Skalinx — CS2 Stats

76561199003121794[U:1:1042856066]1 game ban

2,085Tracked matches52%Win rate2024Tracked since
CSDB Rating4.3 Developing
Premier CS Rating18,019Purple band · top ~16.4% of ranked players (population est.)
CSDB Leaderboard#12641 of 24075 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGSkalinxFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,019 · Purple bandcsdb.gg/stats

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Performance scores

Aim47
Positioning46
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY54442Last 10054%Win rateLWWLLLWWWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Aim4.7
Aggression5.4
Utility3.3
Positioning4.6
Opening Duels2.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning4.6
Utility3.3
Mechanics4.7
Opening Duels2.0
Win Impact5.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time597ms−41ms
first ⅓ avg 638ms → last ⅓ avg 597ms
Headshot accuracy14.2%+1.2%
first ⅓ avg 13.0% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 13–1
131Biggest win — inferno
8Longest win streak
77In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 63% over 8cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2213959%-0.04
ancientA2112957%-0.01
nukeA1810856%-0.02
anubisB179853%-0.04
mirageA85363%-0.02
dust2C83538%-0.03
cacheD62433%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

210Matches
50%Win rate
0.82Avg K/D
64.3ADR
33%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis4452%0.8413.6
Ancient4042%0.9013.7
Inferno3855%0.8512.5
Mirage3053%0.7311.8
Dust22846%0.7411.9
Nuke2458%0.8212.5
Train425%0.8318.0
Vertigo20%0.375.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
32.4%Accuracy (enemy spotted)
35.8%Spray accuracy
71.2%Counter-strafing
11.7°Preaim
598msReaction time
31.7%T opening success
44.4%CT opening success
0.47Enemies flashed / flash
2.3%Flash assists
11.06HE damage / grenade
2.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6257% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4698 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.738% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.0514%28 Aug
ancient16–14-0.0116%26 Aug
anubis13–7-0.0919%26 Aug
cache12–16-0.067%25 Aug
inferno7–130.0118%25 Aug
mirage8–13-0.076%25 Aug
ancient13–8-0.0514%25 Aug
cache13–8-0.0010%25 Aug
inferno13–10.126%25 Aug
mirage13–40.0814%24 Aug
nuke13–11-0.029%23 Aug
ancient10–13-0.0213%23 Aug
anubis8–13-0.0816%23 Aug
inferno7–13-0.0910%23 Aug
nuke14–16-0.0121%22 Aug
nuke13–110.019%22 Aug
inferno13–4-0.044%22 Aug
anubis13–8-0.0514%21 Aug
ancient13–8-0.0625%21 Aug
ancient4–13-0.0917%21 Aug
inferno13–9-0.0233%21 Aug
anubis13–100.0719%21 Aug
dust213–9-0.037%21 Aug
anubis9–13-0.0620%21 Aug
nuke11–130.0017%21 Aug
anubis13–110.0415%21 Aug
inferno15–15-0.0114%21 Aug
nuke1–9-0.0324%20 Aug
ancient12–16-0.0410%20 Aug
inferno9–13-0.0920%20 Aug
ancient13–100.068%20 Aug
inferno5–9-0.1416%19 Aug
nuke13–80.016%19 Aug
ancient5–13-0.096%19 Aug
dust29–13-0.0112%19 Aug
inferno13–6-0.0413%19 Aug
nuke7–00.0017%19 Aug
ancient13–40.0613%19 Aug
cache2–13-0.036%19 Aug
inferno13–8-0.0314%18 Aug
anubis11–13-0.0317%18 Aug
ancient1–13-0.0311%18 Aug
inferno13–11-0.096%18 Aug
nuke13–3-0.0315%18 Aug
anubis4–13-0.0219%18 Aug
nuke11–13-0.0424%18 Aug
cache13–2-0.015%17 Aug
ancient13–100.0114%17 Aug
ancient9–130.0016%17 Aug
dust26–13-0.0319%17 Aug
dust216–12-0.0714%15 Aug
inferno13–60.0123%15 Aug
ancient15–15-0.0517%15 Aug
nuke10–13-0.0715%15 Aug
nuke13–5-0.0417%15 Aug
nuke13–60.025%15 Aug
mirage13–7-0.0429%14 Aug
cache6–13-0.0815%14 Aug
dust27–130.0122%14 Aug
inferno8–13-0.0312%14 Aug
dust213–4-0.0414%14 Aug
anubis8–13-0.0719%14 Aug
anubis4–13-0.0825%14 Aug
anubis13–5-0.035%14 Aug
nuke7–13-0.0310%14 Aug
inferno13–9-0.0313%13 Aug
inferno16–14-0.0511%13 Aug
ancient9–13-0.1011%13 Aug
ancient13–60.0319%13 Aug
mirage13–9-0.0515%13 Aug
anubis13–10-0.038%13 Aug
ancient13–50.079%13 Aug
inferno9–4-0.0128%11 Aug
inferno6–13-0.0614%11 Aug
dust28–13-0.0224%11 Aug
inferno13–10-0.0115%11 Aug
anubis13–7-0.0320%11 Aug
nuke13–5-0.0622%11 Aug
nuke13–7-0.085%11 Aug
inferno13–50.0216%11 Aug
mirage13–9-0.0310%9 Aug
ancient13–50.049%9 Aug
anubis13–10-0.0413%9 Aug
nuke5–13-0.0123%9 Aug
anubis13–6-0.0410%9 Aug
cache7–13-0.0315%9 Aug
inferno6–13-0.0714%9 Aug
mirage5–13-0.0214%9 Aug
nuke14–16-0.049%9 Aug
inferno13–6-0.086%8 Aug
ancient16–13-0.035%8 Aug
ancient7–13-0.0611%8 Aug
ancient13–50.0712%8 Aug
nuke13–60.0310%8 Aug
mirage13–70.0817%8 Aug
anubis3–13-0.1010%8 Aug
ancient13–110.039%8 Aug
dust214–16-0.019%8 Aug
inferno11–13-0.0715%8 Aug
mirage0–13-0.106%7 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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