Cornelius Niggleton — CS2 Stats

76561199032097610[U:1:1071831882]

155Tracked matches86%Win rate2026Tracked since
CSDB Rating7.3 StrongEntry Fragger
Premier CS Rating26,659Top 25% of 819 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#1302 of 20186 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGCornelius NiggletonPREMIER26,659 · Red bandcsdb.gg/stats

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Performance scores

Aim99
Positioning84
Utility31

0–100 skill scores via Leetify.

Recent form

HOT69292Last 10069%Win rateWWWWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.9
Aggression10.0
Utility3.1
Positioning8.4
Opening Duels8.7
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

m0NESY

Plays most like m0NESY 91% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 99 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 48% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.9
Positioning8.4
Utility3.1
Mechanics0.0
Opening Duels8.7
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.13+0.10
first ⅓ avg 0.03 → last ⅓ avg 0.13
Reaction time373ms−196ms
first ⅓ avg 569ms → last ⅓ avg 373ms
Headshot accuracy32.1%+12.4%
first ⅓ avg 19.7% → last ⅓ avg 32.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.31Best rating — anubis 13–3
130Biggest win — mirage
10Longest win streak
W10Current streak
97In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 89% over 9ancientWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS2217577%0.02
nukeS2115671%0.05
infernoA2011955%0.06
cacheS118373%0.08
anubisS98189%0.09
ancientB63350%0.02
debris43175%0.09
dust231233%-0.02
vertigo220100%0.10
poseidon21150%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.53Avg K/D
44.4ADR
11%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.4%Headshot accuracy
50.7%Accuracy (enemy spotted)
52.0%Spray accuracy
48.0%Counter-strafing
4.6°Preaim
351msReaction time
65.6%T opening success
63.6%CT opening success
0.48Enemies flashed / flash
8.3%Flash assists
10.53HE damage / grenade
4.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4762 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
anubis13–60.2552%20 Aug
inferno9–40.0665%1 Aug
vertigo9–30.1621%1 Aug
inferno9–40.2629%1 Aug
mirage13–30.1727%31 Jul
dust213–110.0713%31 Jul
mirage13–50.2322%31 Jul
anubis13–50.2345%31 Jul
inferno13–30.0822%31 Jul
mirage13–70.1645%29 Jul
nuke15–150.1939%29 Jul
cache13–60.2320%28 Jul
mirage13–00.0817%28 Jul
ancient13–00.000%28 Jul
nuke13–40.1927%28 Jul
cache13–10.0557%28 Jul
nuke13–20.1627%28 Jul
mirage1–13-0.0241%28 Jul
ancient13–50.2543%28 Jul
mirage13–00.0355%28 Jul
inferno5–130.0362%28 Jul
inferno13–00.0864%28 Jul
mirage13–30.1545%28 Jul
cache13–50.1355%28 Jul
nuke13–00.1433%28 Jul
nuke13–20.2425%28 Jul
anubis13–30.3115%28 Jul
cache13–70.2148%27 Jul
cache13–30.2519%27 Jul
anubis4–13-0.0514%27 Jul
mirage16–14-0.0211%27 Jul
mirage13–50.020%27 Jul
dust20–13-0.040%27 Jul
nuke13–110.0423%27 Jul
inferno5–9-0.0921%27 Jul
inferno9–60.1319%27 Jul
inferno5–13-0.038%27 Jul
ancient9–13-0.0618%27 Jul
inferno5–9-0.0733%27 Jul
nuke9–60.048%27 Jul
inferno9–60.0821%26 Jul
inferno9–30.0613%26 Jul
mirage16–13-0.0331%26 Jul
mirage4–13-0.0617%26 Jul
nuke4–13-0.0732%26 Jul
anubis13–50.0212%26 Jul
anubis13–4-0.0614%26 Jul
mirage11–13-0.0713%26 Jul
mirage13–60.0114%26 Jul
nuke13–110.049%24 Jul
mirage13–11-0.0513%23 Jul
cache11–13-0.008%23 Jul
nuke13–10-0.0424%23 Jul
nuke13–30.028%22 Jul
mirage13–50.0235%22 Jul
inferno13–80.1038%22 Jul
cache0–7-0.040%22 Jul
poseidon7–9-0.0526%20 Jul
cache10–130.0323%20 Jul
debris8–80.0850%20 Jul
mirage8–13-0.0140%20 Jul
inferno6–90.0727%19 Jul
nuke9–13-0.0017%19 Jul
mirage8–3-0.0711%19 Jul
ancient13–2-0.0218%19 Jul
ancient11–13-0.0713%19 Jul
inferno10–130.0511%19 Jul
anubis13–80.1527%19 Jul
mirage13–8-0.0026%19 Jul
mirage13–10-0.029%18 Jul
nuke13–10-0.0612%18 Jul
mirage6–13-0.0213%18 Jul
nuke13–100.0111%18 Jul
debris9–70.0623%16 Jul
cache13–9-0.0719%15 Jul
anubis13–4-0.0217%15 Jul
mirage13–5-0.0022%15 Jul
inferno16–120.0136%15 Jul
nuke10–130.0212%15 Jul
anubis12–80.0111%15 Jul
cache13–11-0.019%15 Jul
inferno11–13-0.0338%14 Jul
ancient11–130.0215%14 Jul
nuke13–80.0622%14 Jul
mirage13–60.0236%14 Jul
cache16–120.0617%14 Jul
nuke13–40.0615%14 Jul
dust27–13-0.0920%13 Jul
inferno10–130.0321%13 Jul
nuke9–7-0.0111%13 Jul
nuke4–13-0.025%13 Jul
nuke9–20.145%13 Jul
inferno9–10.2650%13 Jul
vertigo9–50.0416%13 Jul
debris9–30.079%13 Jul
nuke6–9-0.0321%13 Jul
inferno7–90.0222%13 Jul
debris9–30.1321%13 Jul
inferno9–70.0335%13 Jul
poseidon9–50.0324%12 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →