0.0216%19 Apr
anubis13–80.078%19 Apr
inferno13–70.007%19 Apr
anubis7–130.0629%18 Apr
mirage10–13-0.0224%18 Apr
nuke13–8-0.0224%18 Apr
anubis13–60.0624%18 Apr
mirage13–100.0413%18 Apr
inferno4–13-0.0542%18 Apr
dust213–50.0024%17 Apr
ancient13–40.0825%17 Apr
dust29–13-0.0329%17 Apr
ancient8–13-0.106%17 Apr
ancient13–80.0222%17 Apr
dust210–130.0621%17 Apr
mirage13–11-0.0224%17 Apr
inferno10–130.0219%17 Apr
ancient13–160.0314%16 Apr
ancient13–10-0.0113%16 Apr
dust213–100.0310%16 Apr
nuke3–130.0522%16 Apr
ancient13–80.032%15 Apr
anubis5–13-0.0216%15 Apr
ancient10–13-0.0212%15 Apr
overpass13–80.0216%15 Apr
ancient4–13-0.0526%15 Apr
dust213–20.0832%15 Apr
dust214–160.0625%14 Apr
anubis6–130.0025%14 Apr
dust213–90.1135%14 Apr
inferno13–40.1822%12 Apr
inferno3–13-0.0318%12 Apr
mirage13–90.0028%11 Apr
dust213–60.0828%11 Apr
nuke13–11-0.0024%11 Apr
mirage13–40.0932%11 Apr
nuke13–90.0925%11 Apr
anubis11–130.0215%11 Apr
mirage13–70.1030%10 Apr
overpass7–130.0317%10 Apr
dust216–140.0418%9 Apr
dust26–130.0930%8 Apr
nuke13–70.0724%8 Apr
nuke11–130.0318%7 Apr
dust25–13-0.1012%7 Apr
ancient13–100.0412%7 Apr
overpass8–130.0913%6 Apr
inferno9–130.0221%6 Apr
mirage13–90.0629%6 Apr
ancient13–7-0.037%6 Apr
mirage10–130.0313%5 Apr
overpass9–130.0321%5 Apr
dust213–100.0225%5 Apr
nuke15–150.0122%5 Apr
inferno8–130.0519%5 Apr
nuke13–80.1319%5 Apr
inferno7–13-0.0015%5 Apr
anubis13–70.0220%5 Apr
dust213–100.0250%5 Apr
ancient7–13-0.0815%5 Apr
mirage21–250.0433%5 Apr
inferno13–60.059%5 Apr
nuke11–13-0.0014%5 Apr
overpass8–13-0.0511%5 Apr
nuke0–9-0.02100%4 Apr
ancient13–160.0312%4 Apr
mirage13–80.0019%4 Apr
nuke10–130.0321%4 Apr
nuke5–130.1150%4 Apr
mirage15–150.0119%3 Apr
ancient13–10-0.058%3 Apr
mirage12–160.0116%2 Apr
dust213–30.0126%2 Apr
ancient13–110.1020%1 Apr
mirage13–2-0.0011%1 Apr
dust213–70.0317%1 Apr
ancient11–130.0714%1 Apr
ancient10–13-0.0018%31 Mar
anubis13–100.0310%31 Mar
inferno13–160.0119%31 Mar
nuke13–70.0621%31 Mar
anubis13–50.0421%31 Mar
dust216–120.0620%30 Mar
mirage13–10-0.0111%30 Mar
mirage11–130.0122%30 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →