Tap

Tap — CS2 Stats

76561198998790902[U:1:1038525174]Steam profile ↗

645Tracked matches52%Win rate2022Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating20,584Pink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#7193 of 17774 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Share this profile

CSDB.GGTapPREMIER20,584 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning52
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateWLWWLLWTWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression7.2
Utility4.6
Positioning5.2
Opening Duels3.7

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility4.6
Mechanics6.8
Opening Duels3.7
Win Impact5.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time567ms−72ms
first ⅓ avg 639ms → last ⅓ avg 567ms
Headshot accuracy23.2%−0.8%
first ⅓ avg 24.0% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–4
132Biggest win — nuke
6Longest win streak
107In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 74% over 19nukeWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC25111444%-0.02
dust2B22111150%-0.01
infernoS1914574%0.01
nukeC125742%0.01
ancientA85363%0.01
overpassB63350%0.01
anubis41325%-0.07
cache31233%0.02
vertigo110100%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
36.5%Accuracy (enemy spotted)
40.6%Spray accuracy
80.6%Counter-strafing
10.6°Preaim
593msReaction time
33.9%T opening success
56.0%CT opening success
0.52Enemies flashed / flash
9.2%Flash assists
7.83HE damage / grenade
7.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8942% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0021%25 Aug
ancient14–160.0215%25 Aug
vertigo13–5-0.0258%14 Aug
cache16–120.0621%13 Aug
mirage9–130.0217%13 Aug
inferno7–130.0016%13 Aug
inferno13–100.11100%13 Aug
cache15–150.0133%13 Aug
mirage13–11-0.0218%12 Aug
nuke7–13-0.0737%9 Aug
inferno13–50.0322%8 Aug
inferno13–5-0.0122%8 Aug
inferno13–11-0.0422%8 Aug
dust216–130.0413%8 Aug
dust213–70.0719%8 Aug
ancient13–40.1725%8 Aug
dust211–13-0.0215%7 Aug
cache6–13-0.018%7 Aug
nuke13–7-0.0029%7 Aug
mirage8–130.0325%6 Aug
overpass13–9-0.0119%3 Jul
dust27–13-0.0415%30 Jun
anubis6–13-0.0411%30 Jun
mirage13–10-0.0116%29 Jun
inferno13–4-0.0510%29 Jun
dust27–11-0.0015%29 Jun
dust26–13-0.0318%29 Jun
mirage7–13-0.0017%27 Jun
mirage1–2-0.250%10 Jun
dust211–13-0.0032%7 Jun
ancient13–9-0.0423%7 Jun
nuke11–13-0.0332%7 Jun
ancient3–13-0.0820%7 Jun
overpass9–6-0.0017%18 May
inferno16–13-0.0225%13 May
dust215–15-0.0541%17 Apr
inferno13–11-0.0225%16 Apr
anubis1–11-0.0515%15 Apr
inferno13–70.0126%8 Apr
ancient2–13-0.0534%2 Apr
dust213–80.0718%26 Mar
mirage2–13-0.1110%25 Mar
inferno4–130.0335%18 Mar
mirage5–0-0.010%18 Mar
nuke13–110.0843%11 Mar
dust213–10-0.0232%27 Feb
mirage10–13-0.0715%27 Feb
mirage4–7-0.0054%27 Feb
nuke13–20.0338%27 Feb
mirage13–110.0332%27 Feb
nuke8–13-0.0829%25 Feb
nuke13–100.0829%25 Feb
mirage13–60.0738%25 Feb
inferno9–1-0.0136%25 Feb
dust213–40.0517%25 Feb
nuke0–60.0144%25 Feb
nuke9–13-0.0140%21 Feb
nuke13–70.0733%20 Feb
anubis10–13-0.0622%17 Feb
inferno13–40.0141%17 Feb
nuke12–120.0828%13 Feb
mirage8–13-0.0215%13 Feb
dust216–130.0134%10 Feb
inferno11–130.0216%10 Feb
dust26–13-0.0913%4 Feb
dust213–8-0.0323%3 Feb
mirage13–80.0919%30 Jan
dust213–5-0.0333%30 Jan
mirage13–60.1025%29 Jan
dust24–130.0128%29 Jan
dust210–13-0.0333%28 Jan
ancient13–90.0029%27 Jan
inferno13–5-0.0324%27 Jan
dust25–13-0.0616%27 Jan
anubis4–2-0.1412%26 Jan
mirage9–13-0.0418%25 Jan
dust216–140.0031%24 Jan
overpass13–60.1323%23 Jan
mirage9–13-0.0918%19 Jan
mirage13–110.0516%11 Jan
overpass8–13-0.0120%11 Jan
inferno13–50.1231%11 Jan
mirage5–13-0.0616%8 Jan
mirage7–13-0.0228%8 Jan
overpass13–4-0.0115%5 Jan
dust213–11-0.0228%1 Jan
inferno13–70.0536%29 Dec
inferno13–16-0.0122%29 Dec
mirage13–5-0.0138%29 Dec
mirage13–11-0.0017%26 Dec
mirage13–2-0.0512%24 Dec
ancient13–80.0513%19 Dec
inferno13–7-0.0125%19 Dec
mirage10–130.0018%18 Dec
mirage11–13-0.0316%16 Dec
inferno15–15-0.0224%13 Dec
overpass6–13-0.0129%12 Dec
ancient13–70.0437%11 Dec
dust25–13-0.0621%11 Dec
nuke5–130.0041%11 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →