Whiff Nasty

Whiff Nasty — CS2 Stats

US76561199001759797[U:1:1041494069]Steam profile ↗✓ No bans

852Tracked matches62%Win rate2023Tracked since
CSDB Rating4.8 Developing
Premier CS Rating7,343Light Blue band · top ~67.6% of ranked players (population est.)
CSDB Leaderboard#18173 of 24059 tracked
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGWhiff NastyPREMIER7,343 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning59
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY55414Last 10055%Win rateLLLWWWWLLW

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Aim4.4
Aggression8.7
Utility5.8
Positioning5.9
Opening Duels4.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 85% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.9
Utility5.8
Mechanics4.1
Opening Duels4.3
Win Impact9.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time599ms−112ms
first ⅓ avg 711ms → last ⅓ avg 599ms
Headshot accuracy14.8%+1.7%
first ⅓ avg 13.0% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — nuke 13–1
131Biggest win — nuke
8Longest win streak
L3Current streak
1210In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 68% over 25infernoWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB26141254%0.02
dust2S2517868%0.02
cacheB157847%0.01
infernoB115645%0.02
nukeB105550%0.04
ancientA74357%-0.01
anubis42250%-0.00
vertigo21150%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
30.6%Accuracy (enemy spotted)
30.6%Spray accuracy
68.5%Counter-strafing
10.1°Preaim
591msReaction time
39.1%T opening success
55.2%CT opening success
0.67Enemies flashed / flash
4.0%Flash assists
11.08HE damage / grenade
8.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7849% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1372% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–130.0331%29 Aug
cache0–4-0.0320%29 Aug
ancient10–13-0.0713%29 Aug
inferno13–11-0.027%26 Aug
inferno13–6-0.0217%26 Aug
mirage13–80.0226%26 Aug
mirage13–40.0218%26 Aug
mirage9–130.0215%26 Aug
nuke6–13-0.0424%26 Aug
mirage16–140.0517%25 Aug
nuke13–80.0114%25 Aug
inferno13–11-0.0211%24 Aug
ancient13–2-0.009%24 Aug
mirage0–7-0.110%24 Aug
cache16–13-0.0010%23 Aug
mirage16–14-0.0310%23 Aug
anubis13–11-0.0510%22 Aug
dust213–7-0.0020%22 Aug
dust213–40.1317%22 Aug
inferno9–130.0319%21 Aug
dust213–50.0318%21 Aug
anubis13–8-0.014%18 Aug
mirage8–13-0.0423%18 Aug
anubis5–130.0510%18 Aug
mirage10–130.079%18 Aug
inferno12–120.179%13 Aug
dust213–70.0515%13 Aug
dust213–100.0219%13 Aug
ancient8–30.0214%13 Aug
mirage11–130.0816%13 Aug
nuke13–20.0920%13 Aug
nuke11–130.0513%13 Aug
nuke13–90.0613%13 Aug
dust213–90.0629%13 Aug
nuke11–130.088%13 Aug
inferno11–130.016%12 Aug
inferno13–9-0.0413%12 Aug
mirage3–13-0.0015%12 Aug
nuke7–130.0210%12 Aug
ancient7–13-0.0017%12 Aug
cache7–130.0015%12 Aug
cache5–13-0.0321%12 Aug
cache2–13-0.073%9 Aug
dust27–13-0.0712%9 Aug
dust22–00.0533%9 Aug
cache4–13-0.0211%7 Aug
mirage7–130.0012%7 Aug
dust213–100.016%7 Aug
cache13–40.0621%5 Aug
ancient13–8-0.0211%5 Aug
nuke13–10-0.0210%29 Jul
mirage13–90.0711%29 Jul
cache16–140.0611%29 Jul
cache13–30.1318%29 Jul
mirage13–11-0.017%29 Jul
dust215–15-0.0114%28 Jul
dust213–11-0.0310%28 Jul
cache16–130.0715%28 Jul
dust27–130.0615%24 Jul
cache13–70.0316%24 Jul
inferno13–70.0815%22 Jul
dust216–14-0.0121%22 Jul
mirage13–90.079%22 Jul
dust211–13-0.0213%22 Jul
mirage13–20.0716%22 Jul
cache15–15-0.0114%17 Jul
dust29–13-0.0120%17 Jul
inferno6–130.018%17 Jul
inferno11–130.028%16 Jul
mirage13–50.0812%16 Jul
dust213–6-0.0126%16 Jul
mirage7–130.1113%10 Jul
dust213–50.116%10 Jul
cache7–13-0.0114%10 Jul
nuke13–10.1721%10 Jul
dust213–20.1116%1 Jul
mirage13–110.1317%30 Jun
dust25–13-0.0516%30 Jun
mirage13–90.0211%29 Jun
mirage13–40.0918%29 Jun
mirage7–13-0.0820%27 Jun
dust213–100.0116%27 Jun
anubis11–130.007%27 Jun
nuke6–130.0214%25 Jun
mirage9–130.0113%25 Jun
ancient9–13-0.0514%24 Jun
ancient13–110.0214%24 Jun
mirage11–13-0.0311%23 Jun
mirage13–60.0711%23 Jun
dust213–60.1021%23 Jun
vertigo13–70.0812%6 Jun
dust213–60.0317%6 Jun
vertigo11–130.023%6 Jun
inferno1–13-0.0213%6 Jun
mirage2–13-0.064%31 May
dust24–00.0110%31 May
dust27–130.0110%31 May
mirage13–90.0316%31 May
cache13–5-0.049%31 May
dust212–12-0.0111%31 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →