scraggy

scraggy — CS2 Stats

76561199026845010[U:1:1066579282]Steam profile ↗✓ No bans

287Tracked matches56%Win rate2025Tracked since
CSDB Rating4.7 DevelopingPassive Rifler
Premier CS Rating10,756Blue band · top ~50.9% of ranked players (population est.)
CSDB Leaderboard#17296 of 23950 tracked
Ladder ranks via Leetify

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CSDB.GGscraggyPREMIER10,756 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning34
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateLLWTWLWLWW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression3.8
Utility4.1
Positioning3.4
Opening Duels0.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning3.4
Utility4.1
Mechanics6.5
Opening Duels1.2
Win Impact6.9

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time601ms−32ms
first ⅓ avg 634ms → last ⅓ avg 601ms
Headshot accuracy9.9%+1.2%
first ⅓ avg 8.7% → last ⅓ avg 9.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–3
130Biggest win — mirage
7Longest win streak
L2Current streak
104In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 67% over 21ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
infernoS2114767%-0.00
cacheC1981142%-0.02
mirageB137654%-0.01
dust2S128467%-0.01
ancientC114736%-0.02
nukeA85363%-0.02
trainA53260%0.00
anubisC52340%-0.01
vertigo4040%0.01
overpass21150%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.7%Headshot accuracy
37.6%Accuracy (enemy spotted)
40.6%Spray accuracy
79.1%Counter-strafing
10.6°Preaim
601msReaction time
23.8%T opening success
39.4%CT opening success
0.62Enemies flashed / flash
10.7%Flash assists
11.17HE damage / grenade
2.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.6668% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4402 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.7904% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0415%29 Aug
overpass10–13-0.007%29 Aug
dust213–80.0615%27 Aug
inferno12–12-0.0210%27 Aug
ancient13–11-0.0310%27 Aug
cache8–130.016%26 Aug
cache13–10-0.006%25 Aug
mirage4–13-0.0619%25 Aug
inferno9–1-0.078%25 Aug
mirage13–2-0.027%24 Aug
dust27–13-0.0218%24 Aug
mirage13–00.0525%24 Aug
dust29–13-0.035%24 Aug
ancient11–13-0.038%24 Aug
ancient13–100.047%23 Aug
cache13–10-0.015%23 Aug
mirage10–13-0.013%23 Aug
cache13–1-0.0416%23 Aug
nuke5–13-0.0810%23 Aug
cache13–5-0.0410%23 Aug
inferno9–13-0.029%23 Aug
inferno12–120.0411%23 Aug
nuke6–13-0.0911%23 Aug
cache10–13-0.043%22 Aug
mirage13–10-0.044%22 Aug
dust213–11-0.088%22 Aug
train13–80.054%20 Aug
inferno13–100.0411%20 Aug
nuke13–11-0.0215%18 Aug
inferno12–120.1013%18 Aug
dust213–90.0111%17 Aug
train13–6-0.025%17 Aug
nuke4–13-0.0611%16 Aug
dust29–130.0118%16 Aug
mirage8–130.059%16 Aug
inferno13–5-0.0313%15 Aug
train7–130.0310%14 Aug
cache13–3-0.0225%14 Aug
cache2–13-0.074%13 Aug
inferno13–70.0414%10 Aug
ancient13–110.034%10 Aug
inferno1–13-0.0512%10 Aug
ancient6–13-0.0315%10 Aug
dust213–110.0619%10 Aug
inferno9–10.0114%10 Aug
inferno13–20.0513%6 Aug
dust213–7-0.0210%6 Aug
mirage2–7-0.0510%6 Aug
inferno13–110.0319%2 Aug
ancient11–13-0.0210%1 Aug
dust213–8-0.086%1 Aug
vertigo11–13-0.0810%30 Jul
ancient13–60.0720%26 Jul
inferno8–13-0.0211%26 Jul
anubis4–13-0.0410%26 Jul
ancient8–13-0.0914%26 Jul
nuke13–7-0.039%26 Jul
anubis13–40.048%24 Jul
mirage13–9-0.0515%24 Jul
inferno13–100.0316%24 Jul
mirage5–13-0.005%24 Jul
cache13–7-0.0017%23 Jul
nuke13–9-0.036%23 Jul
dust213–8-0.0210%21 Jul
inferno7–13-0.065%21 Jul
anubis10–13-0.054%21 Jul
anubis6–40.0223%20 Jul
anubis8–130.0114%20 Jul
train6–13-0.0310%17 Jul
vertigo9–130.0014%17 Jul
inferno13–40.0313%16 Jul
inferno13–40.038%16 Jul
mirage13–2-0.0116%8 Jul
cache8–13-0.0210%8 Jul
ancient5–13-0.057%7 Jul
cache12–120.0310%7 Jul
cache6–13-0.018%7 Jul
cache10–13-0.043%5 Jul
cache5–13-0.037%5 Jul
vertigo4–130.1212%5 Jul
inferno13–3-0.053%5 Jul
inferno13–11-0.055%30 Jun
dust213–40.0210%30 Jun
inferno13–30.017%28 Jun
cache10–130.018%13 Jun
cache13–9-0.0611%12 Jun
train13–5-0.009%12 Jun
vertigo5–13-0.0111%12 Jun
cache12–12-0.027%12 Jun
ancient8–13-0.042%12 Jun
mirage7–130.0115%12 Jun
overpass4–00.090%12 Jun
mirage8–9-0.015%11 Jun
nuke13–6-0.027%11 Jun
mirage13–6-0.006%11 Jun
cache13–10-0.048%11 Jun
inferno13–11-0.0310%10 Jun
nuke13–30.144%10 Jun
ancient6–13-0.0214%10 Jun
dust28–13-0.0013%3 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →