warfarm

warfarm — CS2 Stats

76561199003581344[U:1:1043315616]Steam profile ↗✓ No bans

167Tracked matches53%Win rate2021Tracked since
CSDB Rating4.1 Developing
Premier CS Rating6,824Light Blue band · top ~70.1% of ranked players (population est.)
CSDB Leaderboard#16930 of 22322 tracked
Ladder ranks via Leetify

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CSDB.GGwarfarmPREMIER6,824 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim55
Positioning51
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateWWLLWWWWLL

Last 10 vs previous 10: +30pp win rate · -0.03 avg rating

Player DNA

Aim5.5
Aggression8.2
Utility1.4
Positioning5.1
Opening Duels3.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 684ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.1
Utility1.4
Mechanics5.0
Opening Duels3.5
Win Impact6.1

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time688ms−45ms
first ⅓ avg 732ms → last ⅓ avg 688ms
Headshot accuracy19.0%−5.1%
first ⅓ avg 24.1% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–6
130Biggest win — vertigo
7Longest win streak
W2Current streak
66In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 75% over 8ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2011955%-0.01
dust2A159660%0.02
nukeA148657%-0.00
infernoB126650%0.01
officeD113827%-0.01
anubisS86275%-0.01
cacheD62433%-0.05
ancientD51420%-0.01
vertigo43175%0.00
overpass330100%-0.03
shelter110100%0.04
train1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
34.4%Accuracy (enemy spotted)
40.1%Spray accuracy
72.3%Counter-strafing
10.5°Preaim
684msReaction time
39.9%T opening success
47.8%CT opening success
0.35Enemies flashed / flash
1.3%Flash assists
2.01HE damage / grenade
3.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3527 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9355% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–8-0.069%24 Jul
shelter13–100.0411%9 Jul
office7–13-0.0337%8 Jul
cache1–13-0.1213%2 Jul
nuke13–8-0.0022%24 Jun
overpass13–5-0.0517%24 Jun
cache13–11-0.0416%24 Jun
mirage13–9-0.0425%18 Jun
office2–7-0.0044%18 Jun
train7–13-0.0427%18 Jun
dust211–130.0213%10 Jun
mirage11–130.0119%10 Jun
vertigo13–0-0.0217%5 Jun
ancient5–13-0.0416%2 Jun
dust24–130.1415%2 Jun
ancient13–10-0.0410%2 Jun
mirage9–13-0.0013%2 Jun
nuke10–130.0115%31 May
office9–13-0.0720%30 May
dust29–1-0.0613%30 May
mirage11–130.0331%30 May
dust213–80.0117%29 May
nuke16–120.0016%29 May
mirage16–120.0210%29 May
mirage13–1-0.0620%29 May
nuke13–5-0.0311%29 May
mirage13–5-0.0216%28 May
nuke5–13-0.0325%28 May
mirage3–130.0321%28 May
anubis13–100.0024%28 May
ancient11–13-0.0320%28 May
inferno6–13-0.0221%28 May
dust213–90.0525%28 May
anubis9–20.0040%27 May
inferno9–13-0.0121%27 May
anubis13–8-0.044%27 May
dust213–110.0219%27 May
dust24–13-0.0233%26 May
inferno14–160.0322%26 May
nuke11–13-0.0341%26 May
nuke6–130.0111%26 May
anubis4–13-0.0618%25 May
nuke16–130.0117%25 May
cache1–5-0.130%25 May
inferno13–110.0013%25 May
ancient12–120.0838%24 May
inferno13–90.0916%23 May
office13–90.0217%22 May
dust213–4-0.0113%21 May
office5–130.0021%18 May
dust213–50.0124%18 May
inferno13–11-0.0412%17 May
anubis13–10-0.0212%17 May
cache6–13-0.066%17 May
nuke4–13-0.054%17 May
office10–130.0216%14 May
office12–120.119%14 May
office5–130.0112%14 May
mirage13–80.0313%14 May
ancient10–13-0.0215%14 May
dust25–13-0.025%13 May
inferno8–130.0523%13 May
nuke13–80.0414%13 May
mirage6–130.0122%13 May
mirage13–80.0418%11 May
inferno13–40.0326%11 May
mirage13–1-0.0622%11 May
dust213–50.1025%11 May
inferno7–130.0228%10 May
inferno15–15-0.0223%10 May
vertigo13–100.0214%10 May
inferno13–9-0.0145%10 May
office13–6-0.0144%10 May
overpass13–7-0.0215%8 May
dust213–80.0327%8 May
dust213–60.1524%7 May
office13–9-0.0123%6 May
cache6–13-0.0031%6 May
anubis13–110.0223%2 May
nuke13–50.0432%2 May
mirage13–80.0221%2 May
inferno13–80.0229%1 May
cache13–30.0323%28 Apr
mirage9–13-0.0224%24 Apr
anubis6–130.0419%24 Apr
mirage15–150.0312%20 Apr
vertigo13–80.0022%20 Apr
mirage13–11-0.0422%20 Apr
nuke13–60.118%12 Apr
dust213–160.0116%12 Apr
office1–13-0.1325%10 Apr
mirage13–80.019%8 Apr
vertigo7–13-0.0030%8 Apr
mirage13–6-0.0027%7 Apr
mirage5–13-0.1110%5 Apr
mirage0–6-0.0325%3 Apr
nuke3–13-0.1019%3 Apr
dust25–13-0.1350%3 Apr
overpass13–7-0.0120%3 Apr
nuke13–4-0.0231%3 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →