KrOlle — CS2 Stats

76561199032831643[U:1:1072565915]

3,481Tracked matches53%Win rate2020Tracked since
CSDB Rating6.0 SolidHybrid Rifler
Premier CS Rating20,325Top 50% of 29,473 CSDB-tracked playersPink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#19253 of 52888 tracked
FaceitLevel 7 · 1,407 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGKrOlleFACEITLevel 7 · 1,407 ELOSTANDINGTop 42.3% of rankedPREMIER20,325 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning48
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLWWWWLLWWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression5.8
Utility5.2
Positioning4.8
Opening Duels1.6
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.8
Utility5.2
Mechanics7.0
Opening Duels1.6
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time552ms−71ms
first ⅓ avg 623ms → last ⅓ avg 552ms
Headshot accuracy12.7%−1.3%
first ⅓ avg 14.0% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — nuke 13–6
131Biggest win — ancient
7Longest win streak
510In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 70% over 20cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA29171259%-0.02
ancientD2681831%-0.02
nukeS2014670%-0.00
cacheD113827%-0.03
overpassS64267%0.00
anubis41325%-0.04
mirage21150%-0.05
vertigo1010%-0.08
dust2110100%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

2,124Matches
50%Win rate
0.93Avg K/D
72.3ADR
33%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
16Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke21457%1.0815.1
Ancient21042%0.9013.9
Inferno17051%0.9314.0
Vertigo9451%1.0115.2
Overpass5754%0.9214.4
Train5661%0.9413.8
Anubis4430%0.7913.1
Mirage3142%0.8111.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
37.7%Accuracy (enemy spotted)
42.2%Spray accuracy
81.3%Counter-strafing
8.6°Preaim
548msReaction time
34.0%T opening success
39.2%CT opening success
0.50Enemies flashed / flash
5.3%Flash assists
7.73HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4492% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4954 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0026% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache11–130.016%30 Aug
inferno13–10-0.0412%30 Aug
ancient13–8-0.0418%29 Aug
cache16–120.0013%27 Aug
nuke13–60.0821%26 Aug
cache11–13-0.0417%23 Aug
inferno5–13-0.0414%23 Aug
ancient13–6-0.064%22 Aug
nuke13–6-0.0519%22 Aug
cache5–13-0.0711%20 Aug
anubis13–6-0.0412%20 Aug
ancient8–13-0.018%18 Aug
nuke13–90.0018%18 Aug
inferno16–13-0.039%17 Aug
nuke14–160.019%17 Aug
inferno5–13-0.0510%16 Aug
anubis2–13-0.059%16 Aug
cache5–13-0.0413%16 Aug
inferno13–90.006%16 Aug
nuke7–13-0.0317%15 Aug
inferno13–30.0519%15 Aug
nuke5–10.0221%15 Aug
nuke6–13-0.0113%13 Aug
nuke13–10-0.038%12 Aug
inferno13–40.049%12 Aug
nuke4–13-0.0219%12 Aug
ancient11–13-0.0213%12 Aug
inferno8–130.0110%12 Aug
ancient13–5-0.0313%12 Aug
inferno13–4-0.0113%10 Aug
cache4–13-0.096%10 Aug
vertigo1–13-0.086%10 Aug
cache9–130.0121%8 Aug
ancient11–13-0.0118%5 Aug
ancient11–13-0.0413%5 Aug
inferno13–2-0.0114%4 Aug
inferno16–13-0.0814%2 Aug
ancient13–3-0.036%2 Aug
mirage13–5-0.115%2 Aug
ancient13–10.0712%2 Aug
inferno13–40.0114%2 Aug
nuke13–5-0.002%2 Aug
inferno8–13-0.078%28 Jul
inferno13–30.056%27 Jul
inferno11–13-0.026%26 Jul
nuke13–40.046%24 Jul
ancient13–4-0.007%24 Jul
nuke12–160.014%24 Jul
inferno13–11-0.0110%23 Jul
ancient10–13-0.059%23 Jul
inferno7–130.0114%23 Jul
ancient15–150.0711%14 Jun
nuke13–7-0.0219%14 Jun
cache13–11-0.0411%11 Jun
nuke13–30.0114%11 Jun
overpass13–60.0516%9 Jun
nuke13–70.0112%7 Jun
ancient6–13-0.049%7 Jun
ancient7–13-0.0112%31 May
anubis7–13-0.0211%30 May
nuke13–8-0.017%28 May
overpass13–16-0.025%17 May
inferno5–13-0.068%16 May
ancient15–15-0.0110%16 May
cache8–13-0.017%16 May
ancient2–13-0.048%16 May
inferno8–0-0.0918%16 May
ancient9–130.018%16 May
inferno10–13-0.0313%16 May
overpass13–10-0.0712%12 May
ancient11–13-0.0022%10 May
nuke13–40.0215%10 May
inferno13–11-0.0411%10 May
overpass13–100.0213%10 May
anubis10–13-0.0510%10 May
inferno6–1-0.0417%10 May
ancient4–13-0.0613%7 May
ancient10–13-0.045%5 May
cache13–4-0.0619%3 May
mirage8–130.0116%2 May
dust216–12-0.0117%2 May
cache11–13-0.0410%1 May
nuke10–13-0.0512%30 Apr
nuke16–12-0.0114%30 Apr
overpass6–130.0419%30 Apr
ancient15–15-0.0511%29 Apr
inferno13–90.0116%26 Apr
ancient13–10-0.0316%25 Apr
inferno13–60.0417%21 Apr
inferno8–13-0.029%20 Apr
nuke13–3-0.0025%19 Apr
ancient2–00.000%19 Apr
overpass13–11-0.0011%19 Apr
inferno16–130.0110%18 Apr
ancient9–13-0.0220%18 Apr
ancient8–130.015%13 Apr
inferno9–13-0.0214%12 Apr
inferno4–13-0.0417%12 Apr
ancient12–16-0.0422%10 Apr
inferno11–13-0.0026%8 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →